Time for a wall-o-text to talk about major moments that hurt DSP's YouTube views and/or ad revenue. Did the 2015 false copyright strikes hurt DSP? Of course. But without his YouTube search tanking as his followup reaction to delete the videos, would he be sitting fine just now? I doubt it.
Let's look at these key points:
- 1) False copyright strikes, August 2015. That shows as -1.37mn views, it's ~2.6mn views when you add back the deleted views. Leaks show this was by 'detractors'.
- 2) Kicked out of grandfathered in views contract to ad revenue, December 2015. This seems to have been caused by YouTube Red's launch & was not caused by 'detractors'.
- 3) Views algorithm changes lower views, Summer 2016. DSP seemed paranoid about this, but as the months carried on other YouTubers like h3h3 spotted this too, not caused by 'detractors'.
- 4) DSP's personal Machinima adpocalypse, February 2017. This was very strange, not helped by DSP ignoring his own YouTube income stats until late in the month. This eventually resulted in him 'mutually agreeing' to leave Machinima, moving to Curse & then the actual adpocalypse hit in March. Not caused by 'detractors', unless his initial problems with Machinima in February are ever discovered to have been malicious.
Those 3 major points after the strikes are why I feel DSPGaming was doomed to lowered income no matter what, just not to the same level. Yet DSP expected DSPGaming to rise or at least maintain his 2013/14 levels to pay off these debts.
I also marked 2 high points that stand out despite what seems to be a downward trend even before the August 2015 copyright strikes.
- A) March 2013. My best guess is this spike is a followup from the RP Colonel Drowning video & TIHYDP MGS2 hitting during February 2013. I had a quick look at Wikipedia's 2013 in video gaming article to see what games may have helped: Tomb Raider, God of War Ascension, StarCraft II: Heart of the Swarm, Lego City Undercover, Gears of War Judgment, & BioShock Infinite. This is the last time DSPGaming broke 6 million views (in fact 7.11mn).
- B) March 2014. This seems pretty simple: Dark Souls 2. SebastapolQueen's TIHYDPs for Dark Souls & Demon's Souls were popular of course. This is the last time DSPGaming got over 4 million views.
I was watching along by 'detractor' content only by early 2014. I remember facepalming hard when DSP announced he was going to move during 2014. Even just knowing his DSPGaming views in 2013 & early 2014 I knew this was a bad idea, and didn't see how DSPGaming would rise back up to afford the extra costs from the move, furnishing the house, affording this mortgage... and I hadn't even considered him STILL having to pay for the condo lease.
Another point: DSP has flipflopped between whether the 'hate bandwagon' from early 2013 caused his viewership drop, or a summer 2012 YouTube search algorithm change that favoured longer videos & engagement time. The difference between 'Hardcore Gaming Season' 2011 & 2012 is very clear.
A last fun moment: Can you spot the 'Hardcore Gaming Season' after 2012? It should be the 3-4 months before January each year... at best there's November & December 2013, November 2015 but NOT December 2016: both November & December 2016 had extra views added to them by publicing some 3DS playthroughs: