- Joined
- Oct 9, 2023
I think so... it's not stand out amazing just a solid gun fight and a decentish bruiser boss.Remind me, which mall battle? The one with the haitians?
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I think so... it's not stand out amazing just a solid gun fight and a decentish bruiser boss.Remind me, which mall battle? The one with the haitians?
Rick Sanchez is unkillable because he's the Yes Man of The Outer Worlds.There is several actual African characters in Outer Worlds 1, names and accents and all. This isn't anything new, and frankly I would actually prefer to have native African characters to American dindus if we have to have them at all. Just posting a random black female NPC we know nothing about isn't an argument.
Having shitty characters isn't really an issue here at any rate, it will be a bigger problem if you can't kill them ala Avowed. Remember, OW1 let you kill every NPC you meet except for Pickle Rick who is very conveniently hiding behind a sheet of bulletproof glass every time you see him.
Problem here is that there really isn't any factions you can side with, it's either Rick Sanchez or the nigger woman and both of their main quests are exactly the same, right down to the final battle except for a few reskins and flavor text(Board does technically have a few extra quests but they're all shitty, highlight is killing off entirety of Edgewater if you really want to).Rick Sanchez is unkillable because he's the Yes Man of The Outer Worlds.
So you still have someone to finish the game with even if you have irreversiblely tanked rep with all other factions.
As I see it Whedonesque writing isn't necessarily bad on its own, especially when it's Joss Whedon or James Gunn doing it (for Joss it's his style and he usually knows best when to dial back the Buffytalk, for Gunn he's a slop auteur and knows how to pace out a big dumb crowd pleaser).The popularity of Buffy and Marvel made Whedon-esc writing define a generation. So much so that people use the short hand "millennial writing". Guardians of the Galaxy and Borderlands have done the same to sci-fi. But is it a formula that can work? I was never a fan of GotG or Borderlands but a lot of people seem to like them.
Alex Jones simulator?Trick people into buying a Sonic the Hedgehog game which was only about 17% Sonic the Hedgehog, before blindsiding players by forcing them to work through a protracted fishing simulator as a morbidly obese, mentally retarded cat voiced by Duke Nukem, who lumbered as though experiencing severe hemorrhoidal inflammation, and may or may not be in a homosexual relationship with a frog.
It has no replayability because there's no real character building or exploration. You kinda just go from quest marker to quest marker while loading up on +25 carry weight perksChat, did anyone feel like they wanted to replay the outer worlds, if you did play it? I have felt zero desire to replay it. I feel like that is very very bad for an RPG.
Hey, I murdered the priest guy. I could replay it to learn about him.It has no replayability because there's no real character building or exploration. You kinda just go from quest marker to quest marker while loading up on +25 carry weight perks
this looks so cringe lmfaolate, but the official trailer came out with the Xbox Showcase, looks decent, not something thats worth $80 though
Probably a tranny companion at the very least. In the extended direct showcase thing, they were hesitant to show faces of anyone besides the nigger companion, probably because they knew they'd get made fun of after that happened with Avowed.I guarantee there will be a tranny main character. Was in development at exactly the wrong time.
The CEO said that he wants his studio to make "good enough" games and not try something new or original that could change the industry. This kind of leadership will not motivate his employees to do their best.This was a trailer designed to sell people on the game and they couldn't even be remotely fucked to make sure it looked good.
That's actually a degression, that means we will have less build variety and a "I maxed out everything" problem that Fallout 3 and to the lesser extent New Vegas has. At least with several redundant(but still useful) skills you never had that problem in Outer Worlds, especially with a low level cap and whopping 150 max skill point cap per skill instead of 100 in 3D Fallout games.Skill groups have been abandoned entirely. The groups that actually made sense (Melee, Ranged, and Dialog) are each just a single skill now. Melee skill now also includes blocking, which is a no-brainer since you could only block with melee weapons.
I actually liked the generic perk system, reminded me of the first two Fallout games(and Tactics) where you had low selection, but most of it was usable in some way by nearly every character. The hyper specialized system of F3/NV where each build had it's own custom tailored perks never really did anything for me.Perks now have skill requirements, and some of the old unlocks from skill milestones are now perks that cost points. So there may be some actual decisions to make in perk selection.
the developers themselves are likely leftoids, but the guys running Obsidian and then Microsoft aren't, I think the artstyle looks pretty good despite the cringe voice acting, at best for me personally its just something ill end up playing once or twice on game pass, its just not worth $80, you could make a better argument for Fallout 5 costing $80 (though id still vehemently disagree with that)The anti capitalist game published by one of the richest companies costing 80$.
The lack of self awareness is truly next level.
The game is Tim Cain's baby and he is the sole reason why the franchise isn't a total shitshow. There were much grander plans for the first game, and the universe at large, but when he realized what kind of retarded millenial monkeys he was working with, everything had to be scaled down(something he is on record not happy with) and the tone was changed from dark and moody to reddit writing(there is glimpses of the old game still left in the final product, for example the space bandit quest that is interesting most of the way thru but takes the most reddit turn you could possibly predict)the developers themselves are likely leftoids, but the guys running Obsidian and then Microsoft aren't, I think the artstyle looks pretty good despite the cringe voice acting, at best for me personally its just something ill end up playing once or twice on game pass, its just not worth $80, you could make a better argument for Fallout 5 costing $80 (though id still vehemently disagree with that)