the more I think about that DK game, the more I'm kinda not vibing with it. To be clear, the game looks OK. Especially rewatching the trailer with my expectations managed, it looks like your typical Nintendo A-Team effort. It just doesn’t feel like Donkey Kong. It feels like a 3D Mario with Donkey Kong painted over it. Maybe that’ll change as more is revealed, but as someone who grew up with the DKC games I think I’m justified to feel a little pissed that they’ve made a clear step so far away from that aesthetic and cast.
"TOKYO EPD HAS A DIFFERENT VISION FOR DK; DK IS JUST IN NEW HANDS NOW." - Soyboy Nintendie, probably
Imagine if the same thing happened with Mario? Imagine if they gave Mario to Retro Studios or Platinum Games or something and they revealed that the next mainline 3D Mario platformer was an ultra realistic, steampunk neo-noir and Mario also has been fully redesigned, and Bowser’s not in it, and there’s no sign of Luigi, Peach, Toad, or even a single Goomba, and Nintendo is so committed to neonoir steampunk Mario that this new design even follows him into the next Smash Bros. It’d feel off, right? You’d probably be confused and maybe a little upset that the established tone and design of the franchise from the last 40 years has been upended?
"ODYSSEY - "
No, Odyssey is not an example of this because for all the weird new things in that game, it still retains the overall aesthetic and tone Mario has always had. The unique elements like New Donk City and the T-Rex feel like intentional departures from the norm, meant to stand out and make you go “Haven’t seen THAT in a Mario game before!” But if Mario were redesigned to look like a New Donk resident, and the entire game was him jumping on skyscrapers and fighting T-Rexes, I imagine you’d see a similar reaction.