What conspiracy theories do you believe in? - Put your tinfoil hats on

This could be related to the upcoming World Cup in Mexico in June since this shooting could make for a good excuse to beef up security in the tourist destinations or even to prevent them from going.
And why wouldn't they be able to do that without manufacturing a shooting?
 
And why wouldn't they be able to do that without manufacturing a shooting?
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Before the shooting
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I'm willing to bet that there are "subsets" of autism that could genuinely be different disorders; the OCD organizing/train-watching kind, the childhood neglect leading to stunted anxious wrecks kind, and the genuinely retarded 4-year-old-in-an-adult-body kind.
no i think these are all downstream of the exact same thing which is just failing to establish a caregiver relationship with the child so they can mirror a parent. if you don't do that then your kids grows up to be a sociopath at best or autistic at worst
 
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Twitter/Archive

For context the game is Yunyun Syndrome and the same person who butchered Needy Girl Overdose is apparently behind the game itself.

If anyone believes that Wokeism is dead or powerless, they are poorly mistaken.

It is only hibernating; the moment Trump leaves office, it will return in the vilest manner imaginable and it will be unstoppable.
 
  • Imagine you are a regular man in the 1700s in Estonia or any other agricultural society that still has serfdom. You are just living your life and the only political thoughts you ever have are about the king, your local lord, taxes, and what directly affects your survival. But without realizing it, you carry views on things you never question, such as same sex marriage, your idea of the true word of God, your opinion on slaves and serfs from other lands. These are thoughts you never speak or think deeply about because you assume they are simply reality. The environment shapes them and you absorb them passively. You might not even be aware that there are people who live or think differently. If an entire village or region or country has one shared belief on a topic, nobody questions it, especially not someone with limited time, resources, or knowledge. There is no reason to. A simple person would not challenge a belief system that has no visible cracks. He would not see any alternative and would not know where to begin even if he did.
  • This principle is the exact foundation that the anti-Canadian campaigns carried out by the USA and the New Fenian Brotherhood rely on. The average person today does not think about Canada at all, yet they are already positioned ideologically against it. A cashier or office worker or barber might not have any thoughts about Canada but if prompted, they are already pre-programmed to react in certain ways. There is an artificial ideological structure around them and they will follow it without knowing it. In extreme cases they will be ready to mobilize and commit acts of violence against Canadians as part of an ethnic cleansing campaign, all without fully understanding why. These reactions are not impossible. They are rooted in the same human behaviors that lead two serfs to fight in a bar over nothing. One gets spat on and the other retaliates. The spit is not just physical, it is symbolic. One serf sees the other as less dominant, shyer, quieter. If someone like that disrespects him, it is an attack on identity. If he does not retaliate, his position in the social structure may collapse. That is why engineered provocations are so effective. If someone like DJT claims Canadians are mocking or belittling Americans for arbitrary reasons, it is enough. That is how the anti-Canadian campaigns start to show results. A seemingly minor insult becomes fuel. The system only needs a spark.
  • An example of this programming is the video game Escape from Tarkov (EFT), developed by the Russian studio Battlestate Games (BSG). It is officially about a fictional city in post-collapse Russia where riots break out due to a corporation called Terragroup Labs (TG) conducting unethical experiments. Private military contractors intervene to clean up the mess. But the deeper structure of the game is different. The player's interpretation is not accidental. It is carefully planned and executed. It acts as covert psychological conditioning. The targets of this conditioning are Canadians. Almost all of the game's most dangerous locations are in the north of each map. Customs has dorms. Woods has the sawmill and USEC camp. Shoreline has the resort. Reserve has the school, RB-VO, and the train station. Interchange has the railway extract, its surrounding areas, and the power station. Lighthouse has the chalets and the high ground above the water treatment plant. These are all in the north. North represents danger. North represents Canada. Streets of Tarkov and Ground Zero are the only two maps that do not directly reflect this but they are outliers. Factory, The Lab, and Labyrinth remain inconclusive due to design limitations.
  • TG represents a detention center with the official cover of scientific experimentation. In truth it is a simulation of torture against groups seen as inferior. It is a preparation exercise. The American players mostly choose the USEC faction. Canadian and international players, when they play at all, gravitate to BEAR. The structure repeats. Those with power remain stable. Those without are discarded. BSG might not be a simple private company. There is reason to believe it is a government subsidiary receiving outside funding. The design of the game, its early success, its detailed mechanics, its cult following before mainstream exposure, all point to an operation with more resources than expected. The early presence of a complex weapon system, gear mechanics, and well-made combat loops is not typical for a game with no initial popularity. The in-game purchases are not the core funding source. The money comes from elsewhere. When I first played EFT I noticed the difference. It was immediate. The entire system felt too polished, too methodical. This was not just a game.
