Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

By far the worst setting I had the displeasure of experience. It's a gigantic theme park of the worst weeb power fantasies and the author's thinly-veiled fetishes. That shit creatively tanked RPG in Brazil for a long time. A good deal of the setting is a corrupted copy of L5R without anything that makes L5R interesting and doubling down on the anime aspects - and this is coming from a retard animefag.

The fact I played using the D&D3.5 rules instead of their own rules speaks volumes of what a cancerous system that shit was. Absolutely nothing of value can be salvaged from Tormenta, unless you're a gooner and are into guro porn and furry shit. Unfortunately, the authors are still celebrated to this day, instead of being seem as the weirdo coomers that they are.

I apologize for the rant, but Tormenta genuinely makes me MATI.
And its got worse, because they now wants to be Critical Role-lite and Game of Thrones diet, Caldela is the worst fantasy writer I had the displeasure of reading. He is a EDGYLord and absolute cringe, they keep making new excuse to hate elves and Yuden - Kingdom Full of Cucks, now is full of Chuds with mechas. ou can't make the reader care about a villain who got NTR not only a time, Mitkov got NTR in front of the whole Kingdom at least FOUR TIMES. And there Shivara Sharpblade, who is the kicked upstairs: The Character, a charismatic a plank of wood and just got a little better after becoming a Monster Girl, but the effects are pretty much reversed after the fact, because the writes ARE FUCKING COWARDS! We can't have female character with sex appeal and the males are all soyboys.
 
A what now? Is there some new trendy obsession with Buck Rogers that I missed?
The same reason Reddit loves defending Kathleen Kennedy and Disney Star Wars. They also partly defend Lorraine Williams because she undermines the historical revisionism with the satanic panic. It wasn’t christians or conservatives that got AD&D demons and sexy women censored. It was feminist Lorraine Williams' leadership in TSR. She also used Buck Rogers to push proto-girl boss's characters in the new books and Buck Rogers video games.
 
Ok, genuine question because I didn't really grow with RPGs, why do you guys care so much about D&D? I only played 5e and took a gander at the lore and thought "Damn. This shit's gay and slow as hell.", even Warcraft expansions were less lame. I highly doubt actual interesting tabletop rpgs use it as a baseline, and that includes the polidicks. (The politics are mostly because RPG creators are either trannies or use xitter from what I reckoned)
 
Ok, genuine question because I didn't really grow with RPGs, why do you guys care so much about D&D? I only played 5e and took a gander at the lore and thought "Damn. This shit's gay and slow as hell.", even Warcraft expansions were less lame. I highly doubt actual interesting tabletop rpgs use it as a baseline, and that includes the polidicks. (The politics are mostly because RPG creators are either trannies or use xitter from what I reckoned)
It's because the entire point is it allows you to play out adventuring in fantasy games in ways video games wish they could broach. Only in DnD can I do a megadungeon crawl like a roguelike, and then collectively at some point swap to brief adventures with sky pirates and temple intrigue plots. It allows me to shift genres and styles that games can't, either due to personal interest, player interest, or other factors.

And I do all that without using any of their premade settings; they are there to help a GM less able to cook ideas or who just start out with it. They give you towns, npcs, and plot hooks and structures. All of which are older than this edition, have legacy, and were better written before. The core is just the rules you as the ref use to arbitrate play. Look to B/X. Look to the players guide. Look to Adnd's Oriental Adventures. Look to 3e's Faerun. Look to Old Ravenloft. Look to Eberron. Look to them for inspiration, but never need to use them as a base if you don't care for it.

I never did as a GM. My current game borrows from Burrough's Barsoom, but not perfectly. Prior games were based on other settings I've either created wholecloth or were based on time periods and cultures. I've done swords and sandals, I've played in the ruins of two fallen worlds, I've played both monster and man. And none of them needed to use the lore splats.

And if I ever get sick of the system? Then I just play something like Glorantha, or Shadowrun, or a West End Game. That's something more people should do IMO, especially since as GMs go, the players at least consider.

