The AI argument is hilarious, like I get TV or books or films or music as they're a straight person->technology media but gaming? Are you fucking kidding me? The media where we've had procedural generation for a decade plus? The media where the top selling game of all time (Minecraft) is procedurally generated? The media that goes through a compiler everytime you make a gold version which can flip bits for no fucking reason based on the moon? The media that has had machine learning AI for bot strategies? The media that has DLSS and whatnot that magically upscales an image?
We've had AI in some form or another for a decade plus with no issues whatsoever until faggots saw that it was getting into their movies and TV shows and wanted it out of their video games too.
Full AI games are typically slop but just like CGI we'll see it improve to a point where nobody can tell the difference. The fact that people play PS1 etc. games in emulators at 8X the resolution should be reason enough to dismiss the whole AI shit as that's LITERALLY what it is doing by upscaling it.
Gaming is mostly shit nowadays because niggers, trannies and pakis are coding the games now, not AI. You give AI to Team 17 back in the Worms days and they'd come up with something magical.
Procedural generation is typically done on the back of a solid set of rules and mechanics that make the procedural generation worth considering, it's typically reserved for games with high replay value or games meant to be mastered. Imagine if in Minecraft, chunks of the Nether or End could just randomly spawn in the overworld, imagine if a beach or a hive could spawn in the middle of a Terraria world. That's the difference between a game that uses AI and a game that was made by AI.
Of course the argument could be made that with enough tinkering, an AI could abide by these rules aswell, but frankly I don't trust an AI to be able to make a large portion of a game all by itself. You'd probably just end up with a bunch of mishmashed systems or mechanics/design decisions that don't work with one another, which, funnily enough, is one of the things people are most tired of nowadays. AI can replicate things pretty well, but I don't think it can create a fully fledged game worth playing, at least not in it's current state. Even if it does manage to catch up and start producing works such as that, I highly believe it will never be able to compare to some of the most well thought out and designed games ever made, CrossCode, Deep Rock Galactic, Bloodborne.
Undertale. Tell it to create Monster Hunter World 2 and you'll get Dark Souls 4: Hunt of the Yearnful Yeast Infection,
I believe AI lacks the proper direction or understanding of game design to create a game truly great, and I think the best it's gonna be able to do for a long while is probably something more akin to one of those Vampire Survivors rips you see on Steam. I don't doubt AI will be able to make games one day, it's practically inevitable, and it is a fascinating thing to think about and the marvel of technology expanding and evolving so fast is a great, albeit daunting thing in and of itself, I just don't think it'll be able to make
good games.
I'm fully open to being proven wrong though, after all many people were saying AI could never recreate the great artists of the past and now you have AI replicating Picasso and Da vinci on the regular. Only time will tell, but I do hope time tells me I was right.
Also I'm not a fan of Shoot' Em' Ups. Nothing against them, I just don't like them personally.