Retarded Weeb
kiwifarms.net
- Joined
- Dec 17, 2022
Thanks doc.View attachment 7492421
And the ps5 vs switch 2 launch sales broken down by the disc drive and the digital only ps5, and the basic model and bundled model for switch 2.
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Thanks doc.View attachment 7492421
And the ps5 vs switch 2 launch sales broken down by the disc drive and the digital only ps5, and the basic model and bundled model for switch 2.
Well fuck you tooVGC then asked if Vib-Ribbon had been considered for the VR treatment, to which Yoshida loudly laughed before answering cheerfully: “No.”
Well I wasn’t all that optimistic about a days gone 2, but I’m curious about what is coming next.
Is handing your IP to some rando really love? Be careful what you wish for.View attachment 7492994
As if we needed more proof that nu-Sony hates their old Japanese stuff with a passion.![]()
Technically, Fallout:NV was in the original hands. Fallout 3, 4 and 76 were in the wrong hands.in the right hands?
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it absolutely is. better than doing absolutely fucking nothing with it.
Well Fallout New Vegas was the original devs and Assault sucked so yeah, be careful what you wish for. I can go ahead and post Delala Battletoads, early Activision Crash and Spyro, Metal Gear Survive, etc.in the right hands?
View attachment 7493379View attachment 7493373
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it absolutely is. better than doing absolutely fucking nothing with it.
Star Fox Assault was fine. The base gameplay works and multiplayer can be fun, its main issue is just the single-player campaign feels too short and shallow. And it's understandable that happened when you look into the dev history and see that it was originally meant to be a multiplayer-only arcade game that they later got told to quickly turn it into a console game with a single-player story mode. It could have served as a decent basis for later Star Fox games to work off of if Nintendo actually gave a shit about the series.Assault sucked
>Jumping FlashView attachment 7492994
As if we needed more proof that nu-Sony hates their old Japanese stuff with a passion.![]()
Some investors are concerned that the improved specs of Switch 2 and Nintendo’s improved relationships with third party publishers will lead to tougher competition for PlayStation in the next few years. What do you think of those concerns?
Hideaki Nishino: We closely monitor the overall gaming industry, including the action of other market participants. Additionally, a catalyst in the market is great for the industry as a whole. As they invigorate excitement they demand more product, so it’s great to have people launching new things.
As I mentioned previously, we have a different strategy. PlayStation 5 is designed for immersive gaming experiences, and this includes the innovative DualSense controller features as well. We believe PS5-level performance is required to achieve a great experience on big screens, and in this way we have provided a unique offering for players and creators in this current console generation.
Publisher strategies are increasingly shifting towards being multi-platform, so more platforms can run the same game, which is great from a creator’s perspective. Among those platformers, our mission is that we will continue to be the best place to play and publish. As such, we have empowered our creators to leverage our offering and the services to create amazing, unique experiences for players with high engagement and great monetization opportunities. We have done this consistently as the industry and competitive dynamics have evolved.
PlayStation Studio and our franchises have a special role in showcasing the PlayStation experience and then strengthening the player’s relationship with us.
Some investors are also concerned that Nintendo’s appeal to the younger generation could lead to market share declines for PlayStation if those younger users choose not to graduate to PlayStation as they age. What is Sony Interactive doing to increase its addressable market among younger users and its overall mix of users?
Hideaki Nishino: The PlayStation brand and offering has resonated with a wide range of players over 3 decades now. The number of users engaged on our platform continues to grow. By supporting such a large number of creators, we are able to provide the largest range of content available, catering to all demographics, geographics and play styles, ect..
We believe that by constantly investing in players’ relationship with the brand and our relationship with creators, we will ensure we stay close to all players’ hearts through their lifetime.
Herman Hulst: On the first party content side, we’re also reaching to a greater range of audiences more directly, including younger players with our first party lineup in addition to our franchises with more multi-generational fan bases such as Marvel Spider-Man. We also have franchises that appeal to a range of different player segments. Horizon’s a good example, it’s very popular with female players. Astro Bot…has been a hit with children and adults alike.
We continue to drive engagement to PlayStation’s ecosystem and brand by bringing franchises to new formats; film, television and anime. Anime in particular is appealing to key younger audiences, so that’s going to be very helpful for us.
> Horizon’s a good example, it’s very popular with female players.
Of course he had to shill for his creation, lmao
RiaD looks okay, nothing more, nothing less. Which is amazing by modern standards, I suppose.Romeo is a Deadman and 007 were the only games that looked good to me.
Shonen Jump VS DC, if they made Goku better than Superman I'd buy 2 copies.Imagine how much sales they'd get if they just did:
1. Marvel vs DC
2. Marvel vs. Dragonball
Easy fucking 20 million sales right there, bonus cred if they dont saddle the game with MTX or paid DLC.
Square always wokeifies their ports, so yes.Final Fantasy Tactics: Woke Edition incoming?
First game wasn't a looker either, but yeah, it was fun.And the bloodstained sequel... game still looks pretty ugly, though the 1st one was fun enough.
A game from 5 years ago that runs on XBO was a clever way to exhibit Switch 2's abilities...? I don't know about that one...it was a clever move by CD and Nintendo to exhibit the abilities of the Switch 2 by using Cyberpunk, aka a benchmark game.
"Most popular Playstation exclusive on PC"
don't try to understand the mind of a snoygga, just point and laugh."Most popular Playstation exclusive on PC"
If it's on PC it isn't a Playstation exclusive anymore...