Nintendo Switch 2 - For the Soytendo consoomers to speculate about the successor to the Switch, recently announced for 2025.

>Nintendo Prime
HES FAT
HES A CORPERATE CUCK
The gaming industry's corporate influence is nothing new, but the current debate around it is surprisingly tame. Despite the obvious tensions between the parties, it's less heated than anticipated, and the expected inflammatory language and piracy justifications haven't materialized. A more aggressive debate was expected.
 
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There are 20 Zelda games (original releases), 24 Mario games, 38 Kirby games (including remakes), aren't people getting tiered of playing the same gams over and over again. And the games seem to get worse, Zelda has turned into UbiWoke slop (who ever gave the green lights for weapon degradation deserves the death penalty). I kinda doubt that the Switch 2 versions of Mario, Zelda, ... will be much better/different than the Switch 1 versions to justify the price tag. And let's not forget that Nintendo was always greedy when it came to 5-30 year old games, at this point they should e.g. buddle all pre Switch Mario games and sell them for $10-$20, and I wouldn't even pay this considering that you can play them for free and more conveniently on emulators, in some you can even save whenever you want.

Consumerism is a hell of a drug, "the fear of missing out" should be classified as a mental illness. Wasn't Dawn of the Dead (1978) about mindless consumerism, Nintendo fanboys certainly remind me of zombies.
 
Nintendo will be safe and always have consoomers because Pokemon and Mario. Sad but true
I don't think thats as true as people, and even Nintendo, want to believe. The only system that's safe is Playstation and that's more because it's a default for consoles (though Steam will start eroding that). Nintendo has had a ton of flop systems with Mario on it. In fact, I'd argue the Mario brand has decayed. The last time a Mario game really sold a system was MAYBE the DS with New Super Mario Bros but the DS also had Nintendogs pushing it too. Pokemon is better but it didn't save the 3DS either. The Pokemon brand is also in decay which is why we have a lawsuit with Palworld. Its a franchise that has relied on nostalgia and hoping Millennials will get their kids into it. The fact that the best selling Pokemon game is Red and Blue despite almost every other Nintendo series have their best selling game be the Switch one (3D Mario, Smash, Mario Kart, AC, Zelda, Metroid, Kirby, Mario Party ect) should be a cause for concern. I also don't think having the most people care about your franchise being TCG scalping is good either. There is a Beanie Baby bubble in the making there.

Point is, Nintendo relies too much on nostalgia and it can only get you so far. Mario is not a failsafe for a flop (case in point being the Wii U)
 
I don't think thats as true as people, and even Nintendo, want to believe. The only system that's safe is Playstation and that's more because it's a default for consoles (though Steam will start eroding that). Nintendo has had a ton of flop systems with Mario on it. In fact, I'd argue the Mario brand has decayed. The last time a Mario game really sold a system was MAYBE the DS with New Super Mario Bros but the DS also had Nintendogs pushing it too. Pokemon is better but it didn't save the 3DS either. The Pokemon brand is also in decay which is why we have a lawsuit with Palworld. Its a franchise that has relied on nostalgia and hoping Millennials will get their kids into it. The fact that the best selling Pokemon game is Red and Blue despite almost every other Nintendo series have their best selling game be the Switch one (3D Mario, Smash, Mario Kart, AC, Zelda, Metroid, Kirby, Mario Party ect) should be a cause for concern. I also don't think having the most people care about your franchise being TCG scalping is good either. There is a Beanie Baby bubble in the making there.

Point is, Nintendo relies too much on nostalgia and it can only get you so far. Mario is not a failsafe for a flop (case in point being the Wii U)
So, SMO and BOTW didn't sell that many copies for Nintendo Switch?
 
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The last time a Mario game really sold a system was MAYBE the DS with New Super Mario Bros
I think you're understating the relevance of Odyssey. SMO and SMM2 are the reasons I own a Switch. SMM3 and SMO2 (or whatever) are liable to get me to buy a Switch 2 eventually, and the new Animal Crossing will be another must-purchase for me.

In terms of "games that I will play", Jewtendo's been more relevant than Soyny or Micropenis to me for a very long time. Relevant Soyny/Micropenis content almost always makes it to the PC.
 