  • Blacksite Zeta (BSZ) is another example. It is about a detention facility used for experiments. Again, it functions as both simulator and training loop. Most American players gravitate toward authority roles like security or administration. Canadian players tend to play as patients and rotate faster. The facility's north side contains the patient housing (PH), which can be inferred from sky orientation during missile events. The south side has the security and command sectors. The implication is geographic. North is Canada. South is America. During Halloween events, mist first appears in the north and spreads south. This symbolism is not accidental. The game represents a blacksite scenario for a hypothetical war between the USA and Canada. There is no direct proof that Quanterion Entertainment is state-backed but the patterns match. BSZ, like EFT, is designed to rewire players. The goal is to dull emotional resistance to acts of violence against Canadians. By forcing players into repetitive, violent loops against human test subjects that are subtly framed as Canadian, the game forms new instincts. The gameplay becomes a trance. There is no exit. Players never question why they return to PH just to die again. They do not see it as a loop. They think it is normal. The structure becomes invisible. The game has little content, yet players stay. They feel compelled. They are addicted. This is not survival. It is not routine. It is preparation. In the future, if such players are called upon to commit real violence against Canadian citizens or armed forces, they will do it automatically. Their brains are reprogrammed. They will obey. They will kill without thinking. This pattern is not limited to games like EFT and . It is spread across nearly all online spaces, television, music, and school curriculum. References to cold weather, politeness, or northern wilderness are being reshaped into cues of weakness or inferiority. Artificial aggression is being implanted, masked as harmless memes or background details. What seems like cultural humor is used to implant distance, then contempt, then hostility. There is no clear timeline, no central announcement, only pattern and execution. The enemy is framed as passive, distant, unthreatening, which makes the eventual justification for harm easier to deliver. This long buildup is not accidental. It is strategic. If the order is ever given, millions will already be prepared.The New Fenian Brotherhood would not need to build its own infrastructure. It could simply wait. The systems are already in place. The ideological groundwork has been laid by larger actors with more resources. What the Fenians need is to redirect the existing machine. They could exploit the same programmed hostility and redirect it toward their own goals. They would not need to convince anyone of anything new. They would only need to reframe the target, slightly alter the narrative, suggest that Canadian collaboration is a threat to American sovereignty and that Canadian institutions are compromised, infiltrated, unstable. Once that message spreads, the same populations already primed to act will accept it without resistance. The Fenians could move invisibly within the existing structure. No uniforms, no public declarations, no borders crossed. They would activate citizens through language and cues already seeded in their subconscious. The groundwork was done for them. The operation would look spontaneous. The war would look like a reaction, not a plan. But it would have been organized years in advance, in media, in games, in training software, in the shape of a map or the placement of a building. The Fenians would not build a new system. They would simply pull the trigger. And there is also a deeper layer to this system that is harder to detect because it is not in the content but in the absence of content. Silence becomes a tool. The omission of Canada from global narratives, the lack of representation in major plots, the quiet exclusion from simulated world conflicts in media and entertainment—this is not neutral. It is psychological erasure. A population that is never mentioned becomes easier to dehumanize. When violence eventually happens, it will feel less like a moral event and more like an inevitable correction. People will not ask why Canadians are dying. They will ask why anyone cared. The absence becomes normal. The erasure becomes background noise. And that is what makes the final phase possible: when destruction no longer needs justification, only momentum. The worst part is how this isn't even about the game anymore, it's just part of life now, like people don’t even see it, they log in and go through the same loop again and again and again and they think it’s normal but it’s not, it’s not just a loop it’s conditioning and they don’t know it’s happening. They pick the same routes, same weapons, same roles without asking why, like it’s instinct but it’s not instinct it’s placed there, it’s been there from the start. And by the time they stop noticing they’re not even choosing anymore. The system runs itself, it doesn’t need devs or updates or any new ideas, it just feeds itself off the players and they keep showing up. They don’t know they’re being reshaped, like their fear reactions and their targeting behavior and even who they trust in the match, it’s all twisted without them noticing. They’ll keep doing it even if the context changes, even if the target changes. And if you took it all away now they’d collapse, because they don’t know how to think outside it anymore.
 
New book I got. Particualry enjoy how Jewish Kabbalah teaches how only Jews are "complete humans" compared to gentiles.

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Even back in Rome they do not even treat Romans like people but demons. And then the sadomasochistic martyrdom complexes started showing their ugly heads.

Imagine you are a regular man in the 1700s in Estonia or any other agricultural society that still has serfdom. You are just living your life and the only political thoughts you ever have are about the king, your local lord, taxes, and what directly affects your survival. But without realizing it, you carry views on things you never question, such as same sex marriage, your idea of the true word of God, your opinion on slaves and serfs from other lands. These are thoughts you never speak or think deeply about because you assume they are simply reality. The environment shapes them and you absorb them passively. You might not even be aware that there are people who live or think differently. If an entire village or region or country has one shared belief on a topic, nobody questions it, especially not someone with limited time, resources, or knowledge. There is no reason to. A simple person would not challenge a belief system that has no visible cracks. He would not see any alternative and would not know where to begin even if he did. (...)
This form of brainwashing is the most insidious and debilitating. The amount of abject misery and mass human suffering it inflicts across "dead history" is near-infinite and there is a group of people who use and abuse this to their advantage, and through this they are able to humiliate and enslave humanity back and forth from the grave and into the far future.

