Nintendo Switch 2 - For the Soytendo consoomers to speculate about the successor to the Switch, recently announced for 2025.

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Is the price of games such a tremendous problem? Every impression of the system and Mario Kart World is punctuated by an avalanche of comments "But the price!". Yet the system seems to sell like hotcakes.

I get the feeling that if Mario Kart World was 70 dollars, these people would still be complaining.
All I can tell you is I would already have a Switch 2 if it costed the same as Switch 1 at launch. I just can't justify the cost for anything I've seen from it at this point.
Almost every hobby I partake in has substantially increased in price, yet Nintendo games is the one where people have such a massive hate boner that it's difficult to make up your mind. I'm not seeing guys constantly moaning about the Sony XM6 headphones costing more, or Behringer and Fiio gradually increasing pricing with every new product release.
The issue with this logic is that the overarching trend for electronics is actually deflation as discrete electronic components have gotten exponentially cheaper to produce. It is cheaper to buy a computer or TV today than it was in 1993.

The headphones you cite here are an extreme luxury item, and your average person doesn't even know what the fuck they are. The overwhelming trend for tech over time is actually to go down in price. An average quality bluetooth headset that an average person would buy is cheaper than ever.

I think what you're seeing with video games specifically is a lot off AAA studios are floundering and folding as development costs become out of control, so they are increasing the cost of games to offset the risk. However, the fact of the matter is there are now indie games whose content and production values rival big studio games, do not cost nearly as much, and are extremely popular and profitable. This leads me to think the issue is more of a corporate bloat problem.
 
why are they're so many anti nintendo switch 2 content farms
I guess it prints views. The Youtube algorithm seems to push this content hard as soon as you interact with any of it.

I've noticed an increase in these negativity gaming "news" channels like Mugthief, Dreamcastguy, Yongyea, and some dedicated Nintendo channels like NintenDeen where the entirety of the content is bitching nonstop about Nintendo. All of them pretend they're well connected and know the games industry well.

We wanted some new gadgets to torture monsters with, not the usual RPG shit. I would have been fine with some magictech stuff than from the ancient iPad. But two or the four powers that we got early on is shit that we've already seen
Thinking about it, I never finished Tears of the Kingdom. I got midway through the game and then I just dropped it. I'm far too thorough and the further I got into the game, the less interesting the content got, as I've run into some of the more interesting content earlier.

Though I have a cousin who's 14 years old, and he had a blast with the game. I don't think he'll ever finish the game, but he's had far more mileage from the game that I have. In part because he doesn't play a lot of video games, and he doesn't view the game in the same way I do. Why would I do X when I can do Y which is more efficient?

All I can tell you is I would already have a Switch 2 if it costed the same as Switch 1 at launch. I just can't justify the cost for anything I've seen from it at this point.

The issue with this logic is that the overarching trend for electronics is actually deflation as discrete electronic components have gotten exponentially cheaper to produce. It is cheaper to buy a computer or TV today than it was in 1993.

The headphones you cite here are an extreme luxury item, and your average person doesn't even know what the fuck they are. The overwhelming trend for tech over time is actually to go down in price. An average quality bluetooth headset that and average person would buy is cheaper than ever.
Great points. I'm in a different financial situation than I was when the Switch 1 came out. Back then, it was a committal decision to buy the system, while as now, despite the higher price, I have the disposable income for it.

The way I approach the decision is far more "Will I get enjoyment out of this?" and "Am I going to buy one later anyway?". My Switch 1 is near destitute, I bought it on launch year. The battery isn't holding up, the joycon rails are busted, the screen is scratched up among other things. So I'm wondering if I just bite the bullet now.

Fair for the hardware too. My point is that much like the XM6 have a significant price markup over the XM5, so do other consumer electronics I deal with. The XM6 are 449 MSRP, while the XM5 are 399. The value proposition isn't that much better, the price is just higher because Sony.
 
When Nintendo reports sold units they count selling stock to retailers.
Before looking into it I thought it was 3.5m or so in the hands of consumers. I found the blog posts and news articles a little misleading.