So, SMO and BOTW didn't sell that many copies for Nintendo Switch?

understating the relevance of Odyssey. SMO and SMM2 are the reasons I own a Switch. SMM3 and SMO2 (or whatever) are liable to get me to buy a Switch 2 eventually, and the new Animal Crossing will be another must-purchase for me.
I would say the Switch is successful because of BoTW more than Odyssey and BoTW was a complete departure from 3D Zelda up until that point. At the same time, there have been plenty of Nintendo consoles that have Mario at launch or close and completely flop. The SNES struggled against the Genesis until Donkey Kong Country. The N64 was crushed by the Playstation even with the first 3D Mario. DS actually struggled against the PSP early on even with Mario 64 DS. Luigi Masion didn't help the Gamecube and neither did Mario Sunshine. The Wii U launched with New Super Mario Bros U and, despite NSMB selling 30 million on the Wii, it didn't help. In fact, Zelda has a better trach record as both the Wii and Switch launched with a Zelda game. If the launch date of Mario and Zelda were switched, the Switch would be no where near as successful as it has been.
 
I would say the Switch is successful because of BoTW more than Odyssey and BoTW was a complete departure from 3D Zelda up until that point. At the same time, there have been plenty of Nintendo consoles that have Mario at launch or close and completely flop. The SNES struggled against the Genesis until Donkey Kong Country. The N64 was crushed by the Playstation even with the first 3D Mario. DS actually struggled against the PSP early on even with Mario 64 DS. Luigi Masion didn't help the Gamecube and neither did Mario Sunshine. The Wii U launched with New Super Mario Bros U and, despite NSMB selling 30 million on the Wii, it didn't help. In fact, Zelda has a better trach record as both the Wii and Switch launched with a Zelda game. If the launch date of Mario and Zelda were switched, the Switch would be no where near as successful as it has been.
I really think you underestimating the importance animal crossing had on the switch. For the switch 2 I really think a new animal crossing game is going to do more for the sales than a new Zelda or mainline Mario. Nintendo going with a Mario kart game rather than a new odyssey sequel is one of the smarter launch titles to go with.
 
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I really think you underestimating the importance animal crossing had on the switch. For the switch 2 I really think a new animal crossing game is going to do more for the sales than a new Zelda or mainline Mario. Nintendo going with a Mario kart game rather than a new odyssey sequel is one of the smarter launch titles to go with.
Question is if the people who played AC (and probably still play it) will spend 550$ on basically the same shit with more skins. Rather than either continuing the original (until Nintendo kills the servers) or just plays some copy on Steam.
 
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I want to note that even if retards are willing to spend 570$ plus (with yearly subscriptions for games they will never own) in a trash economy getting worse by the month... That doesn't mean I will waste my shekels on the same thing. That's not how boycotts work. We're a week and a half away from "the next big Nintendo console", and they have nothing that I want. They have nothing I can't get on PC, with better graphics, and better framerates, and better ergonomics.

Scuse' me while I go play Mario Sunshine on PC that doesn't require a subscription-based controller to function.
 
Question is if the people who played AC (and probably still play it) will spend 550$ on basically the same shit with more skins. Rather than either continuing the original (until Nintendo kills the servers) or just plays some copy on Steam.
Yes, they will. Maybe not all of the players, but Pokemon has proven time and time again autists will throw money at anything, no matter how samey and low-quality it is, if it catters to their stagnant interests.

But the Animal Crossing-like games are improving. I saw some of the gameplay of Fantasy Life i and it looks like a well-polished game. Sure, there's unavoidable combat and it's an RPG, but the vibes and cutesy graphics are there.
 
That just isn't true.
N64 and Wii U both launched with a Mario game and flopped. Gamecube had Luigi but Sunshine didn't save it. DS struggled with a port of Mario 64 (really took off with the Lite version but you can give credit to NSMB). SNES was a mixed bag where it dominated in Japan but Genesis kept parity in pretty much every region except Japan. SNES also sold quite a bit less than the NES. This is the peak of Mario Mania

In contrast, the two times a system launched with Zelda, it was a massive success (Wii and Switch). Mario by itself hasn't sold a system since the NES. The next best case would be the DS but that also was due in part to the better Lite model and Nintendogs. Mario has more flops than successful system at this point.

EDIT:You could maybe add the GBA to the Mario column but the GBA also didn't have any competition by the time it came out.
 
Yes, they will. Maybe not all of the players, but Pokemon has proven time and time again autists will throw money at anything, no matter how samey and low-quality it is, if it catters to their stagnant interests.

But the Animal Crossing-like games are improving. I saw some of the gameplay of Fantasy Life i and it looks like a well-polished game. Sure, there's unavoidable combat and it's an RPG, but the vibes and cutesy graphics are there.
The autists will always buy, the question is the average gamer. Especially women who have an increasing number of games aimed at them (not referring to shitty AAA with diversity). As well as COVID not being a thing anymore.
 
