Unpopular Opinions about Video Games

Games being broken at release isn't acceptable either. If they're charging full price for a product it should work. The only reason you're saying otherwise is because the problem of games being broken on release is so prevalent that you've written off them ever being able to get their shit together and so associate the annoyance of still hearing about it with the people complaining over the broken games themselves.
Yes, and that is exactly why I already implicitly acknowledged all of that while also implicitly offering up a solution. I don't know why you felt the need to make this post. What did you think the below meant?
yes, developers should release finished products, but evidently they don't feel its necessary, and consumers affirm this belief by continuing to preorder games/buy them soon after release.

I've made peace with the situation, if you're mad about it that's your problem. I can't sway the actions of millions of people. There's a certain amount of idiots that will always buy games at release, no matter how many times they get burned, they never learn their lesson. As long as theres a substantial enough pool of idiots with cash, games will continue to launch broken.

It's not hard to wait, you don't always have to wait, and you're free to make a judgment on how long you wait; but if you're consistently finding that games take days, to weeks, or even months to be fixed why would you ever want to buy them at launch? Why would I feel bad for you if you bought a product knowing full well theres a high likelyhood its faulty, not as advertised, or otherwise disatisfacrory? Why should I feel bad for you when not only do you know the above, but you also have almost boundless resources to try to establish whether a game meets your standards? There are dozens of autistic YouTube channels that upload performance videos for popular games, often times the day of release, no matter what your pc specs are you can make an informed decison. There are even youtube channels that do this for consoles. And even if we didn't have YouTube channels giving us exact data we would still have people bitching about it online within 24hrs of release.

Given the overwhelming amount of data at your fingertips, if you can't make a sound judgment about when to purchase a game, I don't feel sorry for you.
 
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Yes, and that is exactly why I already implicitly acknowledged all of that while also implicitly offering up a solution. I don't know why you felt the need to make this post. What did you think the below meant?


I've made peace with the situation, if you're mad about it that's your problem. I can't sway the actions of millions of people. There's a certain amount of idiots that will always buy games at release, no matter how many times they get burned, they never learn their lesson. As long as theres a substantial enough pool of idiots with cash, games will continue to launch broken.
You acted like a game being broken months after release is a worse crime than being broken soon after release, to the point where it's now okay to heap scorn on the developers while those that complain about the latter are retarded for expecting working games at release. It's the same thing in the end, a broken product is a broken product. Many games that are broken on release never get fixed up into the state they should be in ever, and why would you expect that from developers who released broken shit in the first place? I wasn't even trying to argue with you directly, just interject with my own opinion that the distinction is stupid.

And don't play the "I'm not mad about this, you're mad" card. You're the one who took a couple minutes out of their day to open this thread and vent about about how retards who buy broken games on release shouldn't complain about it. That's not the actions of someone who's made their peace with the situation and has no feelings on it anymore.
 
You acted like a game being broken months after release is a worse crime than being broken soon after release, to the point where it's now okay to heap scorn on the developers while those that complain about the latter are retarded for expecting working games at release. It's the same thing in the end, a broken product is a broken product. Many games that are broken on release never get fixed up into the state they should be in ever, and why would you expect that from developers who released broken shit in the first place? I wasn't even trying to argue with you directly, just interject with my own opinion that the distinction is stupid.

And don't play the "I'm not mad about this, you're mad" card. You're the one who took a couple minutes out of their day to open this thread and vent about about how retards who buy broken games on release shouldn't complain about it. That's not the actions of someone who's made their peace with the situation and has no feelings on it anymore.
Its the actions of someone annoyed by pointless bitching. This is the unpopular opinions thread, I don't know why you're surprised someone is being negative here.

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It's not hard to wait, you don't always have to wait, and you're free to make a judgment on how long you wait; but if you're consistently finding that games take days, to weeks, or even months to be fixed why would you ever want to buy them at launch? Why would I feel bad for you if you bought a product knowing full well theres a high likelyhood its faulty, not as advertised, or otherwise disatisfacrory? Why should I feel bad for you when not only do you know the above, but you also have almost boundless resources to try to establish whether a game meets your standards? There are dozens of autistic YouTube channels that upload performance videos for popular games, often times the day of release, no matter what your pc specs are you can make an informed decison. There are even youtube channels that do this for consoles. And even if we didn't have YouTube channels giving us exact data we would still have people bitching about it online within 24hrs of release.

Given the overwhelming amount of data at your fingertips, if you can't make a sound judgment about when to purchase a game, I don't feel sorry for you.
 
Its the actions of someone annoyed by pointless bitching. This is the unpopular opinions thread, I don't know why you're surprised someone is being negative here.
I'm not surprised by that. It's called Unpopular Opinions about Video Games, but with how people post in it the thread could just as easily be called You Know What Grinds My Gears?: Video Game Edition. You quoted back at with me with snippy bitch comment so I simply did the same back at you. Maybe you're the one who shouldn't be surprised by that.
 
I'm not surprised by that. It's called Unpopular Opinions about Video Games, but with how people post in it the thread could just as easily be called You Know What Grinds My Gears?: Video Game Edition. You quoted back at with me with snippy bitch comment so I simply did the same back at you. Maybe you're the one who shouldn't be surprised by that.
:stress:
 
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You know what every game broken months after release has in common? It was broken on release. Do you know what games that aren't broken on release have in common? They're still not broken months later. I was going to say that only in gaming is it acceptable to charge money for software that doesn't work, but then then AI industry came up and said, "You are like a little baby, watch this."
 
