Let's Sperg Marathon 2025 - Bungie's new AAAA Extraction shooter

Surprised there isn't a Bungie specific thread honestly. Not that I am super caught up on all the shit that happens with modern game devs, but Bungie is one of the absolute worst studios over the last several years in terms of lolcow behavior and potential. The idea that any new game from them would be good after the past 5+ years of nonsense from them is absurd. I'll go over some of the highlights from Bungie specifically, then make another post about Marathon and what has happened with that.
It's worse than I thought, burn down the whole studio. Still you will find kiwifarmers making excuses so they can give again money to an anti-White game studio. Kiwifarmers challenge to NOT support woke anti-White game studios, impossible.
 
I am curious about your thoughts on Jason Jones. I am not really familiar with him in comparison to Pete Parsons, simply because I don't know if anyone actually knows what Jason does anymore. He doesn't even have credit on anything Bungie has done for a very long time. I always thought he was someone who was just collecting a paycheck from Bungie and didn't do anything at all.
That's also a purposeful decision on Jones' part. There's an interview with Marty, I believe with ActFag, where he explains the origin of this. I'd have to look again for details since I watched it quite some time ago and don't remember specifics. But the gist of it is that Jason received, at one point in the development of one of the Halo games (not sure which), what he considered a very negative reception to a public presentation he gave. According to Marty, he felt so embarrassed by this that his reaction was that he never wanted to be put in a similar situation again. From that point on he completely vanished when it came to any public facing role, but remained at the helm of the creative output at the studio. This was well before Destiny was even conceived, yet Marty says that Jones was instrumental in its creation and development, just like with every project of the studio.
 
The problem is, even bungie shuts down, the ips and devs will be shuffled around just like devs from failed games, thus you will have
the same people working the same ips just under different name. Unless something like a blacklist gets created and the entire studios get replaced with new blood,
for the next 5 years we will be talking about the same problems we have right now.
 
Anyone played the game yet? Looks painfully mediocre from what I've seen, wondering if someone can chime in.
 
Either that or the globohomo corporation will give you all the nice implants you want, like the neovagina and neowomb, so you can goon yourself into a frenzy, but with the caveat that they can and will repo all the chrome if you ever defy your corpo masters, and a substantial part of your salary will be deducted each month to pay upkeep for the troon augs.
corps are especially stingy, every expense needs a solid purpose. you won't get implants and chrome if you're office worker #9238823, your job doesn't require it. you might get a neovag as a reward, but once your antics make productivity drop prepare to get it refurbished.
the corpo side is supposed to be extremely capitalistic and dehumanizing, shit like DEI wouldn't exist in the first place since it doesn't make any money and corpos wouldn't need any c&d schemes when they literally own you. imagine a japanese black company but without all the annoying labor laws. niggercattle will always chose comfort (as little as it is).
 
what Jason does anymore.
He look like he's about to troon out
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luke-smith-jason-jones-bungie-interview.webp
 
For what it’s worth, Jeoku has been doing a series on YouTube where he does an in depth analysis and breakdown of the Marathon games and the other original Bungie games. They’re pretty interesting and have good info for people who like that stuff.


He also did a recent analysis of the cinematic trailer.


Still not playing this piece of shit turd game, though.
 
Either that or he's finally deluded himself into thinking he's Elric of Melniboné. He is, after all, the only eternal in the shithole that is Bungie.

What's funnier is that the fag sitting opposite Jason, one of his top ball-lickers, the Scarab Lord himself with his head so far up his own ass, got kicked out before the vesting period for the Sony deal ended along with so many others, so he got nothing after almost a decade and a half of brown nosing. Should've paid attention to the history of all your predecessors, buddy.
 
For what it’s worth, Jeoku has been doing a series on YouTube where he does an in depth analysis and breakdown of the Marathon games and the other original Bungie games.
I wasn't around for Bungie's heyday, since I was a Windows guy, but I learned to appreciate Marathon and genuinely love Myth.

It's a tragedy to see how far Bungie has fallen. I just hope they never get a chance to rape Myth.
 
I just hope they never get a chance to rape Myth.
Myth is probably safe in so far as RTS games aren't too hot of a commodity any more so it's not worth exploiting.

The only way I can see Bungie defiling that IP is if they decide to make an FPS based off the universe, like X-COM Declassified or Command & Conquer Renegade.
 
Surprised there isn't a Bungie specific thread honestly.
This was an excellent post. I think Bungie is a career lolcow of studios. Here's a few more things to add to them from various articles about them in recent years.

Virtue signaling about abortion
Bungie, a studio Sony acquired this year for $3.6 billion, said it would implement a travel-reimbursement program for employees in need of health-care support that isn't available where they live. “We are undeterred in our commitment to stand up for reproductive choice and liberty,” the studio said.

Shortly after Politico first reported on the leaked Supreme Court draft on May 2, Sony-purchased “Destiny 2” studio Bungie published a statement in support of reproductive rights, calling Roe v. Wade’s demise a “blow to freedom in America” and “a direct attack on human rights,” and prompting fans to donate to reproductive-rights-focused organizations.

MUH trolls and teaming up with the Kick Vick, Alyssa Mercante, and LFJ affiliated lawyers.
(this was a default judgement
Is the internet real life? The courts don’t seem to think so. But a little-known case hints at a way forward.
A Washington state trial court recently awarded video game developer Bungie almost $500,000 in damages from a “Destiny 2” player who subjected one of its employees and his wife to a barrage of racist, abusive and otherwise alarming calls and messages.

The culprit is a so-called hate raider — which means that he makes a habit of coordinating with fellow racists to spam players of color with bigotry until they shut down their gaming streams. This time, he chose as his target a “Destiny 2” community manager who had the gall to share a Black fan’s tribute art.

One reader of these Disaster threads was Don McGowan, who was the general counsel for Bungie, a video game company based near Seattle.
Bungie had a problem. People were selling software that enabled players to cheat at the company’s popular game Destiny 2, which ruined the game for those who chose to play by the rules. Bungie wanted to sue. The cases would require a lawyer who could explain technical details in terms a jury could understand.
Mr. McGowan thought Mr. Cohen’s Twitter dissections did just that. “I said, ‘Wow, if he’s this able to make this nonsense comprehensible, he must be so good in front of a jury,’” Mr. McGowan said. He retained Mr. Cohen to handle the case.
Mr. Cohen’s reaction: “‘You’re joking, right?’ Like, that’s not a thing that happens.”
In the Bungie case, the lawyers applied a novel use of federal racketeering law. They won a $16 million judgment and established that sellers of cheat codes could be criminally prosecuted for copyright infringement and money laundering. It brought them attention and more business.

Some HR lady called them racist, and was fired
In a complaint filed earlier this year in the state of Washington, plaintiff Ingrid Alm recounts that she was hired by Bungie in May of 2022 as an HR manager, coming into the job with over a decade of experience. Just a few months into her employment, she says she was instructed to investigate the performance of a particular employee, referred to as “James Smith.” But when she sat down to speak with Smith, he allegedly pointed out that he was the only Black employee on a team of 50 individuals, and expressed that he felt he was being singled out and racially targeted by his supervisor.
I could find no follow up on this, I assume they settled out of court

Here's a claims of a Toxic work environment.
https://www.ign.com/articles/bungie-report-battle-soul-work-culture-harassment-crunch | https://archive.ph/zPEzT

Many of its current and former employees felt that their experiences at the company — going as far back as 2011 and as recently as this year — dramatically clashed with Bungie’s virtuous self-portrait. While some praised the news, for many others, hiring a D&I director or ending mandatory arbitration in all employee contracts was far too little, far too late. For others still, it was only one step on a long journey to a potentially better future, but with roadblocks remaining along the way.

Hiponia specifically was told she couldn't get promoted because she "wasn't good enough at the game," despite the fact that her core narrative responsibilities were unrelated to gameplay design. But when she asked to be given time at work to play and improve, even offering to tie those hours into a specific work task, her request was denied.

Broadly, company culture is always a work in progress, but Bungie has taken some specific actions in the last few years in the right direction. Several sources note that, in 2018, when Bungie brought on a Diversity & Inclusion (D&I) lead, there appeared to be a significant push by the studio to start having measurable goals for the amount of diverse individuals in leadership positions. Though some people within the studio pushed back, these goals were put in place.

And while there's still work to do, Bungie's previous blog post maintains that there's been progress at the topmost levels of the company. According to Parsons, women or people from underrepresented communities comprise half of Bungie's board of directors, and 40% of Bungie's executive team are women or people from underrepresented communities.

TL;DR Bungie is turbo woke, yet a toxic, racist, sexist company that mistreats their employees either with terrible work environment, or in the most recent info, screwing them out of vested shares and bonuses.
 
TL;DR Bungie is turbo woke, yet a toxic, racist, sexist company that mistreats their employees either with terrible work environment, or in the most recent info, screwing them out of vested shares and bonuses.
Bungie has been a disorganized clusterfuck pretty much forever. Take away their primary tard wranglers and parachute some woke lunatics in and it's easy to see how they're in this situation. Plus the endless greed and shady business practices.

Pete Parsons is a great example, faggot virtue signals like crazy while at the same time mass firing people and buying fleets of luxury cars. :story: It's all bullshit, and funny thing is a lot of the people in these articles probably aren't even there anymore,
 
Lmao, an intern messed up on xbox, releasing the servers earlier than planned for gameplay.
Link to the dev confirming it


Watching the gameplay the aesthetic they went with looks like low poly synty asset pack stuff with a bunch of filters and random spots of color. It all looks very budget and cheap for being designed by so many people and not being f2p.

Why would anyone play this over something like the forever winter? They have the same genre of extraction shooter with classes, but forever winter does all this in a less gay manner and actually puts a unique twist on the genre. Nu-Marathon could use the reverse of the "you're not this guy" ads by making it into "you are this guy and you're really gay!".
 
Am I the only one that feels like the textures are like, place holder development textures? the ones on the buildings and shit, they feel like those textures you'd get on untextured CS maps, the orange / box maps specifically?

also mad missed opportunity for an Eye Divine Cybermancy-like, Marathon could work wonders for a setting exploring cyber-psychics and AI Gods, come on devs, can't you do even a little 1+1 on your own settings? and it's not like they'd need to drop the extraction shooter model for it either, just add proc-genned mission goals to it.
 
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