If I got this wrong I apologize.
I hope Nintendo sells a million more units.
I hope Nintendo sells 200 million units.
 
Is the price of games such a tremendous problem? Every impression of the system and Mario Kart World is punctuated by an avalanche of comments "But the price!". Yet the system seems to sell like hotcakes.
Looking at things from a purely objective business standpoint, it seems Nintendo still aren't charging enough. They could easily price Mario Kart World at $100 and still turn a profit, yet they don't, and why? Because they care about their loyal fans. And that's the Nintendo difference.
 
Looking at things from a purely objective business standpoint, it seems Nintendo still aren't charging enough. They could easily price Mario Kart World at $100 and still turn a profit, yet they don't, and why? Because they care about their loyal fans. And that's the Nintendo difference.
I'm in their newsletter, and I've had surveys a few times from them. Every survey asked about pricing in some form.

I recall one survey asking if I'd buy Warioware for 49.99 USD, and other people who had the same survey were asked the same question at different price points. The game ended up launching at 49.99 USD.

Nintendo probably has an educated idea what price they should set their games at to maximize profit.
 
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This was one of the issues with BOTW that I think came down to the way people are wired. Some saw the world as empty, with nothing to explore. Others saw a full world with lots to explore.

I really liked wandering around with no particular goal, looking at stuff. One of my best friends did not and really didn't enjoy the game.
It's fun for a while, but you need some progress to entice the player but rupees are pointless and weapons break. So only thing you'd care about are permanent upgrades and armor and those get less interesting. I think it's by the third temple that the novelty wears off.
Looking at things from a purely objective business standpoint, it seems Nintendo still aren't charging enough. They could easily price Mario Kart World at $100 and still turn a profit, yet they don't, and why? Because they care about their loyal fans. And that's the Nintendo difference.
I don't get if this is a parody or not.
why are they're so many anti nintendo switch 2 content farms
Company releasing overpriced product with overpriced games after a year of bad press due to hounding an indie company doing their own Pokemon game. The release has both old and new issues with the console, is extremely anti consumer, and in general seems to be done as cheaply as possible to get shit out before tariffs. Also single mediocre game at launch.
 
Almost every hobby I partake in has substantially increased in price, yet Nintendo games is the one where people have such a massive hate boner that it's difficult to make up your mind. I'm not seeing guys constantly moaning about the Sony XM6 headphones costing more, or Behringer and Fiio gradually increasing pricing with every new product
This is Nigger Logic. Sony moved around 18 million headphones in total in 2024. In 2023, Steam alone sold over 580 million copies of games. Gaming is considered a hobby for the masses while high end headphones are very much considered a luxury, and consumers can expect top end headphones to command a premium price, at least to a degree. If youre willing to have lower quality sound, you can buy cheaper headphones and they dont even have to be Sony headphones.

This isnt the case with gaming, especially Nintendo who holds tightly to their pricing models. If you want to play the new Bing Bing Wahoo. You have ONE place to buy it from, and only one price for access. Comparing the two is asinine.

Gamers are pissed that prices of games keep rising because we all know they dont HAVE to. Expedition 33, Schedule 1, hell, even Paradox keeps their new games at $50 base. Nintendo isnt bringing some revolution to gaming with the Switch 2. Theyre bringing greed and expecting you to take it like the good little goy you are.
 
Yeah I don't quite get the mad scramble in the press to shit on the Switch 2. I won't be buying one myself (that hard lockdown and increased pricing put me off) but I'm not going to shit on them for having a successful launch. Shipping 3 million units in a week is pretty good (sold or not, that's a lot of units to get out the door -- plenty of other vendors, not just in gaming, have a lot of trouble producing adequate stock to meet demand) any way you shake it.
 
why are they're so many anti nintendo switch 2 content farms
They have to pay for the switch 2 somehow:

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It's fun for a while, but you need some progress to entice the player but rupees are pointless and weapons break. So only thing you'd care about are permanent upgrades and armor and those get less interesting. I think it's by the third temple that the novelty wears off.
I just liked setting a destination across the map and spending my play session getting there. It was very refreshing.

But I can see how many people would not be interested in that.
 
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