Final Fantasy should have stopped at 10. And that's already too fucking much.
There should have only been one given that it’s Final Fantasy :smug:.

Given the overwhelming amount of data at your fingertips, if you can't make a sound judgment about when to purchase a game, I don't feel sorry for you.
While I agree that such people are dumb, I don’t think it’s a good thing to let companies just swindle fools (a broader issue we see in other areas of society), especially given that much of the customer-base is comprised of literal children.
 
Yes sure thing, every little detail in any given piece of media that doesn't immediately validate your porn-fried brain is part of some nebulous cabal hell-bent on ruining everything you hold dear. How about you stop getting your opinions from the shittiest recesses of the internet and actually try enjoying something for a change you sullen doomer fuck? Fucking seriously can you assholes comment on anything without using the same six or so buzzwords? Literal npc behavior.
>has a soy boy tendieshart meltdown when the billionaire corporation is called out for being greedy and lazy
>calls anything else "NPC behavior"
Maximum kek
project.webp
 
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You know what every game broken months after release has in common? It was broken on release. Do you know what games that aren't broken on release have in common? They're still not broken months later. I was going to say that only in gaming is it acceptable to charge money for software that doesn't work, but then then AI industry came up and said, "You are like a little baby, watch this."
When you say "broken," do you mean playable without a patch or having major graphical/performance glitches? When was the last time a game released without a patch that "worked?" Five, six years ago?
 
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This is the most hacky observation in the thread, but character models are in the “diminishing returns” phase now. The jaw moves. The eyes blink. But nothing else is reacting. They'll never be able to fully mimic real life humans, it's too uncanny.

And while I'm here, can we talk about how massive the player characters are now? Every modern game feels like you’re controlling a Macy’s parade balloon. I get it, someone got paid six figures to model pores, but I’m not trying to experience this forest from inside a guy’s taint.
 
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When you say "broken," do you mean playable without a patch or having major graphical/performance glitches? When was the last time a game released without a patch that "worked?" Five, six years ago?
When I say "broken," I mean nothing that just plain doesn't work and no game-killers, whether it's an unfinishable quest, a graphics option that doesn't work, a glitched-out weapon attachment, or a busted mechanic that should have been caught during testing.
 
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Difficulty selections in any game that takes more than a single sitting to beat are gay. Everyone should go through the same challenge, and the developers should be forced to balance their games to what they think the average target audience will best respond. The more difficulties there are the more gay it is. I'll begrudgingly let you pass on having a Normal and Hard mode, but if you have like 5 difficulties then you need to be slapped upside the head. Having the highest difficulty be locked behind finishing the game first is extra gay.
 
Console "generations" are fundamentally an artifact of rapid technological progression, and the gaming industry is still catching up to the fact that this model makes no sense in current year. Unless, like Nintendo, you introduce a new hardware gimmick with each generation, the concept of "compatibility" (or lack thereof) between console generations is a total anachronism.

Incompatibility made sense when game consoles had transformational leaps between hardware revisions, like the SNES and N64, but that was back when video games were created to exploit the exact hardware specification of the console they were running on. Modern games require the few game engine developers to have a rough understanding of the abstract fundamentals of the console's hardware when porting the engine, and the other 99% of developers barely need to know what platform they're developing the game for. Modern consoles are just a non-standardised personal computer architecturally. People have already stopped reliably buying the new consoles in one wave (see PS4 still going strong) and this will force the console makers to either:

- Exit the hardware business altogether (like Sega), as lack of technological progression removes the engine for continued iterations of sales
- Take the Apple route and release very incremental hardware revisions every few years, and if you buy a game it will work on any of the revisions supported by the latest console OS (eg, the last 5 years' worth)

This same problem of slowing innovation, and existing hardware already being good enough, is also going to impact the tech hardware industry at large, breaking the positive feedback loop of sales -> $$$ -> R&D -> progress -> sales that has pushed tech forwards for the last 50 years. It's been obvious since the launch of the PS3 around 2005 (the then-smallest graphical generational leap ever despite being eye-poppingly expensive and selling at a major loss to Sony) that the generational model was being strained amid diminishing returns.
 
>has a soy boy tendieshart meltdown when the billionaire corporation is called out for being greedy and lazy
>calls anything else "NPC behavior"
Maximum kek
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Fucking lol at "soyboy tendieshart" do you even read the utter babble you spew? You're even more of a mouth-breather than I initially thought.
 
Bioshock 2's the only good Bioshock game, B1 is incredibly janky and has god-awful gunplay and the gayest hacking ever, and BI is a garbage generic 2011 shooter

And on that last note, Singularity is everything Bioshock Infinite wanted to be and couldn't.
Let Raven Software make a sequel Activision you cunts.
 
Games which go for hyper realism, the most accurate cloth and hair physics, overly exaggerated facial animations, and then the 23 weapons on your back are clipping through the hair, coat and head during the whole game. Pretty gay.
(If your game is a bit jank I don't mind it, just the tryhardiness of jumping through all those hoops only to fumble it in the end grinds my gears).
 
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