Marathon 2025 - Bungie's new AAAA Extraction shooter

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Bungie is at it again, bringing a pre-Halo lore game to a post-Halo world.

Marathon 2025 2026 is an extraction shooter, based on the lore from the classic Marathon Trilogy from 1994. You take a Runner Shell, a body that isn't your own, and go out into the world of Tau Ceti and kill, loot, and extract like any other extraction shooter, this time with Bungie's gunplay involved and a questionable artstyle.

There was an attached ARG leading up to the release of the teaser trailer.


The trailer was then released to some uh, mixed reactions from fans back in 2023. Destiny fans, especially, were a bit pissed that their game was taking a back seat to a new PVP game.


The Main complaints from what I could remember at the time were that the game looked cheap, washed out, the artstyle looked like shit, and so on. After the reveal, Bungie went silent for a year as they worked on their "vision" for the game. On October 28th 2024. Bungie released a developer update talking about what was going on with the game, explaining how the game was coming along, and talking about how there was going to be a closed beta around 2025.


Keep in mind, Marathon was supposed to be releasing in September of 2025. They would go silent for five months before releasing their reveal showcase which they used to show off Marathon's updated graphics, talk about their vision of the game even more, Something interesting, is that Bungie is a pretty "Woke" Studio, with all of their previous Vidocs of the modern era having He/Him and other gay tags under people's names. But because Trump was now the supreme overlord of the United States again, they seemed to have stopped using them.


Here are the trailers revealed during the livestream:






During this vidoc, they announced the start of Closed Alpha testing, allowing applications via its Discord server.

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Which people starved for content from Daddy Bungie eagerly signed up for. The Alphas were under NDA from what I remember, so people weren't really recording or sharing them much, but now that the game is nearing release, people are releasing gameplay footage from the alphas onto youtube.

Here's a video comparing the 2025 Alpha to the current build of the game.


The first alpha ended back in May, and while Bungie was dealing with fan complaints about how the game felt, they also had to deal with an artist over on X claiming that they had once again plagiarized someone. For those not in the know, Bungie has a bad habit of art theft. They got sued a year or two ago because the entire story of Destiny 2's vanilla campaign was apparently stolen from someone, though this time it wasn't as egregious as that. So apparently, artist Antireal made a post on X claiming that Bungie had stolen some of his art to be used as assets in the game without his permission.

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Bungie would eventually reach out to her and settle things, but it was still embarrassing to deal with, especially since they didn't reimburse the troon for his art until like December.

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Anyway, back to the game, Bungie kept chugging along with updates to the closed Alphas, until it became very clear that people were NOT happy with the way Marathon was turning out and they needed to do something about it. It was slated for a September release date after all, they only had months to fix the games issues or else it might flop and Sony might come down on them like the wrath of God.
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So in June of 2025, they decided to delay their game unitl 2026.

From their post, you can immediately see some of the community complaints that they cited as reasons for the delay

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After that, we wouldn't really hear much about Marathon again until December 15th, 2025, when they released a vidoc titled "The Vision of Marathon," which showcased their updated game and the mechanics they had been working on since June.


In January, they gave an update about the "Shells" that players would be able to use as their player character.


Five days later, Marathon became the 5th most preordered game on Steam for a bit

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So some people seemed to like the change in direction. Bungie would also announce their open beta weekend, as well as the Launch date, with a trailer.


Since then, they've grown more confident in the game, tweeting and posting new gameplay on their YouTube channel, as well as allowing content creators early access to the game.







They've also recently announced an overhauled anti-cheat for the game, which shows that they're serious, while also making Destiny PVP players absolutely furious. They also seem to be jumping on the Twitter bot bandwagon to try to gain more traction for their game, but that could be speculation.

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Also, the dude who makes the game's music looks like this

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So will the game be trash? Good? AAAA slop? The next best extraction shooter? Will Bungie be able to do what CoD failed to do, by bringing the extraction shooter genre to the mainstream? Who knows. The Server Slam is February 27th to March 2nd, 2026, for those who want to try it, while the full game releases March 5th for $39.99 for the base edition or $59.99 for the deluxe.

Special thanks to @Professor Donger for re-writing this OP
 
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I hated it when it was announced, but honestly, I actually like what I saw. Looks like a fun shooter and Im personally a fan of the minimalistic/flat/apple aesthetics, its not something you see very often and if it has a solo mode I might consider picking it up, still have absolutely no idea why the fuck they wanted to call this Marathon tho, it really doesnt appeal to anyone, plus they already proved they can just release a new IP and have it be successful with Destiny. Anyways, looks good, hope it doesnt suck.
 
if it has a solo mode I might consider picking it up,
Solo mode is confirmed, but they want you play as a 3 stack, by design
still have absolutely no idea why the fuck they wanted to call this Marathon tho, it really doesnt appeal to anyone, plus they already proved they can just release a new IP and have it be successful with Destiny. Anyways, looks good, hope it doesnt suck.
There is a lot of lore and love that the Bungie devs have with this setting. It is technically the same setting as Halo.
The first Marathon, especially, was a labor of love that they put way, way too much effort into for what was essentially a Doom clone.
 
