- Joined
- Jul 24, 2013
I'm still not exactly sure how much of the game was stuff she did and not the work of others that she seemingly refuses to mention in her 100+ tweets a day.
Admitably, thats what I am really curious about right now
I don't know if there are any rules or guidelines to properly cross posting, but I posted something in the Gamergate thread concerning this that should be taken with a large grain of salt since I don't have access to her company details or the project workflow. However...
The tl;dr of it is: I believe that Brianna Wu, as the "developer" and/or "designer" did little to no work on the actual game itself. Her team did the work for her, as did her husband, who arguably did more "work" on the game then she did by designing space ship and enemy models and level designs. She is responsible for the story and apparently little else, since even as far back as 2009 she was adding Revolution 60 characters, ships, and designs to her goofy ass MLK artwork. It has since come to light in cnet's review of the game that years of on-and-off writing for this masterpiece caused the story to be disjointed and have pacing and flow issues, which leads credence to the idea of Brianna basically just telling the team to do stuff while she posted things on Twitter.
Since she has touted this as a "women only development studio", it's not strange that her husband has been stricken from all mentions of the game in reviews and on her site but both of their livejournal posts, and Wikipedia itself, make mention of his work on the game. It's my belief this is all because she's trying to get tax incentives for being a minority owned and operated business. The irony is that her husband is covered by being of Asian decent, but she isn't because transexuals aren't considered a minority in the governments eyes as far as tax incentives go. But he has a wiener and that's not empowering so he's nixed and she's put in his place.