Unpopular Opinions about Video Games

I've never experienced this, Mario always does what I want him to, he just feels kinda shitty doing it.
No vey every copy of 64 is personalized. There's also invisible walls all over the game usually by cliffs
 
It's fair to say the controls work if you have patience, but why wouldn't you want it to control normally instead?
I agree completely. I played Tomb Raider 1 and 2 on the PS1 when they were new, I understand how the game operates, it is perfectly functional when played correctly just as @The Ugly One says, but that doesn't make it any less of a slog to play. Even by mid/late 90s standards they were slow and clunky.

I torrented those recent re-releases of the original trilogy, played them for five minutes, and thought "oh yeah, now I remember why I hated these".
 
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So you see, if you patent an idea, a mechanic .etc then too bad for others. They either work with you, a group or individual who filed the patent for a deal or they can just punch sand lest they risk patent lawsuits coming your way.
This is homosexual jewish thinking. Homosexual jews twisted intellectual property law into its current bastardized form and people like you just nod your head without any critical thinking at all. Stop accepting the premise of people who hate you and your country. They are only targeting palworld because it is genuine competition for them. Competition is always good, no matter what you're talking about. If you disagree then you're an ape.
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A homosexual jew looks at this and thinks "yep, one of these is clearly deserving of a lawsuit but the other isn't". What's the difference? They're both gliding around. Nintendo invented flying and birds, after all. They have the right to defend their intellectual property, so why didn't they sue Fromsoft? Because Fromsoft isn't competing with them. That's literally it.
 
Did I give money to people who hate me? Yes, but I dont give a shit because from an accelerationist's viewpoint,
Why even bother pretending? You don't need to justify yourself as being an "accelerationist" (cringe) or installing mods that cut out faggotry. If you considered the problem trivial in the grand scheme of things then there would be no reason to go out of your way to admit you're giving money to people who hate you, or install chudly mods. Methinks the lady doth protest too much. If you truly wanted to accelerate, then you wouldn't bother with all this window dressing. You would instead be saying "yes red dead 2 hates white people, and here's why that's a good thing and why I gave them money". But you can't say that because it's cringe and retarded, and basically the same as a communist saying "I do X so I can bring about the destruction of the horribly oppressive capitalist system" so instead you call yourself an accelerationist with absolutely no explanation of your principles. But we all know what you are anyway.
 
The Sega Genesis leaned way too hard on its marketing by being an edgy teenager by taking shots at Nintendo and lying about how much quality it has from what it really had.
Few SNES devs were able to adequately compensate for its lack of a blast processor. The Genesis is the console I go back to most, searching for new old games. It's got a lot of deep cuts. Sonic, I can take or leave, but it's become overly fashionable to bash him.

The Jazz Singer would not be well-regarded if it were a silent film.
It kind of isn't anyway, nowadays. Actually, that's a good example of how some things that are widely considered outdated are actually amazing and should definitely come back and become more widespread than ever.

Look at Another World, you're basically expected to fail repeatedly.
Yeah but that's not related to the platforming controls, there's just a lot of random stuff that kills you in amusing ways. The guy's not fast but he does do what you tell him. In their way, cinematic platformer controls are actually much more reliable, predictable, and simple than normal platformer controls. e.g. you run at one speed, a running jump will traverse a certain number of tiles, and you can only jump at fixed grid points. The engine simply disallows fine-grained control of speed/height and pixel-perfect jumps.
 
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I think Mario 64 is half-ass, alright as a kid but nowadays I accepted Crash Bandicoot

Banjo Kazooie 1&2 and Donkey Kong 64 are superior games to Super Mario 64. The graphics are more appealing and there's a greater variety of music, level design, and enemies. Also something that makes a slight difference for me is that Mario 64 has a distinct lack of side characters and interactions which makes the game feel kind of lonely.
I'm glad I started gaming in the 2000s. If I had to play games like Mario 64, Banjo-Kazooie or Sonic Adventure, I would've hated the hobby. My first mascot experience was Ratchet & Clank.
 
I'm glad I started gaming in the 2000s. If I had to play games like Mario 64, Banjo-Kazooie or Sonic Adventure, I would've hated the hobby. My first mascot experience was Ratchet & Clank.
Those platformers controls weren’t that bad IMO because we really didn’t have anything better. I enjoyed the original Resident Evil until the remake came out in 2002. And I can’t go back to it and feel like REvil 2002 is the definitive experience.
 