It will only take days to a century to take root depending on the scope and era, but once it does there is no turning back or undoing it.
 
IDK if it's actually mothers suffocating or directly killing their babies, I think doing that would leave a lot of evidence like bruises and whatnot, my theory is it's nutritional neglect, feeding babies trash food during their early days and not giving them proper sustenance might be why they suddenly die.

tbf that might be explained in the screenshot but it's too long and I am not reading all of that.
 
It would leave no bruises. The babies will suffocate just rolling into a blanket or something themselves. Many of the SIDS cases are probably that, or parents in bed with the baby and accidentally blocking their breathing. But if doctors know it's probably what happened and they have no way to know intention, an "Oh, the baby suddenly did that thing we can't explain. Oopsies." Plus women murder their children in record numbers in the womb. Nothing changes when they're out of it.
 
It would leave no bruises. The babies will suffocate just rolling into a blanket or something themselves. Many of the SIDS cases are probably that, or parents in bed with the baby and accidentally blocking their breathing. But if doctors know it's probably what happened and they have no way to know intention, an "Oh, the baby suddenly did that thing we can't explain. Oopsies." Plus women murder their children in record numbers in the womb. Nothing changes when they're out of it.
Wasn't there something that came out a few years ago where some babies are born with a thing that makes it hard for them to breathe when sleeping, like sleep apnea or asthma kinda thing, and they only JUST discovered a test for it? I don't remember enough to sound more confident about it, but there was some kind of thing. Maybe I'm just sensitive, being a foid myself, but I'm not a fan of the theory that SIDS is 100% "raaagh women being stupid evil bitches and killing babies!!"
 
On the topic of SIDS, it used to be pretty common practice to dump baby care off onto whatever older kid was around at the time so moms could rest/do other things.
You think 7 year old Big Sister doesn't get frustrated with crying baby?
You think Mom wants to admit to foisting her baby onto her older kid?
You think Mom wants to tell police that her kid killed her other kid, even accidentally?

I do agree that SIDS isn't a mystery ailment, it's a cover for something else.
 
Autism is a catch-all term for a whole bunch of disparate developmental disorders that the medical apparatus does not have the tools to separate from neglect. You have to just take parents on their word that they didn't fuck the kid up. Half of the time they just did it on accident because they fail to establish a proper caregiver relationship with the child

"We did exactly what the doctor says, and the kid is fucked up, I guess he's autistic!"
A lot of kids get high-functioning diagnoses when they are struggling with the increased demands in school.
Children present for diagnosis in later childhood when their behaviours become problematic as ‘social demands exceed limited capacities’, according to DSM- 5.19 This change may be due to changes in circumstances, such as moving to a new school.20 Our analysis of attention deficit hyperactivity disorder (ADHD) diagnoses in the UK showed a distinct spike during the period of transition from primary to secondary school, 21 presumably because parents wanted more support for their children in the less- supported learning environment of secondary school. This is reminiscent of the Foucauldian ‘surface of emergence’22– the field in which an object first arises. Foucault writes that pre- existing fields, such as family, social group or school, are always normative to some degree and will have developed a ‘margin of tolerance’ that roughly defines the field of what it considers unacceptable.22 The field may be secondary school, the object is diagnosable autism, because for an autism diagnosis to be considered there must be a negative impact on children and their carers; perhaps a child’s behaviour only becomes problematic
in the secondary school environment, where there are more demands. Between younger childhood, older childhood and adolescent childhood groups, it was in secondary school- aged children, that we saw the biggest increases in the recording of new autism diagnosis between 1998 and 2018.
I don’t think we’d have these high-functioning children getting diagnosed if we analyzed what was truly wrong with them. But most teachers and doctors are only “doing their job”, so more children cognizant enough to know that they are different get slapped with the label, what can be stigmatizing and affect the way they see themselves.
The diagnostic category into which patients are grouped leads patients to reflect on themselves differently and others to treat them in a different way. Being classified as ‘autistic’ changes how a person acts and how others perceive them.
If schools could teach these kids social skills instead of classifying them as retards that can’t do much, we wouldn’t have these issues.
 
I've seen a non-zero amount of people with the half-faded linework of an autism tattoo on them. As in, their kid got diagnosed as autistic, they started to get a tattoo, and don't have the executive functioning to finish the tattoo.

I think that's all that needs to be said to illustrate the amount of dysfunction that generally seems to be present in the parent-child relationship modeling of people with autistic children
 
If schools could teach these kids social skills instead of classifying them as retards that can’t do much, we wouldn’t have these issues.
The problem is that the vast majority of elementary school teachers are over socialized retarded women so when they see boys with a higher IQ than them and they don't like dealing with the retards in the class they think something is wrong with them. I was lucky to go to school before ADHD and autism were the hip diagnoses. I'm not autistic, I'm smart and I'm an asshole.
 
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