Unpopular Opinions about Video Games

Advance Wars is better than Fire Emblem, its just ashame that weeb niggers and whales shoved advance wars into the sideline.

Fire Emblem is not a real game or franchise.

It has like 3000 games but NO ONE talks about it.

It’s like a weird fever dream where you’re not even sure if it really exists or if it’s just your imagination.
 
Fire Emblem is not a real game or franchise.

It has like 3000 games but NO ONE talks about it.
but yeah this "franchise" deserve more characters in smash bros than FUCKING MARIO. but yeah its mostly true, only one i hear people actually go on about is Awakening on the 3DS, which was meant to be a swansong for the series until it ended up being the best selling and revived the franchise for more games no one cares about (remember Engage?)
 
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No matter how good some games are, I don't think games can be considered art.
All games are art, quality is irrelevant its a creative work. As for your next post thats like if someone saw the outside of a house liked it but didnt like the layout of the kitchen because it was unintuitive to use. This doesn't make architecture not an art.
 
Shitty games aren't new. Even the 8 bit and 16 bit era had shitty games. It's just Millennials and younger Gen X that like to pretend that they didn't.
You dont judge an era's work by its failures but rather by its successes. The ps2 is still the greatest console to ever exist because if you make a list of the 100 best games of all time most of them will be from the ps2 era.

Conversely the reason the current generation sucks isnt because there's so many bad games its because there's not many good games. 2021 had a bunch of middling sequels, 2022 nothing came out, In 2023 we saw baldur's gate 3, Elden Ring, hi-fi rush, in 2024 we got... nothing.

We are in a drought for games where the most notable releases are indie games and remakes/remasters.
 
You're right, but I usually don't have the patience or attention span to sit through one single-player game at a time anymore. Sometimes a special game will grab me, but I've been chipping away at Tokyo Xanadu off and on for a couple years now.
That's interesting. I think I have room in my head for one video game at a time and trying to do more than one simultaneously just ruins both for me.

No matter how good some games are, I don't think games can be considered art.
The argument ultimate boils down to the much more mundane "do you have the same intuitive definition of this extremely nebulous term that I do?" It's no more substantive a debate than that "is a hotdog a sandwich?" joke or something similar - just completely meaningless semantic hair-splitting, except the former is emotionally-charged due to autists trying to prove to their moms how sophisticated and worldy their Bing Bing Wahoo is.
 
2021 had a bunch of middling sequels, 2022 nothing came out, In 2023 we saw baldur's gate 3, Elden Ring, hi-fi rush, in 2024 we got... nothing.
2021 can be blamed on pandemic boogaloo at least. elden ring came out in 2022, not 2023. 2024 had balatro and thats all that matters in life to cater to my crippling balatro addiction
 
2024 had balatro and thats all that matters in life to cater to my crippling balatro addiction
Well thats my point which is that lethal company and balatro are what large swathes of the market are going to because theres a void not being filled by bigger titles. There's always tons of good new indies thats nothing new.
 
That's interesting. I think I have room in my head for one video game at a time and trying to do more than one simultaneously just ruins both for me.
A lot of these games can be played in self-contained increments of 30 minutes, too. I have almost 200 hours in Darktide, but it's not like there's a 200-hour story. There are something like 10 maps, and you just play them over and over in what amounts to a 40k-themed Left 4 Dead clone. There's something about the fact that the game is not really "long" like an RPG is that makes it not exhausting to play for 30 minutes to an hour every few days for well over a year.
 
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Fire Emblem is not a real game or franchise.

It has like 3000 games but NO ONE talks about it.

It’s like a weird fever dream where you’re not even sure if it really exists or if it’s just your imagination.
So... we have this 232 page thread...

Even ignoring the farms, you'd be surprised how much popular FE is, it's just that there are no casual FE fans. You either don't like it or you really like it.

Advance Wars is better than Fire Emblem, its just ashame that weeb niggers and whales shoved advance wars into the sideline.
I feel something similar with Tactics Ogre/Final Fantasy Tactics series. They really just made a perfect TRPG system with masterpiece releases and said "Yeah let's just remake the same 2 games over and over again."

If your name isn't Fire Emblem or Disgaea, your series ain't living long enough
 
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I should've also said that they can't in the same way visual art, literature, or even movies are thought of as art. There are just too many variables when it comes to video games. For example, someone either appreciates a painting or they don't when they look at it. Now let's say five random people decide to play Bioshock, a great game that a lot of people consider "art", they might not fully appreciate the game for reasons that are specific to video games. Someone who plays it on a $200 laptop at 17 FPS won't have the same experience as someone playing it on the newest hardware or on a console.
The game will have minimum requirements to play as intended, so everyone from that point on is getting roughly the same experience.

