Fallout series

I think that making an extensive online game using Gamebryo would be nearly impossible, modders found that out the hard way many years ago.
 
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Currently the rumor is, it's going to be an online survival crafting open world game, akin to Rust or DayZ.

Bethesda are looking to make a new online service game after the success of ESO

If it was, it'd have been handled by Zenimax Online. Bethesda has said numerous times it wants to continue supporting single player games.

What I could see if them locking down a new game so it's only Creation Club mods, or encouraged CC mods over non-CC ones. Even with the comparatively "light touch" of CC in Fallout 4 they made a ton of money off of it, extended the game's life and continued with a steady income stream. Most mods they charged for were barely a cup of coffee in price, but nearly pure profit to them.

Which is why they want to keep that ball rolling (Fallout 4 outsold Skyrim) by making a ".5" Fallout game almost completely out of the expected turn of TES-Fallout taking their place in the development queue at Bethesda's main studio.
 
One leaker says it'll be like NV.

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I think this game will be some kind of game that involves multiple states and traveling. Kinda thinking route 76.

This is a really good version of Country Roads. Kinda funny to see people uploading the the original version of the song on Youtube but with Fallout shit.
 
I think this game will be some kind of game that involves multiple states and traveling. Kinda thinking route 76.

This is a really good version of Country Roads. Kinda funny to see people uploading the the original version of the song on Youtube but with Fallout shit.

Even weirder is the fact they used a 70s rendition of the song.
 
I think that making an extensive online game using Gamebryo would be nearly impossible, modders found that out the hard way many years ago.

It's possible, modders did manage to include some crude level of multiplayer, but it's pretty janky and unstable.

The guys who made OpenMW did it better, but that's because they reverse engineered the entire game in a different engine they rebuilt to do what NetImmerse does minus as many issues as possible.

Multiplayer is not beyond the capability of Gamebryo. Civilization IV uses the Gamebyro engine and supports multiplayer, but it's also a completely different paradigm in terms of content from Morrowind or Oblivion and was custom designed from the start to support multiplayer.

The Creation Engine is merely a further refined version of the same engine that Skyrim and Fallout 4 uses (which is based on NetImmerse/Gamebryo), which was not intended for multiplayer and even if they added official support for it, the design of the game would militate against it being very stable.
 
It's possible, modders did manage to include some crude level of multiplayer, but it's pretty janky and unstable.

The guys who made OpenMW did it better, but that's because they reverse engineered the entire game in a different engine they rebuilt to do what NetImmerse does minus as many issues as possible.

Multiplayer is not beyond the capability of Gamebryo. Civilization IV uses the Gamebyro engine and supports multiplayer, but it's also a completely different paradigm in terms of content from Morrowind or Oblivion and was custom designed from the start to support multiplayer.

The Creation Engine is merely a further refined version of the same engine that Skyrim and Fallout 4 uses (which is based on NetImmerse/Gamebryo), which was not intended for multiplayer and even if they added official support for it, the design of the game would militate against it being very stable.

If the rumors are true. Then it's likely an online only small scale co-op game using the Fallout 4 engine and the settlement building feature with some extras, probably with some sort of cash shop linked to it. Kind of like Fallout Shelter. It makes sense due to the current market trends. Metal Gear Survive, Fortnight base building and defense, etc etc.

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Bethesda has already fucked up the Universe. No point even caring about Lore as far as the east goes.
I'm not actually sure if using modern music is lore breaking. The original Fallouts only used one song to set the scene at the introduction to each game and it wasn't really said "this is the only music anyone has access to", Fallout 3 set that trend. A lot of the music that appears in New Vegas was also written and recorded in the 21st century.

Something else to consider is that Fallout 1/2/NV had real post-50s guns appear (Desert Eagle, Pancor Jackhammer, FN P90, HK CAWS, etc), so why not music?

I think the general philosophy that the designers take is "if it fits the aesthetic, we can use it. If it doesn't, it didn't exist".
 
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What you mean the pink mowhawks half the raiders wear aren't authentic 1950's hairstyles? Lore mongers are the most pathetic of Bethesda fanboys.

Raider: "I'm not fashionable! I'M NOT FASHIONABLEEEE!!!"
 
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I'm not actually sure if using modern music is lore breaking. The original Fallouts only used one song to set the scene at the introduction to each game and it wasn't really said "this is the only music anyone has access to", Fallout 3 set that trend. A lot of the music that appears in New Vegas was also written and recorded in the 21st century.

Something else to consider is that Fallout 1/2/NV had real post-50s guns appear (Desert Eagle, Pancor Jackhammer, FN P90, HK CAWS, etc), so why not music?

I think the general philosophy that the designers take is "if it fits the aesthetic, we can use it. If it doesn't, it didn't exist".

I know it is not canon, but I really liked fallout tactics. I guess when you are craving for more fallout any bone will do.
 
i long for the day that bethesda decides to not shoehorn the brotherhood into a fallout game

...sadly, that day will never come
Too iconic to not ever appear in any Fallout game. It'll be hard to make a single one without everyone asking why they aren't in the game. No matter how interesting it'd be having a wasteland without any BoS, they won't risk it.
 
Too iconic to not ever appear in any Fallout game. It'll be hard to make a single one without everyone asking why they aren't in the game. No matter how interesting it'd be having a wasteland without any BoS, they won't risk it.

Well, now that you mention it... that's a fairly good point. Though, at the very least, they could put them in the game but not make them the main attraction (similar to what Fallout 2/NV did). It was really annoying that in both 3 and 4 the BoS were a massive part of the plot, despite the fact that they were already utilized in Fallout 1 and were at a fraction of their former strength in Fallout 2.
 
The shitty part about the BoS is that they made them goofy do-gooders in FO3 and to a lesser extent 4. Outside of that it actually makes sense that they'd have a (minor) presence in The Capital Wasteland for research swiping, New Vegas for keeping an eye on Mr. House and HELIOS One, and Massachusetts to control/loot the Institute.
 
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