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Those platformers controls weren’t that bad IMO because we really didn’t have anything better. I enjoyed the original Resident Evil until the remake came out in 2002. And I can’t go back to it and feel like REvil 2002 is the definitive experience.
It's not the controls, it's the gameplay loop. Having to search around an open-ended level or map for collectibles to progress to the next one is not for me. I don't like finding stuff in my own house, why would I do that for fun?
 
Lol I'm not the one compulsively staring at Lara Croft's ass to pray the gay away.

I've played a few Touhou games like Perfect Cherry Blossom to challenge myself as I've been hearing about these super hard bullet hell games you can download for free from a net cafe. Love the music and still listen to it sometimes. TBH I didn't even know there's little girls dressed like witches there as there were none in the games until deviantart started recommending me barely legal "art" that I was shocked to discover there's a plot and characters in a goddamn shmup game.

Then I googled "Reimu surrenders and is destroyed" because I was young and stupid and nothing was the same ever after. (:_(

I've never understand why people play those games. The community around Touhou games is insane, full of pedos, autistics, virgins and reditors.
 
...so I'm not really sure how posting cover art of a fully-clothed adult woman is supposed to be some kind of scandal. Forbidden Scrollery is about Kosuzu being an idiot who keeps opening up Necronomicons and causing supernatural shit to happen, which naturally pisses off Reimu. Since it's official Touhou material, and thus has the official graces of ZUN, there's nothing really sexual about it.

You can't even see panties. Unless you are into legs or petticoats showing there's not much there to get off too. There's a few characters that always have bare feet. But I never saw it as footfag fanservice. The vast majority of characters are modestly dressed

The thing that irritates me is troons taking over Miko as their pet touhou waifu because Futo calls her the Crown Prince and Sanae is confused as to why she doesn't have a beard like the Prince Shotoku on the 10,000 yen bill. Miko faked her death and then was resurrected with a new body. It's more like reincarnation. It doesn't mean she has a surprise penis. I don't think she's meant to be a full on modern day tranny.
 
That's Jolly Roger Bay. You can backflip or triple jump up there.
Thanks. I think between OST videos posting the name as Dire Dire Docks, as well as our own @Dire Dire Cocks here on the forums with an avatar of the eel on that stage may have caused the stage names to become subconsciously crossed.

My issue was, at the time of my playing, the height seems just enough for a double jump to get you up there, but perhaps because of the rocking of the boat, you just can't grab the ledge. Nor would the triple jump ever trigger. I thought maybe I needed a running start, but then I ran into a different problem: the motherfucking camera, which kept me from adequately lining up a good start-up, get a good view of where I needed to go, and allow me to keep moving straight.

And hey, since you've been helpful to me, let me address something else as well...
There's no good reason for a grown man to find idiotic stories about magical little girls interesting.
I've already expressed in the past why I like the stories to these games on this forum in the past, in particular the plot to Legacy of Lunatic Kingdom, which, while I find it painful to play, I think the story alone is enough to salvage it. I've made a brief overview in this post, but I'll paste the relevant details here.

To quickly summarize the plot of Legacy of Lunatic Kingdom, a very angry mom teams up with Satan to exterminate the race of Moon People to get revenge for the death of her son. As an escape plan, the Moon People plan to warp their Capital city to Earth. However, because they're afraid of Earth cooties, they intend to completely glass the Earth before they do so, exterminating all life in the process. Therefore, Reimu and company must put a stop to the madness before it gets out of hand.

The song I posted takes place during the "Extra Stage," some time after you've foiled Angry Mom's plans to exterminate the Moon People, so she whips out her Plan B: have Satan kill the Moon People while they're in stasis in the Dream World. With that context in mind, the tone of the music becomes clear. The song begins to feel very urgent, as the player and characters should be given the situation. After all, who knows what the Moon People might do if they get away with their heinous plan?
...So right off the bat, we have a villainess with a tragic backstory, themes of genocide and revenge, as well as ZUN playing with Greek mythology and world history, as the game features a lampad wearing the pattern of the American flag, since the 1969 Moon Landing caused a full-scale war between the Earth and the Moon, which means Clownpiece is waging genocide wearing the most-hated symbol in the Moon Peoples' culture. All of which also happens to be subtle political commentary on US-China relations.