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I really think you underestimating the importance animal crossing had on the switch. For the switch 2 I really think a new animal crossing game is going to do more for the sales than a new Zelda or mainline Mario. Nintendo going with a Mario kart game rather than a new odyssey sequel is one of the smarter launch titles to go with.
Its hard to say because AC:NH's 60 million sales have a lot to do with the COVID bump. Nintendo was in an amazing position since COVID happened right when AC launched and the system was in the middle of its life and very affordable. At the same time, Mario Kart might not be a smart launch title. Remember that Mario Kart 8 is the best selling AND worst selling Mario Kart game. If anything, Mario Kart sales are a function of the system's sales. People buy the system then they buy Mario Kart. Switch 2 needed something else along side Mario Kart

I think the biggest issue with Nintendo that they and others don't realize is its hard to get a game/series to sell a console twice. Like I said, Mario only really helped the NES. After that, Mario was launched on flops (N64, Wii U, DS early on, Gamecube with Luigi) and successes (SNES, GBA though these both have caveats). Nintendo is usually compared to Disney, but look at the History of Disney. Have they been just making Mickey movie after Mickey move. No. The resurgence in the 90s was due to The Little Mermaid, Lion King, Aladdin, Beauty and the Beast ect. In fact, Disney got into trouble when they tried to make sequels to everything. Even now, Disney is struggling and all they are making is more Marvel movies and Live Action Remakes. People want new things and its no different in video games. Making more sequels and nothing new leads to declining sales like we saw with the SNES. Games like Pokemon and Animal Crossing, while they sell well, will run into the same issues as its just "more of what we've already played".

I'd argue what Nintendo needs to do is KILL MARIO. By that, I mean make an IP that will supplant Mario as the new heart of Nintendo. Then they should try and KILL that too. This doesn't mean stop making Mario, but Mario is 40 years old and is not going to excite people like it did in the 80s. In entertainment, you have to give people something new. Nintendo wears its IPs like a warm blanket and runs the risk of being like Disney today where their products underwhelm and they make their money on licensing and merchandising.
 
N64 and Wii U both launched with a Mario game and flopped. Gamecube had Luigi but Sunshine didn't save it. DS struggled with a port of Mario 64 (really took off with the Lite version but you can give credit to NSMB). SNES was a mixed bag where it dominated in Japan but Genesis kept parity in pretty much every region except Japan. SNES also sold quite a bit less than the NES. This is the peak of Mario Mania

In contrast, the two times a system launched with Zelda, it was a massive success (Wii and Switch). Mario by itself hasn't sold a system since the NES. The next best case would be the DS but that also was due in part to the better Lite model and Nintendogs. Mario has more flops than successful system at this point.

EDIT:You could maybe add the GBA to the Mario column but the GBA also didn't have any competition by the time it came out.
You seem to be suffering from /v/brain and think that anything that isn't smashing all previous records and dominating the competition is automatically a flop. As for Mario, it's consistently been the best selling franchise on almost every console Nintendo has released, the main exceptions are getting beat by Pokemon on some of the handhelds. So it's clear that people who buy Nintendo consoles always buy up Mario games. I think what you're missing here is that there's other factors that contribute heavily to whether people buy a Nintendo console at all regardless of what exact software exists on the system.

People who bought a Nintendo 64 also bought Mario 64 in droves, so obviously Mario was a draw for them, The N64 was massively outsold by the PS1 because A. Sony was able to market the PS1 to more people than Nintendo because of both the image (more "mature" console, it's viewed as more of a device like a DVD player than a kids toy) and marketing reach (Nintendo had very low market presence outside Japan and America, while Sony already had global reach from selling other electronics) which means a lot of people buying a PS1 that weren't even playing console games in the previous generations; and B. Sony got almost all the third-party developers on their side because of an easy to use dev kit and devs' existing spite towards Nintendo (Nintendo always been a control freak over their market, and that causes issues with developers wanting to make games for their systems). The result is that N64 had all those good Nintendo games, but the PS1 had everything else. If you could only buy one then a lot of people went with the PS1 because there many more good third-party games collectively and than good first-party Nintendo games, and it meant you could talk about the popular games you play with more people. The PS2's success and Gamecube's under-performance were essentially just direct continuations of this, everyone still riding the same waves.

The Wii U suffered from trying to still market to a more casual audience that bought the Wii, but that market had both moved on to an extent and was confused by the Nintendo's poor marketing that made the Wii U look like an add-on for the Wii. And since it was still much weaker than the PlayStation and Xbox at the time, it didn't have much draw for third-parties and anyone looking to play them, so it another system that people who really wanted to play Mario and whatever bought, but not so much other people.

Trying to replace Mario with something else wasn't going to save those consoles. Their problem at the end of the day was that they had such little third-party support that the only reason to buy them was first-party games, and something to replace Mario would just be another first-party game, it doesn't solve the issue.
 
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