Iselda
kiwifarms.net
- Joined
- Jul 12, 2019
It's finally done. 100%'d the game. Took around 80 hours on expert while avoiding one-shot builds and blatantly busted stuff. Here's some non story-spoiler notes for people who enjoy the challenge presented by the game.
I strongly reccomend playing on expert if you enjoy learning bosses. This also goes without saying, but avoiding one-shot builds if you like engaging with the parry system and learning the bosses is a must.
At the start of act 3, go DIRECTLY to the final dungeon. Do not go sidequesting, do not do character relationship events in camp, and most of all do NOT do any optional dungeon. Completing even a single dungeon in act 3 will radically overscale you for the final dungeon. You can mitigate this somewhat by respecing to be statted around level 50, unequipping the damage cap break, limiting pictos to level 16 and below, and limiting luminas to whatever you feel appropriate, but there are a lot of super muddy personal judgement calls when doing this and I still felt I was too strong doing this.
Simon is going to beat your teeth in if you don't go for a one-shot build. He is a superboss designed for my fellow masochists who don't mind running our face into him over and over. He is not easy to learn due to his mechanics actively preventing logevity on your party members. This means it's hard to sit there and just practice parrys. I finally got him after 9 hours of play over 2 days on expert. My personal notes on the fight just read "fuck you" for the name of phase 3. Once I finally dropped him without cheese though it was an incredible feeling of acomplishment I haven't felt since my first sekiro playthrough.
Great vidya. Might drop some story thunks that I've thunk in the future if something subtantial to add to the conversation pops into my head. Overall the story is worth the asking price of the game by itself imo.
If you're on the fence, just scoop it. It's totally worth it.

I strongly reccomend playing on expert if you enjoy learning bosses. This also goes without saying, but avoiding one-shot builds if you like engaging with the parry system and learning the bosses is a must.
At the start of act 3, go DIRECTLY to the final dungeon. Do not go sidequesting, do not do character relationship events in camp, and most of all do NOT do any optional dungeon. Completing even a single dungeon in act 3 will radically overscale you for the final dungeon. You can mitigate this somewhat by respecing to be statted around level 50, unequipping the damage cap break, limiting pictos to level 16 and below, and limiting luminas to whatever you feel appropriate, but there are a lot of super muddy personal judgement calls when doing this and I still felt I was too strong doing this.
Simon is going to beat your teeth in if you don't go for a one-shot build. He is a superboss designed for my fellow masochists who don't mind running our face into him over and over. He is not easy to learn due to his mechanics actively preventing logevity on your party members. This means it's hard to sit there and just practice parrys. I finally got him after 9 hours of play over 2 days on expert. My personal notes on the fight just read "fuck you" for the name of phase 3. Once I finally dropped him without cheese though it was an incredible feeling of acomplishment I haven't felt since my first sekiro playthrough.
Great vidya. Might drop some story thunks that I've thunk in the future if something subtantial to add to the conversation pops into my head. Overall the story is worth the asking price of the game by itself imo.
If you're on the fence, just scoop it. It's totally worth it.