The issue, I've come to realize, is that Touhou's method of story-telling completely incompatible with modern gamers' expectations. Games these days come with 10-20 minutes of expository cutscenes, then a tutorial, then 5-10 minute cutscenes breaking up stages or major stage sections. Touhou, on the other hand, hails from an era where it was expected for you to gain the necessary context from the manual, or for us filthy weebs sailing the high seas back when that was the only feasible way to get your hands on these games, reading the fan wiki. It's there we can learn that Perfect Cherry Blossom is about a ghost stealing the entire season of Spring, causing an elongated winter, in order to resurrect a demonic, soul-eating cherry tree for no reason other than to find out what was buried underneath, oblivious to the fact that it's her and she committed suicide.

But wait, that's not all! You see, after you've cleared the game and met all the characters (the typical six stages will take you 30-45 minutes), you now have to open up a separate .txt file in order to gain additional background information, as well as lore profiles for all of the characters.
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So knowing all of that, it's no wonder you got nothing out of your brief peek into PCB. Without knowing who's who or what's going on, how were you, let alone anyone, to glean anything from throw-away dialogue with a bunch of side characters? That's not your fault, that's just a symptom of ZUN being a one-man-show since the 90's.

Puzzle-piece me all you like, but if I'm able say that one of the games is about the Buddhist version of River Styx being backed up by lingering souls from WW2's nukes as part of the 60th anniversary of the end of that war, I think it goes to show the games are a bit deeper than "it has cute girls in it."

Plus, the series consistently provides absolute bangers in the sound track.

The thing that irritates me is troons taking over Miko as their pet touhou waifu because Futo calls her the Crown Prince and Sanae is confused as to why she doesn't have a beard like the Prince Shotoku on the 10,000 yen bill. Miko faked her death and then was resurrected with a new body. It's more like reincarnation. It doesn't mean she has a surprise penis. I don't think she's meant to be a full on modern day tranny.
I love it whenever internet trannies try to make Yuyuko into some kind of trans pride character, simply because her color scheme matches their flag. Because if their community ever needed a mascot, it's a character who was so disgusted by her natural gifts, she decided to kill herself.

I've never understand why people play those games. The community around Touhou games is insane, full of pedos, autistics, virgins and reditors.
The games are fun if you can ignore all of those leeches feasting on it.
 
It's not the controls, it's the gameplay loop. Having to search around an open-ended level or map for collectibles to progress to the next one is not for me. I don't like finding stuff in my own house, why would I do that for fun?
My fault on that. In the past, people mostly complained about controls rather than the content of the game during that era.
 
My fault on that. In the past, people mostly complained about controls rather than the content of the game during that era.
Shooters, maybe. I've played Medal of Honor: Frontline on the PS2 and hated how it controlled. In contrast, I've played 007: Agent Under Fire and liked it. I considered Agent Under Fire an action game in first person. I don't want to blame the games themselves as FPS on consoles then weren't standardized compared to now.
 
Why even bother pretending? You don't need to justify yourself as being an "accelerationist" (cringe) or installing mods that cut out faggotry.
Oh don't worry, I pirate 95-99% of modern games unless:

-It has really good mod support and a good library of mods
-The Dev is somewhat based or hints at hating modern politics
-The game has multiplayer where I can say "nigger" or "faggot" as well as host dedicated servers off my computer

so the list of games I do actually buy is tiny, but the cracked versions of rdr2 I saw didn't have support for newer mods so I bought it. My 30$ in the long run doesn't matter.

It isn't just a financial battle, it's a mental/spiritual battle. The Trannies, Indians, and undesireables are non-reproductive misery golems and they want to drag you down mentality with them and they want you to be constantly thinking about them to make you leave gaming as a hobby permanently.

Pick and choose your battles
 
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I've never understand why people play those games. The community around Touhou games is insane, full of pedos, autistics, virgins and reditors.
A little side tangent: I once asked a Touhou fan what's the appeal of the games, and he said that a lot of Touhou fans treat their franchise like TF2 fans treat theirs, and that answer just clicked in my head.

Well... I don't get why Touhou, but I get it.
 
A little side tangent: I once asked a Touhou fan what's the appeal of the games, and he said that a lot of Touhou fans treat their franchise like TF2 fans treat theirs, and that answer just clicked in my head.

Well... I don't get why Touhou, but I get it.
Gigabased, whoever that was.

I discovered Touhou through music. Put yourself in the shoes of some dumbass trawling through dumb videos on YouTube in the late 2000's, and the first thing you hear when the video loads is THIS...
(No, I don't know why there's an old man in the video, but this is the only surviving upload of the song on YouTube right now)

...wouldn't that get you more than a little curious as to where that came from?
 
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