Also tbh DnD is as close legally to a monopoly as possible due to player base size, rule simplicity vs. complexity, legacy, and other factors. It basically is the reference guide to health in the industry.
 
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Ok, genuine question because I didn't really grow with RPGs, why do you guys care so much about D&D? I only played 5e and took a gander at the lore and thought "Damn. This shit's gay and slow as hell.", even Warcraft expansions were less lame. I highly doubt actual interesting tabletop rpgs use it as a baseline, and that includes the polidicks. (The politics are mostly because RPG creators are either trannies or use xitter from what I reckoned)
The same reason why people eat at McDonald's even when there's better places to eat.
 
Ok, genuine question because I didn't really grow with RPGs, why do you guys care so much about D&D? I only played 5e and took a gander at the lore and thought "Damn. This shit's gay and slow as hell.", even Warcraft expansions were less lame. I highly doubt actual interesting tabletop rpgs use it as a baseline, and that includes the polidicks. (The politics are mostly because RPG creators are either trannies or use xitter from what I reckoned)
It was pretty much the flagship for tabletops in it's early years. Also pre internet all of your games were in person. So there's (mostly) fond memories associated with it. A bunch of guys and gals .messing around at the table for half the day. Usually on a weekly basis.
There was in fact a social aspect to it.
The lore is what you make of it. There are a dozen or so official Canon D&D worlds all tied into the same multivers. Some of the time lines were fast moving and had a lot of shit going on. Others not so much.
Ravenloft has stayed pretty stagnant since it's inception where as say Dragonlance has been flipped upside down and sideways several times.
 
Ok, genuine question because I didn't really grow with RPGs, why do you guys care so much about D&D? I only played 5e and took a gander at the lore and thought "Damn. This shit's gay and slow as hell.", even Warcraft expansions were less lame.
If you're only familiar with 5e and worse, the current year crowd it imported, no wonder you'd think it sucks. Back in the day it was almost a secret club and you were uniformly mocked for it (although less so when a couple of the jocks actually tried it and liked it).

Pretty much everyone playing would be science fiction and fantasy nerds and wanted to play a game like something they had read. You also didn't generally have retards slowing the game down because everyone knew what they were doing. At worst, you'd have one or two people to help come up to speed.

It would have been absolutely unthinkable for anyone to drag their dumb politics into it. The only politics that mattered would be in-game.

It could be played at anything from a low level dice rolling game about killing stuff (hack and slash or "roll" playing) to Borgia level political backstabbing, even in the same session.

People whose sole purpose in being there was to ruin it for everyone would be kicked the fuck out.
 
Can anyone give recommended Hexcrawls or sandboxes? I know of a few, Keep on the Borderlands and Isle of Dread from TSR. I also know of The Dark of Hot Spring Island and the Auran Empire's Sinister Stone of Sakkara. Any other recommendations?
 
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Ok, genuine question because I didn't really grow with RPGs, why do you guys care so much about D&D? I only played 5e and took a gander at the lore and thought "Damn. This shit's gay and slow as hell.", even Warcraft expansions were less lame. I highly doubt actual interesting tabletop rpgs use it as a baseline, and that includes the polidicks. (The politics are mostly because RPG creators are either trannies or use xitter from what I reckoned)
Because it's the RPG. It's kind of like asking why people care about Star Trek, it's the sci-fi series all the others took their cues from. Most other attempts at fantasy RPGs manage to screw something up somehow, too.
 
Most other attempts at fantasy RPGs manage to screw something up somehow, too.
Let's not get it twisted brother: D&D manages to screw everything up, so almost any alternative is better. I fear that things like Critical Roll and the general culture around 5e has caused such a strong and immeasurable level of rot to the culture of TTRPG gaming and the universal perception of fantasy in its entirety that I could never forgive WOTC for their retardation. Not only is their game unplayable, but they've made "fantasy" as a genre completely fucking insufferable and intolerable. Most people who touch TTRPG's are poisoned by that fucking game, so much so that I've had players wounded by that brainrot as well and they've [playing a homebrew campaign with a homebrew ruleset crafted bespoke by yours truly] sort of struggled universally with the idea that the game isn't just a collection of stupid fucking memes and Zee Bashew videos stapled together.
People of the general public have no perception of other games, they just think "TTRPG's = D&D" and that's caused a lot of harm to the hobby. I would unironically rather play with somebody who'd never heard of the medium before, than somebody who only knows vaguely about D&D through pop culture osmosis.
 
