Bikini Armor Battle Damage - Hypocrites and Sexy Art

You know as separate outfits they look rather nice, but the original gravity rush outfit was fine. It was simple, but cute. And yeah it shows some skin, but it was a pretty tame. Also wonder woman doesn't really need armor. Doesn't she have indestructible skin like Superman? It would only get in the way and weigh her down. Her one-piece works.
Their common answer for Wondy is "So does Superman, but he's fully covered!" (This also goes when you point out Starfire's need to absorb sunlight.) Also, why does this WW design give her no breasts?
 
BBAD's Dragon'a Crown tag is a garbage fire, but the post below the garbage fire that sits atop that garbage fire:

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Their common answer for Wondy is "So does Superman, but he's fully covered!" (This also goes when you point out Starfire's need to absorb sunlight.) Also, why does this WW design give her no breasts?

If I remember correctly, Superman is supposed to resemble a strong man with the red tights putting an emphasis on his upper body build. Wonder woman's costume was based on the creator's fantasy (though even then it's changed over time). I really don't think the breast plate is the problem. The problem is that they cluttered it with so much unnecessary silver. Wonder woman's plate is best with a simple "W". (e.g. Justice League Cartoon)

Gravity Rush is from years ago, but I know that the main character can control gravity at a whim. So having armor would slow her down A LOT. The way she is works because unlike many other anime she doesn't have a lot of frills or small things that could get in her way when she changes gravity. So her design works well. Plus, it's simple so it's less of a pain to render and draw.

I think what BBAD doesn't realize is that putting 10 layers of armor on a character doesn't make it good. You need to simplify some aspects. Drawing armor takes time and seeing them add numerous amounts of layers of armor to a character with already 50 things to draw on them is just exhausting. Yeah I agree that I wish there is more of a balance with how much a character wears, but BBAD justs tips the scale so far in the opposite direction that it makes the design look so bland and boring.
 
While the outfit isn't bad and I like her weapon change, but one thing the designer misses is that free-form dancers aren't meant to have so much on them. The middle part doesn't look very flowing. If this wasn't for a dancer, it would work a lot better.

I think what BBAD doesn't realize is that putting 10 layers of armor on a character doesn't make it good. You need to simplify some aspects. Drawing armor takes time and seeing them add numerous amounts of layers of armor to a character with already 50 things to draw on them is just exhausting. Yeah I agree that I wish there is more of a balance with how much a character wears, but BBAD justs tips the scale so far in the opposite direction that it makes the design look so bland and boring.

Sometimes simple (but not too simple) is the way to go.
 
If they think Olivia's outfit is bad I would love to see their reaction to Sylvia from Fire Emblem 4 (who by the way is at least 14 years old.) I've seen BABD and their kind gush over the designs of the female characters from the older FE games when in reality they're just cherry picking the good examples and conveniently ignoring the rest.

EDIT: this isn't the first redesign by this person. Their armor fix for Panne doesn't make sense either. She's a shape shifting bunny person, having heavy armor serves no purpose whatsoever. Not to mention Panne's son Yarne is equally skimpy too.
 
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While the outfit isn't bad and I like her weapon change, but one thing the designer misses is that free-form dancers aren't meant to have so much on them. The middle part doesn't look very flowing. If this wasn't for a dancer, it would work a lot better.

Sometimes simple (but not too simple) is the way to go.

If they think Olivia's outfit is bad I would love to see their reaction to Sylvia from Fire Emblem 4 (who by the way is at least 14 years old.) I've seen BABD and their kind gush over the designs of the female characters from the older FE games when in reality they're just cherry picking the good examples and conveniently ignoring the rest.

EDIT: this isn't the first redesign by this person. Their armor fix for Panne doesn't make sense either. She's a shape shifting bunny person, having heavy armor serves no purpose whatsoever. Not to mention Panne's son Yarne is equally skimpy too.

Dancers who can fight in the FE series would be SERIOUSLY hindered by pretty much any armor. Their fighting style is extremely acrobatic, with lots of twirling and jumping and stuff like that as they attack with their swords. Plus they need to make pirouettes when they use the Dance command to refresh units AND, since all of them are pretty girls, they also need the sex appeal to literally lift the others' spirits

So basically, any kind of armor would make Olivia and other fighting dancers useless, via limiting her movements... aka doing EXACTLY THE CONTRARY of what the Dancers must do in the battlefield. All because these whiny little girls feel that must hide these fictional girls' bodies behind stupid-looking armors to feel good about themselves.

The Panne "redesign" is just as stupid since, like it's already been said, she shapeshifts into a MASSIVE killer rabbit to fight; any armor would restrain her and it may even BREAK when she goes beast mode. Again, it's not only ugly and chunky-looking but it's extremely unpractical for her (and the same would go for Yarne) no matter what these idiots say.
 
Dancers who can fight in the FE series would be SERIOUSLY hindered by pretty much any armor. Their fighting style is extremely acrobatic, with lots of twirling and jumping and stuff like that as they attack with their swords. Plus they need to make pirouettes when they use the Dance command to refresh units AND, since all of them are pretty girls, they also need the sex appeal to literally lift the others' spirits

So basically, any kind of armor would make Olivia and other fighting dancers useless, via limiting her movements... aka doing EXACTLY THE CONTRARY of what the Dancers must do in the battlefield. All because these whiny little girls feel that must hide these fictional girls' bodies behind stupid-looking armors to feel good about themselves.

