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This is mostly what I'm talking about. AW2 is a great looking game, but this is the first time I've seen this upscaling option. Apparently it's required to run the game at an acceptable framerate on a decent rig, which is bullshit IMO. Nobody's talking about running it above 1080p and on Ultra.if I can look at some older game and some newer game side by side and they both look basically the same graphical quality, but it takes more computing power to run the latter at the same native resolution and FPS as the former, then I would say the developers of the newer game are doing something wrong and they should stop that.
A person who is casualized is unable to assess true information. The facts tell nothing to him. Even if I shower him with information, with authentic proof, with 1CC recordings, with developer interviews. Even if I take him by force to the arcade and show him a Shinobi 1LC, he will refuse to believe it. That is the tragedy of the situation of casualization.This is kinda a myth. While yes the business practice is to get more quarters, casual audiences wouldnt usually drop more than a quarter since 1cc is enough to have an enjoyable experience.
Meanwhile more dedicated whale players would learn games and if a game was just unfair they wouldnt play it. The balance was to make a game difficult but fair, that's why the 1cc is the golden rule since generally thats 3 lives (unless its a lifebar game).
The truth of arcade design is a bit more grey than people make it out, true "kusoge" would just go unplayed in those settings.
In any case, modern consoles are making heavy use of some type of upscaling to keep at resolutions above 1080p, sometimes to even to get above 720p.
You seem pretty emotionally invested in proving that there was never any point that games were more optimized in the past
and that standard changes based on time and platform, and we could just end up disagreeing on the standard
This is mostly what I'm talking about. AW2 is a great looking game, but this is the first time I've seen this upscaling option. Apparently it's required to run the game at an acceptable framerate on a decent rig, which is bullshit IMO. Nobody's talking about running it above 1080p and on Ultra.
Another thing that's special about this game is that requires a GPU with mesh shader support. It means that it's almost unplayable on Nvidia's 10 series cards.
Apparently I was hallucinating all the things I said. I'm like those guards in video games who hear a gunshot in the adjacent room and say out loud "must've been the wind". I rest my case.Alan Wake 2 runs at 60-70 fps at 1080p medium on the 4-year-old Radeon 6700 XT with no upscaling or frame generation
if you waited 4 years to buy a computer, games would run well
I suspect the reason people have gotten so righteously indignant about "optimization" in recent years is that modern visuals continue to get more computationally expensive for less apparent visual improvement than ever before
In a perfect world, instead of sperging about optimization, both the industry and audiences would stop at this inflection point to fundamentally re-evaluate gaming's relationship with cutting-edge graphics.
trooneste was never said to have bad movement, what the fuck are you smoking? trooneste is laughed at for being a tranny analogy which can be summarized into two words: Mental Illness.this opinion is only unpopular within kiwifarms:
Celeste (despite being troonslop) absolutely nailed it's movement system. very tight and snappy without feeling juddery. and stage props accompany the movement like *insert some analogy here or whatever* shame i can't see a page of community content (to play something other than the EASY FOR THE SAKE OF INCLUSION campaign) without seeing MUH HECKELIN' VALID TRANS FLAG CUS WE'RE SOOOOOOOOOOO VALID VALID VALID VALID VALID VALIDVALID VALIDVALIDVASFDV
Guacamelee rules and was unfairly shit on when it came out for having all those outdated memes. The sequel was disappointing and basically a rehash of the first game.trooneste was never said to have bad movement, what the fuck are you smoking? trooneste is laughed at for being a tranny analogy which can be summarized into two words: Mental Illness.
also let me laugh at you
It's tangently related but a decade ago, lots of PC gaming circles were much more about the specs than video games. It probably translated into the general culture of PC gaming. Same with ricing the hardware with LEDs or ricing the desktop with whatever themes or widgets, it's rarely about actually playing games. Meanwhile on the console discussion space, there's some console war but they do seem to talk much more about games, they don't waste time talking about the specs of their console.But I suspect the autistic obsession with "bigger number better" means we'll continue down this path until every studio goes bankrupt developing games
There's only so many different consoles on the market. If you want to talk about hardware, then there isn't much to discuss.they don't waste time talking about the specs of their console.
Yep. And I remember being a dumb 20 something wanting these in my pc when i first saw them in 2005.There's only so many different consoles on the market. If you want to talk about hardware, then there isn't much to discuss.
Speaking or PC ricing fads, remember cathodes?
I had a pair of blue ones over 20 years ago. These days I only look inside my case when I'm connecting an HDD I use for backups.Yep. And I remember being a dumb 20 something wanting these in my pc when i first saw them in 2005.
that sucked hard because dev didn't get it, he was too focused on the multiplayer bullshit to actually craft the story and decided to rehash the first game, his last game was some procedural generation shit but the art is good at least meanwhile guacamelee is gathering dust.Guacamelee rules and was unfairly shit on when it came out for having all those outdated memes. The sequel was disappointing and basically a rehash of the first game.
I really hate when devs waste resources adding useless multiplayer. Who the hell has 3 other friends willing to play Guacamelee with them?that sucked hard because dev didn't get it, he was too focused on the multiplayer bullshit to actually craft the story and decided to rehash the first game, his last game was some procedural generation shit but the art is good at least meanwhile guacamelee is gathering dust.
I will never forget reading about how the co founder of Sierra loved being stuck on some moon logic bullshit puzzle in a text adventure game for 6 months.The primitive gamers of the 20th century actually unironically thought it was great fun to draw maps of dungeons, or play a 20-minute game for 10 hours without beating it, or finally figure out the solution to a riddle after wrestling with it for days.
It was remedy's ( the max Payne studio) next big IP. supernatural twin peaks inspired third person shooter. Had a massive advertising campaign with a micro series that was really cool. Came out the week before red Dead redemption. I'm sure you can guess what that did to sales. It's a fun game though, I enjoyed it.no idea what Alan Wake is