Solo mode is confirmed, but they want you play as a 3 stack, by design

There is a lot of lore and love that the Bungie devs have with this setting. It is technically the same setting as Halo.
The first Marathon, especially, was a labor of love that they put way, way too much effort into for what was essentially a Doom clone.
i didnt even know there were still bungie employees that worked on those games.
 
Artstyle looks like completely uninspired slop, looks more like Overwatch 3 than a modern Marathon sequel. If Jason Jones and Greg Kirkpatrick aren't involved then I'm not interested. This goes to a larger problem with gaming/media as a whole, nothing can just fucking die and stay dead. The Marathon trilogy was a cool niche trilogy of shooters that has its place in history and still has its fans. I learned about them in the early 2000s thru Aleph One, and I think they're great games, but they don't need a sequel. How much blood from the stone of the Marathon IP do Bungie's shareholders think they can extract out of it by slapping the Marathon IP on a new game? Also the new Marathon logo looks like shit too.
 
If Jason Jones and Greg Kirkpatrick aren't involved then I'm not interested.
Jason Jones is still listed as Bungie's CVO
This goes to a larger problem with gaming/media as a whole, nothing can just fucking die and stay dead. The Marathon trilogy was a cool niche trilogy of shooters that has its place in history and still has its fans. I learned about them in the early 2000s thru Aleph One, and I think they're great games, but they don't need a sequel.
Seems like it's taking place in parallel with the first game, possibly the 2nd game. Considering how there's more than half a dozen timelines, there's a lot of possibility for the lore.

How much blood from the stone of the Marathon IP do Bungie's shareholders think they can extract out of it by slapping the Marathon IP on a new game?
The core gameplay loop of the runners dying and reviving at the whim of the Rampant AI, ties directly into Marathon: Infinity. That, including the hollowed out Deimos tells me that the lore is front and center in this project.

Also the new Marathon logo looks like shit too.
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Old on the left, new on the right.

The old logo had some problems with copyright, I know it was ALL over the old halo games, but that has mostly been scrubbed.
 
Every time modern bungie makes a pvevp mode in their games everyone hates it and it flops, now they want to make a full game on the premise and charge for it. What the -Blam!- are they thinking?
 
Artstyle looks like completely uninspired slop,
I think they're going for a kind trendy 90's Designers Republic etc kind of style. I liked the announce trailer because of that, it was quaint and fun to look at for a 3 minutes but I can't imagine that a huge amount of people would want to look at it for 300 hours. But what do I know, maybe it will do well.
 
i mean if they can pull it off and the game is good and not complete shite, by all means best of luck to them
 
I don't really like the art style, and absolutely hate the colors of everything. No one wants to play hideous characters. You have to have that power fantasy where you can look like a badass, or else what is the point? How do you do progression? Get new armor? Who cares you still look gay and ugly. No one wants to look like a rave reject as designed by an acid trip.
 
I don't really like the art style, and absolutely hate the colors of everything. No one wants to play hideous characters. You have to have that power fantasy where you can look like a badass, or else what is the point? How do you do progression? Get new armor? Who cares you still look gay and ugly. No one wants to look like a rave reject as designed by an acid trip.
Exact same art director as Concord btw
Joseph Cross
 
As someone who adores marathon I have zero expectations. It's neet that you play as battleroids, corpse cyborgs, and there seems to be a flippy shotgun so there some connections but the actual game has very little of what I loved in the original trilogy. The tag line "escape will make me god" is invoking recon 54's ascension in infinity and duruandals goal of escaping the end of the universe but that stuff was so incredible and impactful because how the story was told not just the content of the story. Its literally impossible to recapture what made marathon so incredibly special. It's funny, almost every bungie space game is connected to marathon but when they finally said fuck it and made another marathon game its the least marathon feeling of all of them. I don't know maybe If they still had a crack house behind there studio they could recapture those creative juices.
The only thing that could possibly win me over is that when they inevitably add a level on the marathon you have to ask out loud for duruandal to open every single door you pass though. That and also getting craig Mullens to make so art for the game, even if it's just small promo stuff
The old logo had some problems with copyright, I know it was ALL over the old halo games, but that has mostly been scrubbed.
pretty sure the issue with the halo games was not wanting the logo connected to 343 and Microsoft, now It could be a problem with warhammer since the tau logo is identical. They'd probably be fine since marathon predated the tau by a decade but I could understand just not wanting to deal with it.
 
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As someone who adores marathon I have zero expectations.
As someone who has really barely touched the games, I feel the same.
As someone who was hopelessly addicted to Tarkov for years, I have the itch that can only be filled by a butthole clenching extract with high value.

I want it to be good. But the tranny marks are all over this game.

With 18 players in a map, they're going to need a LOT of players to hit critical mass
 
From what I know, there are very few devs left from even the later Bungie-Halo days. I know for a fact that they got rid of the two legendary composers (Marty O'Donnell and Michael Salvatori) even though they were some of the best in gaming. They might as well be a different studio now.
 
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