Let's not get it twisted brother: D&D manages to screw everything up, so almost any alternative is better. I fear that things like Critical Roll and the general culture around 5e has caused such a strong and immeasurable level of rot to the culture of TTRPG gaming and the universal perception of fantasy in its entirety that I could never forgive WOTC for their retardation. Not only is their game unplayable, but they've made "fantasy" as a genre completely fucking insufferable and intolerable. Most people who touch TTRPG's are poisoned by that fucking game, so much so that I've had players wounded by that brainrot as well and they've [playing a homebrew campaign with a homebrew ruleset crafted bespoke by yours truly] sort of struggled universally with the idea that the game isn't just a collection of stupid fucking memes and Zee Bashew videos stapled together.
People of the general public have no perception of other games, they just think "TTRPG's = D&D" and that's caused a lot of harm to the hobby. I would unironically rather play with somebody who'd never heard of the medium before, than somebody who only knows vaguely about D&D through pop culture osmosis.
Exactly, I had to give up on ever recruiting anyone outside of my existing friend group thanks to 5e. Everyone that gets introduced to the hobby through that shit just becomes the biggest, most unbearable faggot.
 
Despite understanding why people never shut up about DnD, I usually plug my ears from hearing about it unless someone says something interesting I'm going to take and use in another setting.

Yeah it's the grandaddy, but I don't have the nostalgia with it. I started RPGs with 40k RPGs. My DnD experiences have been 99% dogshit horrible experiences with shit people.
 
Can anyone give recommended Hexcrawls or sandboxes? I know of a few, Keep on the Borderlands and Isle of Dread from TSR. I also know of The Dark of Hot Spring Island and the Auran Empire's Sinister Stone of Sakkara. Any other recommendations?
forbidden lands
 
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It was a very rules lawyer fight as we knew it was going in. He didn't get away with it so it's all good, but rereading the spell description does make it seem even more of a faggoty move than I thought at the time.
I'd avoid this retard in the future. First he's a pussy who caved in, so he isn't even really running his own game, but even the fact he was insanely totally wrong to the point he almost had to admit he was wrong renders him a retard.

Maybe if he otherwise has a good track record I'd put up with him (I definitely agreed with almost enough rules lawyer arguments and reversed myself almost to run out of the fingers on one hand), but that shit was stupid. It was outright full retard.
 
Let's not get it twisted brother: D&D manages to screw everything up, so almost any alternative is better.

D&D has always been janky, but it was built by guys actually playing the game, fiddling with things, and responding to things players said and did in real life. Nearly every other "I'll do fantasy RPGs right, dammit," attempt, if it's not just a sheaf of house rules for D&D, ends up being overly focused on its author's autistic obsession, having core systems that clearly were never really played with much by actual players at an actual table, and confusing complexity for its own sake with design. Numenera, Exalted, and Ars Magica are stand-out examples of RPGs that were seemingly made to make D&D look like an expertly crafted Swiss watch by comparison. If you would like to play an alternative to D&D that offers nothing new other than being a massive pain in the ass, I have a copy of SJG's Dungeon Fantasy Powered by GURPS that didn't even make it through one session before we shoved it back in the box and decided never to speak of it again.

I guess it's theoretically possible to come up with something better than throwing a d20 vs AC, goofy-ass spell lists, and an array of Platonic solids to represent weapons, but it's been hanging on for nearly 50 years for a reason, and it's not because people are too stupid to realize a d20 isn't a bell curve.

Not only is their game unplayable

If 12-year-olds could figure out how to get through Lost Mines of Phandelver, you have no excuse.
 
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I'd avoid this retard in the future. First he's a pussy who caved in, so he isn't even really running his own game, but even the fact he was insanely totally wrong to the point he almost had to admit he was wrong renders him a retard.