The Panne "redesign" is just as stupid since, like it's already been said, she shapeshifts into a MASSIVE killer rabbit to fight; any armor would restrain her and it may even BREAK when she goes beast mode. Again, it's not only ugly and chunky-looking but it's extremely unpractical for her (and the same would go for Yarne) no matter what these idiots say.
The fact you got a character that pretty much turns into a massive killer rabbit, giving her armor would be very moot if it legit breaks when she goes into her furry form. Then again, they'll all scream "sexualization" and "breaking immersion" when it's all still a video game.

That said, I'd like to see them tackle old vidya such as Might and Magic. You got some females with skimpy armor that'd have them make passive aggressive remarks of "creepy marketing", even though one game also graced the series with a dude that had somewhat skimpy armor.
 
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There probably are, but they might as well be satisfied with their gay porn.
 
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God that fucking image of Velvet in the OP really fucking riles me up, these people have no sense of context or stylization in designs. Why Velvet Crowe is dressed like she is a legitimately addressed plot point.

Velvet is a Daemon in this game, a literal inhuman monster. She doesn't get cold. Temperature and environment don't bother me. Additionally her design is meant to emphasize her fighting style, which is light, fast, and extremely mobile. Her clothing isn't just torn up because its put together from scraps of different clothes, but its a visual cue that Velvet is a savage fighter who has this massive fucking demon arm, so her clothing being torn and messed up is totally representative. She also doesn't care about things like how she looks, its all utilitarian for her. These clothes are -good enough-. This is a character that is single mindedly pursuing revenge for most of the story, suicidally so. She sets half of a town on fire because its goddamn convenient for her. Her design is meant to evoke a pirate, because for much of the story the party is working with pirates on a pirate ship. A ripped up, thrown together outfit, with very -light- armor (not a massive fucking breastplate) is a pirate styling because in ship to ship combat, if you're wearing a massive chunk of metal, you'll sink and drown when thrown overboard. A major thematic in the story is also Chaos and Freedom vs Order and control and discipline. Velvet represents chaos and freedom, her having a heavier, conservative outfit is in direct opposition to that.

From here, I'm going to display two other major female characters in the game, who start the game opposed to Velvet, as members of the exorcists.

The first, Eleanor, is a character that changes sides during the game
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Notice how conservative her outfit is, in comparison, and then see Teresa

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Look at how conservative HER outfit is.

Its almost like thematics and character design are linked, and conservative vs skimpy is literally being used as a character design element to communicate things to you about character's ideals and their place in the story. Its meant to tell you something about them. Making Velvet wear a much more conservative outfit would literally undermine all the character design.

Here's one more, I'm not even going to describe anything about them. I'll let you see it and draw your own conclusions which side the character is on, what their design represents about them, what your immediate expectations of the character are just based on that design.

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You know as separate outfits they look rather nice, but the original gravity rush outfit was fine. It was simple, but cute. And yeah it shows some skin, but it was a pretty tame. Also wonder woman doesn't really need armor. Doesn't she have indestructible skin like Superman? It would only get in the way and weigh her down. Her one-piece works.

In a case that can only be explained as "comic book logic", Wonder Woman can tank superman punches but she is actually 100% vulnerable to bullets and arrows. She still doesn't realistically need armor since Diana's divine bracelets are enough to deflect virtually anything thrown at her.


While the outfit isn't bad and I like her weapon change, but one thing the designer misses is that free-form dancers aren't meant to have so much on them. The middle part doesn't look very flowing. If this wasn't for a dancer, it would work a lot better.



Sometimes simple (but not too simple) is the way to go.

This artist doesn't seem to understand the gameplay intention here. Olivia only uses sword to not be entirely defenceless but you should never fight with her, the whole purpose of dancers/bards is being garbage units who pass away their turns to the good units. The strategy comes from protecting the dancer while STILL keeping them on the frontlines to exploit the move refresh, it's a simple but very fun and clever mechanic.

In other words, it's a fantasy rpg/strategy game, of course the Bard class is a weak fighter, they NEED to be so the game works.
 
Here's one more, I'm not even going to describe anything about them. I'll let you see it and draw your own conclusions which side the character is on, what their design represents about them, what your immediate expectations of the character are just based on that design.

Without knowing much about the game I see a trickster who switches between both sides. She's going to betray both Velvet and the antagonists at some point.
 
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What irks me the most about this R. Mika redesign is that the new costume would restrict her movements than give more freedom. Also, don't wrestlers wear mouth guards?
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I love how Ozzie dismisses actual wrestling outfits in favor of applying physics to fabric, especially when Japanese pro wrestlers have more over-the-top designs to their costumes.
I’d love to see the design they’d give Cammy. You could argue that the redesign is almost as immodest as the original. They just added tights and covered up her breasts, and it’s still form fitting. Also why get rid of the ponytails?
 
Because style doesn't appear to be a thing to these people. They don't get that these things are being done for any reason but to sexualize. Their views are entirely 1 dimensional. A wrestler looking like a wrestler is wrong, because dats objectification somehow
 
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