Cod of War
kiwifarms.net
- Joined
- Feb 25, 2018
I suppose nobody cares that the US Army didn't even integrate until 1948?
Don't you know? Being inclusive is more important than being historically accurate.

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I suppose nobody cares that the US Army didn't even integrate until 1948?
You can't even tell the difference. It's just virtue signaling.Don't you know? Being inclusive is more important than being historically accurate.
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Don't you know? Being inclusive is more important than being historically accurate.
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Red Orchestra/Rising Storm benefited from the combination of viral memery and gameplay falling more on the arcade side of the casual/grognard milsim spectrum. It's already being speculated that Hell Let Loose is going to be able to dominate that niche with ease for this upcoming generation of WW2 shooters.Accurate doesn't sound super fun in theory, but Red Orchestra/Rising Storm developed some pretty dedicated communities. Of course they'd rather buy one game and play it for 5+ years than buy a new one every year.
In the Waffen-SS, there was an Indian legion, an Arab legion, a Bosnian Muslim division, and then a division each for all the main regions of Occupied Europe (Wiking, Charlemagne, Estonian, etc).You do realize that the historical Waffen-SS was filled to the brim with non-Germans, right? 5th SS Panzer Division "Wiking" was composed almost entirely of (admittedly white) non-Germans. And at least 4,500 Indians formed their own SS regiment. Women, too, were non-combat auxiliaries. Racial policy was often subordinate to the realities of war.
It goes to show you that the picture of WWII you've been taught is wrong. Not at all playing this cookie-cutter shit, but I just wanted to point that out.
You do realize that the historical Waffen-SS was filled to the brim with non-Germans, right? 5th SS Panzer Division "Wiking" was composed almost entirely of (admittedly white) non-Germans. And at least 4,500 Indians formed their own SS regiment. Women, too, were non-combat auxiliaries. Racial policy was often subordinate to the realities of war.
It goes to show you that the picture of WWII you've been taught is wrong. Not at all playing this cookie-cutter shit, but I just wanted to point that out.
Oh No, There Are Women In Battlefield V
Luke Plunkett
Today 7:20pm
Filed to: BATTLEFIELD V
24.9K
15819
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There are women in Battlefield V, a game set during the Second World War. They’re in the game, they’re in the trailer, they’re even on the posters! And a lot of people are very upset. Is this what their forefathers fought for?
Here's Our First Look At Battlefield V, Which Goes Back To WWII
Battlefield is going back to World War II, developer DICE said during a livestream today, promising …
Read more
To recap, in case your job is blessed and does not require you to monitor the worst of websites like Reddit and Twitter, some folks are angry that their favourite violent multiplayer shooter, which has never been based on anything approaching historical accuracy, now has historically inaccurate portrayals of women and a black man fighting—with guns!—in the Second World War.
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It’s tiring to have to face this year after year, so it’s almost not even worth pointing out—like the guy at the bottom there tries—that women served in armed forces across the world during the conflict. Mostly as support personnel, yes, but there were also examples—in the Soviet Union especially—where they served on the frontlines, both on the ground and in the air.
But like, that doesn’t even matter here. Any idea that this, of all things, is what shatters the credibility and historical credentials of a series that has long reduced the war to endless skirmishes between jeep-flipping, plane-crashing brave soldiers named 69XX_cvmlauder_xx69 is insane. Watch this trailer and tell me that, above everything else, it’s the gender and race of the combatants that seems unrealistic:
Yet that’s where we are today, because we’re talking about the words “historical accuracy” among gamers on the internet.
Those two words rarely mean what they look like they mean. At face value they appear to suggest a game has, or is striving to attain, some semblance of accuracy in its portrayal of the events of the past.
The nature of video games means that rarely happens. To capture history in a digital experience would require a developer to adapt the language, architecture, beliefs, society, and culture of the place and time being represented, and to do so knowing that the records of the past (and subsequent writings) were shaped by the prevailing politics.
To truly present something “accurate” to the time period would probably result in a game you wouldn’t really enjoy playing. What we often see in a “historical” FPS action game is just the visual trappings. And that’s okay—it’s a mass-market action game, not a history lesson.
What angry dorks mean when they say “historical accuracy” is not a game that’s accurate to the time being presented, then, but accurate to the aspects of that time (or the popular historical re-telling of it) that are sympathetic to their current political and cultural beliefs.
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It doesn’t bother them that a randomly-created soldier with no training can jump behind the controls of a complex fighter aircraft, or expertly handle a cross-section of enemy weapons. They don’t care that the streets of European cities aren’t recreated 1:1, or that uniform details aren’t strictly adhered to, or that Battlefield’s war is fought to time limits and kill counts.
Those things are acceptable compromises. It’s a video game, and those are video game things that the Second World War just needs to accommodate with its representation in order to work. Yet introduce something as relatively harmless (it has zero impact on gameplay!) as women or black soldiers where historically there were none, and suddenly the sky is falling.
It’s almost as though opposition to a British woman holding a gun, or a black man serving in a combat role has little to do with “historical accuracy,” and everything about someone finding their current views on gender, race and society challenged in a space—the good old days—they thought was safe.
Battlefield isn’t, and never has been, about recreating the past. There are far more serious and studious Second World War games for that kind of business. Instead, it’s always been about letting people in the present use war as a playground. And if DICE wants to broaden the scope of those represented in those games, then that’s awesome for everyone involved.
Well, almost everyone.
At least the black guy in BF1 had some historical precedent. The funny thing is they've pigeonholed themselves by making WWII exclusively about Americans/Britons fighting in Northern Europe from 1944-45 with mild help from zee French resistance. This is partly the fault of the popularity of Saving Private Ryan and Band of Brothers (good films overall, but they shape the millenial view of WWII to an inordinate degree).That doesnt change that ww2 is a war that had been fought predominantly by white men.
Putting character like that in the forefront is obvious pandering, just like it was the black guy on the cover, at the time of bf1.
It's disingenuos and dishonest.
And to which I say: this is an AAA FPS. Going in expecting realism or making concessions to reality in favor of player comfort/gameplay is a mistake. If you want your realistic white-on-white brother war, go play Project Reality or Red Orchestra or some shit. You're lucky that WWII games are being made period in this climate.That doesnt change that ww2 is a war that had been fought predominantly by white men.
Putting character like that in the forefront is obvious pandering, just like it was the black guy on the cover, at the time of bf1.
It's disingenuos and dishonest.
Looks like I'm reinstalling BF1942