Maybe if he otherwise has a good track record I'd put up with him (I definitely agreed with almost enough rules lawyer arguments and reversed myself almost to run out of the fingers on one hand), but that shit was stupid. It was outright full retard.
He's not a retard, he's one of the best god damn DMs I have ever played under but he is a pussy who caved in, but he should have because I was right.

I wasn't just right I had had my Isitoq guided missile plan in my back pocket for ten years. Ten god damn years of me and my friends playing wizards who would push the autistic boundaries of pathfinder as far as the game would allow. This was known when the game started, this was known throughout multiple other people jumping in to deal with the wizards involved, this was known when the DM declared that this session would be our final game. It's not the final game by the way, even after my glorious supreme destruction of his final boss, the first thing this real nigga wants to do is run again because an old friend would like to come back and play again. That DM is a king.

He talked big shit though. Wizard game breached insane boundaries. We built giant robots based on undead running on treadmills. We destroyed multiple methods of time travel making them completely unusable by anyone else. We created an entire city of orcs and monsters because we were banned from polite society. We created and became gods and decided to avoid all responsibilities of that because it wasn't fun and just wanted to drink margs in our wizard hot tubs instead. In the end, to maintain our life of pure libertrine heaven we broke the laws of reality itself and the laws of reality manifested in a giant fuck you monster to strike us down. The god Hoog, propped up by the wizards the first time we pissed off the universe spawned an offspring that was going to destroy said universe. An ultimate punishment for the wizards' arrogance.

Arrogance.

What right does a wizard have if it is not his arrogance? What self respecting wizard does not dream of one day becoming a god, breaking reality then laughing in it's face as you get away with your magical exploits? Not a wizard that I would want to be. Some Dumbledore motherfucker that is fine with dying and teaching the "youth" (potential fucking rivals to your own glory) how to cast spells? What a fucking faggot.

So no. Our DM, after I came up with some creative ways out of problems with magic (you can always solve your problems with magic) that weren't even my fault to begin with said, "You're going to battleworld to fight this fuck you monster. You don't get mythic. You don't get your divine powers. You're just a 20th level wizard." He then proceeds to talk shit in his discords and his other chats and things talking about how, "Those wizards don't have their god powers (that I didn't care about to begin with) I'm going to kill them blah blah blah."

Just 20th level wizards? JUST a 20th level fucking wizard? No bitch. We've been playing this game for a decade. In that time I have come up with schemes and plans within the rules of pathfinder that break shit. Things that I never thought was right to do until he decided to say that without the bullshit divine and mythic garbage that I never needed in the first place that he could kill me. Kill me? No, fuck you, I'm doing everything dirty that I can in this "last" fight you have planned.

You know what happened? The first of my plans worked, and I blew up his monster. Isitoq guided missile, biggest barrier is create undead but if you're playing pathfinder you can pull this off as an 5th level necromancer WIZARD (not a faggot cleric who gets animate dead early and thinks they're the best at it because they're fucking not). Isitoqs are flying eyeball monsters and can speak, thus read common. Explosive runes explode in a 10 foot radius damaging everything, except if you're close enough to read them there's no save. So, simply have the little bastards fly where you want them, command them to read the rune and blamo. They explode. By the way, I knew this argument was going to happen and only used 10 of them. The text says 1 hd but in the stat block they're 2 and my control undead limit is 20 hd, so I only used 10,. reading Maximized Empowered Piercing explosive runes that killed them after. Thats 360+60d6/2 damage and I held back anything questionable. I did that because I knew a debate was going to happen and I already had my fucking ducks in a row, you know why?

Because I'm a god damned wizard.

Turns out he was just prepped to fight a 20th level party with a little extra. He's a good DM, a great one actually, he just happened to piss me off. The fuck of it is that the Isitoq homing bombs were stage one of my package. There's worse shit I had in my back pocket, things I didn't even need to do. Not just a couple things, but a lot of things. Dark arcane knowledge that I and I alone possess and refuse to share because I am a god damn wizard and that's what we do.

In short, unlike dickless Lucas Roberts...

I won.
 
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