Dragon Age: The Veilguard - A woke disaster? Yep!

Are u woke enough for this game?

  • Hell yeah, I want play it with my wife's son

    Votes: 169 9.4%
  • Nope, I need to suck more girlcock first

    Votes: 389 21.7%
  • Yasss, I identify as an autistic dwarf of color

    Votes: 376 21.0%
  • Nah, I rather play Fallout76

    Votes: 855 47.8%

  • Total voters
    1,790
Fuck is that Stray Dogs game? Why are the most overrated actors in it and singing what the fuck.......
 
To be fair, codices aren't a good place to include main lore - main being the operative word here - as most of the time, one needs to go out of their way to access the codices, and most people don't want to read so many things when they're high on the momentum to kill things or explore a map.

However, it's not that bad either in the first two games as the codices have mostly details that enhance the player experience instead of replacing in-story narrative.

The third game is far more guilty of doing the opposite, while the fourth game goes full retard and has the destruction of Southern Thedas take place offscreen without even a cutscene. But it's not as in your face as FromSoftware's games, where people attempt to piece together and argue the lore from scraps of information that they have to hunt to add to the game codices.

Not to say that codices are good. It's all in how the gimmick is used. It should enhance, not replace, storytelling and narration.
 
Then RPGs aren’t for you.
This is bullshit, you can cover all this with short dialogues, it's called video games, not video books, rpgs, games in generally (Doom is now full damn cutscenes), get way too talkative. Why don't you guys read a book instead of playing video games. I absolutely love it when you have 5 minutes of dialogue over something you could say in one sentence. No wonder games are so expensive with all this filler bullshit.

I quit The Hundred Line: Last Defense Academy because it's just fucking reading.
 
This is bullshit, you can cover all this with short dialogues, it's called video games, not video books, rpgs, games in generally (Doom is now full damn cutscenes), get way too talkative. Why don't you guys read a book instead of playing video games. I absolutely love it when you have 5 minutes of dialogue over something you could say in one sentence. No wonder games are so expensive with all this filler bullshit.

I quit The Hundred Line: Last Defense Academy because it's just fucking reading.
DA:O
blight bad
blight dragon bad
kill blight dragon good
DA:2
mage and templar not like each other
pick side
DA:I
blight man bad
kill blight man good

there i summarized it for you, no need to play any of these long RPGs with all those scary words.
 
DA:O
blight bad
blight dragon bad
kill blight dragon good
DA:2
mage and templar not like each other
pick side
DA:I
blight man bad
kill blight man good

there i summarized it for you, no need to play any of these long RPGs with all those scary words.
You clearly have zero reading comprehension. Oh and I played Dragon Age 1-3, the first one has too much text, didn't like the combat much. Dragon Age 2 on the 360 was the most fun. I'm also not scared of words, you are clearly below average IQ, may I suggest reddit.

It's interesting how you defend games turning into books and films, you clearly don't like games.
 
This is bullshit, you can cover all this with short dialogues, it's called video games, not video books, rpgs, games in generally (Doom is now full damn cutscenes), get way too talkative. Why don't you guys read a book instead of playing video games. I absolutely love it when you have 5 minutes of dialogue over something you could say in one sentence. No wonder games are so expensive with all this filler bullshit.

I quit The Hundred Line: Last Defense Academy because it's just fucking reading.
The problem with DA is a lot of stuff is not handheld for you. Stuff like the mechanics of how magic or a lot of the background mythology is not explained. The dialogue itself doesn't explain to you what you might glean from reading Elgar'nan's codex entry-the game expects you to not only read, but be critical about it.

Veilguard is literally what you are asking for-everything is basically told to the player because they assumed the audience was too tiktok brained to read or pay attention.

Here's an easy example-Flemeth shows up at the altar of Mythal-on top of a mountain called "Sundermount"-before DAV explains everything in detail, the connections are not made for the player-Flemeth=Mythal=something sundering. You have to make that connection yourself.

Or things like what Dalish words mean, or stuff like-what the exalted march of the Dales(something brought up a lot) means to the characters. (You can get this from codex plaques in Inquisition-in great detail).

DA is set in a fully fledged fantasy world with at least several thousand years of history-and (old) Bioware at least-expected you to piece together its history from reading codexes, paying attention to ambient dialogue, etc...
 
there is a strong difference between explaining every little thing explicitly and implying it or spreading it out throughout a work

if your grand revelations were all in codex entries, you fucked up
 
  • Agree
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Well, both DA: O and ME1 had a lot of background lore in codex entries.
More like to explain why that in the game.
 
You clearly have zero reading comprehension. Oh and I played Dragon Age 1-3, the first one has too much text, didn't like the combat much. Dragon Age 2 on the 360 was the most fun. I'm also not scared of words, you are clearly below average IQ, may I suggest reddit.

It's interesting how you defend games turning into books and films, you clearly don't like games.
look i get it, you got ADHD you can't sit still, you can't read a book without subway surfer on your phone next to it, if you hate DA and all you want is hack and slash without any roleplaying or lore and worldbuilding why are you here?
 
look i get it, you got ADHD you can't sit still, you can't read a book without subway surfer on your phone next to it, if you hate DA and all you want is hack and slash without any roleplaying or lore and worldbuilding why are you here?
He's asking for show don't tell and frankly I agree. In DAO the elven gods are essentially codex entries only and almost entirely irrelevant. They became relevant only in the supplemental material and in the sequels as they moved entirely away from the dark spawn toward the elf gods as baddies

My guess is because of the whole orcs = black people and "dark spawn" literally not sounding good as the neo-dnd / tumblr fantasy / modern audience sensibilities became paramount
 
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He's asking for show don't tell and frankly I agree. In DAO the elven gods are essentially codex entries only and almost entirely irrelevant. They became relevant only in the supplemental material and in the sequels as they moved entirely away from the dark spawn toward the elf gods as baddies

My guess is because of the whole orcs = black people and "dark spawn" literally not sounding good as the neo-dnd / tumblr fantasy / modern audience sensibilities became paramount
i don't get what you guys are complaining about, you get all the info you need in the game through dialogue and gameplay, you can understand the world and what's happening just fine with that. the codex is for when you really want to dive into the lore and learn all there is, if you're not interested in that then don't read the codex, you'll be fine without them.
 
Unpopular opinion: I liked Veilguard for what it was

But also I didn't pay for it
 
Yeah this latest argument doesn't make a lick of sense to me. The deep lore is there to create a world to tell a story within. It'd be like complaining about how Skyrim doesn't include Vivec having sex with Molag Bal as an integral plot point.
 
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The story I got was men (mages) raped heaven and god left the world out of disgust. Dragons are weird old gods that become archdemons because of divine judgement for leading humans astray or something the darkspawn do. Andraste was real and some shit is going on with her ashes that could be lyrium if you want to be hardcore skeptical about this utterly unexplainable manifestation of puzzles, ghosts, and the milennia old guardian

Elves did not pop up once. They just existed in their shitty little forest and ghetto. And it turns out they were the main baddies all along with dragons being their souls or some shit.

come on, what the fuck
im supposed to accept that because of a few codex entries?
 
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