If you watch Godfather on a small black & white TV with mono audio via VHS and someone else does on 4k Blu-Ray using a big, new, top of the line TV with surround sound then the experience will be different but not by enough to count. You both saw Godfather.

What if they play the original version or the remaster?
They're different pieces of art, just think of it that way. There's different versions of films and books too.

Will they think the bonus content adds to the experience because there's more stuff to do, or do they think it's a lazy inclusion that detracts from the linear experience?
This is basically asking "what will they think of this art?"

What if they have a higher/lower tolerance for bugs than the average person?
Technically it's not too different than a film or song's disc being defective and skipping, or a book having a misprint.

What if they think having to edit configuration files or having to install a community-made patch to make the game work ruins any chance of them thinking the game is a masterpeice no matter how good everyone else says it is?
Doing work to engage with art shouldn't impact one's view of it, viewing the Mona Lisa is a lot more work than that unless you live near it, but that doesn't diminish its status as art.

Will difficuly options described along the lines of "This is how the game is meant to be played" affect what they think of it if they think said difficulty is too hard or easy?
Playing on Normal is the intended experience, if they think it's too easy/hard then that's not a lot different than thinking a movie is poorly paced (too fast/slow). It's subjective interpretation.

Even though they played the same critically acclaimed game, it was a good time for someone, and was a waste of storage space for someone else.
There's admittedly more variability in experiencing a game vs literature/film/music, but it isn't so different that it shouldn't count as art if those do, especially film.

Personally, I think video games can be art, but they aren't by default. I don't think there's an ounce of artistic intent in your annual copy of Madden any more than I think MCU slop are artistic films.

Advance Wars is better than Fire Emblem, its just ashame that weeb niggers and whales shoved advance wars into the sideline.
It's not better than the FE classics, and only Days of Ruin is very good.

That's interesting. I think I have room in my head for one video game at a time and trying to do more than one simultaneously just ruins both for me.
It's funny that we're both on the opposite ends of this. Or at least I think we are, I'm assuming the average person probably bounces between at least 2 games. I don't have like any polling data or anything though, sometimes you need a change of pace.
 
There's admittedly more variability in experiencing a game vs literature/film/music,
That's essentially what I was trying to get at, too many variables are involved for me to consider video games art.

Personally, I think video games can be art, but they aren't by default. I don't think there's an ounce of artistic intent in your annual copy of Madden any more than I think MCU slop are artistic films.
You made some good counterpoints, I didn't think of some things that way. And yeah I agree with you there about the annual sports releases and MCU too lol
 
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Conversely the reason the current generation sucks isnt because there's so many bad games its because there's not many good games. 2021 had a bunch of middling sequels, 2022 nothing came out, In 2023 we saw baldur's gate 3, Elden Ring, hi-fi rush, in 2024 we got... nothing.

We are in a drought for games where the most notable releases are indie games and remakes/remasters.
The 2020's have honestly been abysmal for games in a way that makes even the 2010's look amazing by comparison. The only game I've bought this decade was Elden Ring, otherwise I play or try out older titles I might have overlooked. The 2010's felt worse with the endless tide of corporate driven AAA trash, we saw the deaths of cultural juggernauts like Halo or Mass Effect, but you still had some lingering gems and attempts from devs to give players a fun experience to dive into like Bloodborne, Arkham Knight. I don't know what the next 5 years hold but I have no confidence they'll deliver anything fun.
 
The 2020's have honestly been abysmal for games in a way that makes even the 2010's look amazing by comparison. The only game I've bought this decade was Elden Ring, otherwise I play or try out older titles I might have overlooked. The 2010's felt worse with the endless tide of corporate driven AAA trash, we saw the deaths of cultural juggernauts like Halo or Mass Effect, but you still had some lingering gems and attempts from devs to give players a fun experience to dive into like Bloodborne, Arkham Knight. I don't know what the next 5 years hold but I have no confidence they'll deliver anything fun.
2010's was pretty bad too, wonderful 101 was 2013. Nothing better has come out since.
 
Fire Emblem is not a real game or franchise.

It has like 3000 games but NO ONE talks about it.

It’s like a weird fever dream where you’re not even sure if it really exists or if it’s just your imagination.

I've never heard anyone gush about Fire Emblem. That doesn't mean it isn't popular. But I think that its popularity tends to get grossly overstated.
 
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