No that is Microsoft.
http://nichegamer.com/2017/11/21/be...oot-boxes-equal-to-gambling-vows-to-ban-them/ you can find the guy here btw. If you want to laugh at his ramblings or w/e.
Shit. This is long and probably super dumb but here. Skip to the end for the tl;dr. I had a decent amount of time to kill in between Thanksgiving preparations:
Well, just to educate myself and not be lazy, and even though I usually don't use wikipedia for things most of the time, I DO actually use it for simple factual lists like what games were released on given platforms or by given companies, because at the very least when it comes to plain lists of what a company has produced or what games are on what consoles, the guys over at wikipedia have the sense to not fuck it up over dumb shit. Usually.
So, just glancing at Wikipedia's List of Electronic Arts games, it's a lot of fucking sports. I'm an everyman kind of gamer, I like most games. I even like simple puzzle games if I'm bored and have nothing else to do. But I've never really been a fan of sports games. And going through the list from 2015 onward, looks like they released 42 individual games, so long as I didn't miscount. 18 of these games are sports games, ranging from hockey to racing to basketball and more. Going back any farther feels pointless because it's still littered with NHL and FIFA and the like with other stuff in the mix.
Now I'M not a sports game fan, but I know it has a demographic of some kind. So perhaps that's making decent money. But, and maybe I'm wrong in my understanding since this is mostly a matter of opinion, I don't see anyone buying, say, all the FIFA games instead of just buying the latest one. I usually wouldn't, and that's actually the main turnoff about sports games for me is that companies always come out with new ones, and I've seen evidence enough in the past to show that some games in series like FIFA and NHL are pretty much slightly altered clones of the previous installment.
But let's look at the rest for the past almost three years to get an idea. After all, we still have 24 games left to go after counting off all the sports titles. Now, turns out we can actually knock that number down even more with zero substance. One, two of those games were cancelled. Two, like an idiot I didn't think to initially disregard the five unreleased titles slated for 2018 on that list.
So not counting cancelled games, unreleased games, and sports games, that leaves a list of 17 games produced by EA in the last about three years. So let's look through that. Off the bat, three are Star Wars. Galaxy of Heroes, Battlefront, and Battlefront 2. However, Galaxy of Heroes is an iOS and Android game. I specifically point that out since I'm not much of a phone gamer, and, admittedly, I personally don't hold mobile phone games in as high standard/appraisal as console and PC games.
Of the remaining 14, three are Sims. Except, SimCity BuildIt is another phone game, which Wikipedia actually states is "a freemium game, which means that the player can play without buying virtual currency, although they can use real money to speed up progress". The other two aren't even actual standalone games, but rather expansion packs for The Sims 4, which was released all the way back in September of 2014.
11 left, and four of these are also mobile phone games. Specifically, Bejeweled Stars, Peggle Blast, Minions Paradise, and The Secret Life of Pets Unleashed. Now, discussing these, I can't even find a subsection in Wikipedia's article on the Secret Life of Pets movie about a game, let alone a page for the game itself. Some casual google fu however, shows the first result is a statement on EA's website that "We’re retiring The Secret Life of Pets: Unleashed on mobile on May 22, 2017.". FYI, the game released on June 22, 2016.
Further detail: "On
March 23, 2017, we’ll disable in-app purchases using real-world money. Don’t worry — you can still use your Gold Coins to buy extra Power Ups so you can keep making powerful matches until the game is no longer playable online on May 22, 2017. After May 22, you will still be able play the game offline, but multiple features (such as downloading levels or accessing the store, social features, Roadside Rewards or Fetch) will no longer be available."
Similarly, I can't find shit on the wikipedia page for Peggle Blast. I see a tidbit on PopCap becoming a subsidiary to EA in 2013, announcing Peggle 2 at 2013's E3. But nothing specifically about "Peggle Blast". Looking at the Google Play store page for it, I don't see a release date, but I see "Updated: October 15, 2015", "Contains ads - Offers in-app purchases", and "In-app Products: $0.99 - $99.99 per item". Well that sounds like a shit game.
The other two are a Bejeweled clone and a Minions themed building game that got released in April of 2015 and shitcanned in May of 2017.
So through all my trudging through this information, I am down to seven games. Those are Battlefield Hardline, Battlefield 1(actually the fifteenth installment according to Wikipedia), Titanfall 2, Plants vs. Zombies: Garden Warfare 2, Mirror's Edge Catalyst, Unravel, and ME Andromeda.
I believe I saw a post somewhere on this forum about the guys at EA actually wanting microtransactions of sorts in Plants vs. Zombies 2 once upon a time, and no one here needs to be reminded what a shitshow Andromeda was. I haven't actually played Mirror's Edge Catalyst but I hear it's alright. Unravel looks like an interesting enough puzzle platformer to give a shot. And then you just have the two Battlefield games and Titanfall 2.
And that's it. In actuality, EA has produced 35 games within the last almost three years, and dominantly these have been sports games and mobile phone/freemium games, with a few interesting releases and Star Wars, probably the most mainstream thing they made a game about in this time period, dropped into the mix. Mass Effect is dead, was already dead, and Andromeda helped bury it. Dragon Age is dead. Deadspace is Dead without the space(sucks too because I liked it, even DS3, probably the last truly interesting series to me that they released).
So if Disney cuts Star Wars out of their mix, that literally just leaves mobile phone games, which are dominantly clones and freemium crap, and sports games, with an occasional game unrelated to either category getting released.