Grand Theft Auto Grieving Thread - Yep, I've been drinkin' again...

Favorite GTA?

  • Grand Theft Auto

    Votes: 61 2.4%
  • Grand Theft Auto: London 1969

    Votes: 54 2.1%
  • Grand Theft Auto 2

    Votes: 106 4.1%
  • Grand Theft Auto III

    Votes: 203 7.9%
  • Grand Theft Auto: Vice City

    Votes: 735 28.7%
  • Grand Theft Auto: San Andreas

    Votes: 1,033 40.3%
  • Grand Theft Auto: Advanced

    Votes: 12 0.5%
  • Grand Theft Auto: Liberty City Stories

    Votes: 74 2.9%
  • Grand Theft Auto: Vice City Stories

    Votes: 73 2.8%
  • Grand Theft Auto IV

    Votes: 655 25.5%
  • Episodes From Liberty City (The Lost & Damned and The Ballad of Gay Tony)

    Votes: 198 7.7%
  • Grand Theft Auto V

    Votes: 371 14.5%
  • Grand Theft Auto: Online

    Votes: 91 3.5%
  • My Mother's My Sister!

    Votes: 306 11.9%

  • Total voters
    2,565
Still amazed GTA never stole the “beat the shit out of someone and throw them in a trunk of a car” game mechanic
they had that in Bully.
beat the shit out of a jock and toss him in a trashcan.
If Trevor dies in GTA VI it’ll automatically be better than V. Hopefully he dies in a fire this time as well.
nah nigga, i want the girlboss to stomp on trevor's head just like he stomped on johnny's head, full fucking circle.
 
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From my experience, it's a grind that encourages spending money on Shark Cards to bypass the obvious pay gates. Even with the PvE missions, enemies love to cheat by becoming invisible, increasing their rate of fire, and having more health than normal. The only way I was able to afford a high-end apartment and a garage was from the stimulus package they gave to players because of the bad launch.
As I've said, making money is incredibly easy and fast. You can literally get it passively through things like the nightclub. If you keep your nightclub popularity up, you get 50k$ every 48 minutes of playing the game. All you have to do is throw a patron out or drive him to the hospital, like every 2 hours of playing the game.

This week they have double money on the Dre contract, which I personally hate, but it gives 2 million dollars, for a moderate time investment. Last week, and still active until reset in a couple of hours, you get double money for payphone hits, which is 90k$ for 5-10 minutes. Some of my favourite content in the game.

I've earned about 500 million dollars in the last couple of months alone and am now at the point where there is literally nothing to buy. I mainly enjoy the sandbox nature of the game, which has always been my favourite part anyway.

I really don't get people that struggle in online games when it comes to money. I don't understand the mentality. But I've always been interested in the money making aspect of online games. I made probably about 100 million gold in WoW from making glyphs and flipping items. I didn't have to pay for that game since they introduced the WoW token. People asking for money always crack me up.

It's true that some missions can be frustrating. Some situations with enemies are unfair. But even those you'll learn to handle, that's part of the game, and there's tons of easy ways to make money.

I don't like the shark cards, but you have to be an absolute moron to buy one.
 
it's much easier to be apart of the hacker raids that were droppin cash on the 7th gen consoles and migrate to PC (when they still had that feature that is), not sure they still do or R* fucks your asshole for getting hacker cash to this day (pretty sure they still do, but i haven't cared enough to boot online to test it)
 
As I've said, making money is incredibly easy and fast. You can literally get it passively through things like the nightclub. If you keep your nightclub popularity up, you get 50k$ every 48 minutes of playing the game. All you have to do is throw a patron out or drive him to the hospital, like every 2 hours of playing the game.
The problem is that the entire online gameplay is busywork. You do busywork to get money, you use the money to buy new things, then use those things to do more busywork. Shark Cards only stop you from the initial busywork before you are forced into more busywork again. The whole thing is a gigantic waste of time. I admittedly played a lot of it before I realized this. It's the worst carrot on a stick mechanics I've seen in a game.

The only good time I had was when I fucked around in free roam and trolled people by breaking certain mechanics and earning a dunce hat. I really don't understand why so many people continue to play it or buy Shark Cards for it.
 
The problem is that the entire online gameplay is busywork.
No, it's not. As I said before, there's tons of activities, that are just genuinely fun to do, and if you do them, you'll make enough money, so that you can get to where you can setup businesses to make money passively and get access to the features that allow you to make a lot of money with minimal time investment.

If there was anything, that wasn't fun to do in the game, I simply opted not to do it. If you see the entire online portion of the game as busywork, there's probably nothing you will like about GTA.

I enjoy even just the simple activity of driving around in the game, so even sell missions don't feel like busywork to me. Unless it's the water dodo or the post op truck and you can literally only do 12/15 of the deliveries solo.
 
Shark Cards only stop you from the initial busywork before you are forced into more busywork again.
It's not even necessary there. When I started, I just did the double money adversary modes for fun and earned enough to buy some cars and a couple of businesses. It was just playing the game for fun. I probably made like 20 million from that alone. That's 150$ worth of sharkcards. Why would I want to pay that, when I can just play the game and have fun? The "pay to skip it" crowd are the first ones to quit, because they don't actually like playing the game. So they just get what they want immediately and then don't have any fun with the game anyway and leave. And some of them will even justify it and say, well I got like 10 hours out of the game, that's enough for me.

If you need to spend money to skip some "initial setup" so you can finally get into the "good part of the game", you probably don't really like the game to begin with. I continue playing fun game modes just for the fun of it, even though I don't need the money anymore. If matchmaking wasn't so bad and people weren't so unreliable, I'd still do heists, even though I don't need the money. I just love the process. The Casino Heist has a lot of options and different approaches. I love everything about it. The setup, the execution, looting the vault, the escape. I just can't handle people staying in the vault and triggering the alarm, or leaving after one failed try.

It is. Most of the online revolves around doing mundane missions for people or running errands or whatever. Online GTA is the definition of busywork.
Even the heists are busywork.

You even described some of the busywork. You have to occasionally throw out guests at your nightclub. How is that engaging on any level?
It takes like 10 seconds, you baby. You push one button.

What does mundane missions even mean? The game is about killing, stealing cars and dealing drugs.

Even if all that is mundane to you, there's tons of minigames that are really fun. You have PvP like Kill Quota or Over the Line, games like Sumo, Sniper vs. Panto, Insurgents vs. RPG. If you don't like any of that shit, I wonder what you could ever possibly like about GTA at all. What has GTA ever been other than stealing cars and delivering them, or killing enemies?

Isn't everything in every game just "busywork"? The game tells you what to do and you do it, so you can get to the next part of the game. Maybe you don't like games.

You like to "fuck around" in freeroam, but you don't like getting 300k for doing some kind of PvP battleground for 30 minutes?

It sounds to me like you don't even really know the game.
 
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>not a single mention of people godmodding or spawning planes no matter where especially if chinese name
console peasants detected and no, shiteye didn't help with anything especially on the enhanced edition where people still godmode rampantly on pvp modes.
 
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>not a single mention of people godmodding or spawning planes no matter where especially if chinese name
console peasants detected and no, shiteye didn't help with anything especially on the enhanced edition where people still godmode rampantly on pvp modes.
Modders are incredibly rare since they implemented Battleye, compared with how it used to be, I haven't seen one in weeks. At least no obvious modding.
 
In that time, Rockstar repeatedly committed to "correcting" their humor from their 2013 game,
I keep hearing this and have no idea what it could be referring to. Trevor being an unhinged meth head? Michael being an out-of-touch cuck? Jimmy being an entire package of neckbeard failson stereotypes? Well they're all huwhite so that doesn't fit the punching-down bill. Lamar being reckless and saying nigga half a million times? They still bent over backwards to portray him as well-meaning and loyal and the party line is that blacks can say that word all they want, so no issue there. The border patrol missions only existed so some Rockstar writer, through Trevor, could soapbox about how why illegal immigration is actually good. The most arrogantly loathsome antagonists in the game (Steve Haines, Devin Weston, Molly, Patrick the paparazzi guy) were all white and privileged.

Point being, if you asked me to produce a GTA game that was "acceptable in the modern cultural landscape" or some such nonsense, but not totally humorless and not so blatant about the agenda to the point of causing mass backlash among the fanbase, I don't think it would look that much different than GTA V. So I don't know what everyone's worried about.
 
(I'm not paying for Bloomberg so didn't read)

And again I have no idea what this could be referring to if V is what's being deemed as Problematic. I don't remember any tranny shit in V besides Trevor waking up in a wedding dress on the beach, a random cutscene played as a consequence of him blacking out. The only minority crudeness that I can remember is that Chinese guy high on X at the bar and then Trevor mocking his accent on the phone later while the guy is threatening him. That's a stretch to begin with and Asians aren't very high up in the progressive stack anwyay. Is he mad that Tonya and whats-his-name were presented as irresponsible crackheads making Franklin do their job for them? Wasn't a hint of race-related jabbing or tension in any of those scenes. Rockstar steered pretty clear of any non-white stereotypes throughout.
 
Dont forget...

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