Overwatch

So the overwatch league meta is literally a bunch of low damage characters with huge health pools + barriers and shields slowly fighting it out though huge piles of crowd control?

It sounds awful.

I don't play OW anymore but wouldn't that particular problem (and most of OW's problems) be solved if the barriers were simply made to be "two way" barriers and had to actually be used tactically instead of brainlessly? Or if more than one character (through an ultimate, no less) could deal with the barriers instantly?

Yeah, it’s pretty much two teams poking and prodding, trying to focus fire on a single character but taking time to do so because thick, and the heal stacking is solid. Then it’s just whoever can build ults faster.

As for the barrier thing, that’s why Sombra is seeing more play now in OWL alongside two tanks and three supports. Her ult disables skill usage but the problem there is that teams know to expect that ult and are quick enough or position their supports well-enough to not all be affected with said ult and can react to the Sombra ult with a support ult to keep the team topped up.

Blizzard tried a half-hearted fix in reducing armor effectivity as well as a Reaper buff that supposedly would make him a tank-buster. OWL players know how to deal with a Reaper, so he’s still relatively ineffective in high level play while being OP in tiers where 90% of the player base play.

The bigger issue for Blizzard is that a lot of players, and more critically, streamers, have dropped Overwatch in favor of Apex Legends. Remains to be seen if Apex can keep players hooked, but there’s a lot of room for growth game-wise, still.
 
The bigger issue for Blizzard is that a lot of players, and more critically, streamers, have dropped Overwatch in favor of Apex Legends. Remains to be seen if Apex can keep players hooked, but there’s a lot of room for growth game-wise, still.

I also don't follow the streaming scene, but even if Apex Legends fizzles out in 6 months - 1 year, is it likely that those streamers return to Overwatch instead of moving on to something else entirely?

Also, how long has GOATS been the meta? I can't find a concrete date but it looks like this is how it's been for at least 4 months? If that's true holy fuck.
 
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I remember a while back when Bridgette was new and games were pretty much using Zarya's and Hanzo's ultis since every other attack was ineffective against Bridgette's armor.
 
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We talking Nell Carter fat or Gabourey Sidibe fat? Either way, it'd be hilarious for the first black woman in Overwatch not to be a smirking, woke 20 year-old, but some obese middle aged woman buzzing around the battlefield on a rascal.
Gabourey Sidibe fat definitely, gotta appeal to fat fucks somehow.
 
I also don't follow the streaming scene, but even if Apex Legends fizzles out in 6 months - 1 year, is it likely that those streamers return to Overwatch instead of moving on to something else entirely?

There's a good chance a lot will, so long as no other game catches their interest. And I'm sure most would at least sample the new heroes Blizzard will put out.

Also, how long has GOATS been the meta? I can't find a concrete date but it looks like this is how it's been for at least 4 months? If that's true holy fuck.

Longer than that. The original GOATS team rolled out the meta during Contenders Trials last June. Granted, it did take some time before teams figured out how OP that meta is.
 

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Honestly, the only time I've agreed with this sentiment is in Rainbow Six Siege. There's fucking 60% women and not one is black, though polish and russian characters are plentiful, which in this day and age is equally uncommon.

677795

The worst part about him is the uterus logo. Does it symbolize his kind's ravaging of womyn after healing them from the brink of post-rape death?
 
Honestly, the only time I've agreed with this sentiment is in Rainbow Six Siege. There's fucking 60% women and not one is black, though polish and russian characters are plentiful, which in this day and age is equally uncommon.

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The worst part about him is the uterus logo. Does it symbolize his kind's ravaging of womyn after healing them from the brink of post-rape death?
That’s the talon logo, the supposed bad guys of Overwatch. I say supposed because I haven’t seen them do much since the Alive animation. But thanks to you now I can’t unsee the talon logo as a uterus. Thanks for that.
 
Obligatory but ahem

Blizzard.

No one likes playing support.

Stop making more support Heroes.

You're not going to make "playing support cool" a thing, you just can't.


Now how about you make some Heroes that don't stagnant the meta by removing damage and increasing CC every fucking second-oh what's that? Ashe has damage? Yeah, ok, I'm sure she does. Never mind, you're all doing a good job./sneed
 

"M-MUH BLACK WAMEN!!!"

Dark skinned women aren't enough but I bet if you ask these people who cry about this what specifically do they want they'd probably just describe a lady Doomfist or something cliche.

Obligatory but ahem

Blizzard.

No one likes playing support.

Stop making more support Heroes.

You're not going to make "playing support cool" a thing, you just can't.


Now how about you make some Heroes that don't stagnant the meta by removing damage and increasing CC every fucking second-oh what's that? Ashe has damage? Yeah, ok, I'm sure she does. Never mind, you're all doing a good job./sneed

It's more of playing support feels like a chore and not the fun experience you should get like the Medic from TF2 or support characters that I've played in Paladins. Because OW is the way it is you can't just create your own style of how you play them as Blizzard in essence forces you to play them the "right" way. My prediction is that he will try to be like what they did to Briggite and make him and aggressive support....or a damage character that can heal.
 
It's more of playing support feels like a chore and not the fun experience you should get like the Medic from TF2

It's amazing that they're basically copying a game from 2004 (TF2) and can't even get the basic Medic, Engineer, or Demoman concepts correct in 2019. It's been 15 years, for fucks sake.
 
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It's amazing that they're basically copying a game from 2004 (TF2) and can't even get the basic Medic, Engineer, or Demoman concepts correct in 2019. It's been 15 years, for fucks sake.
Well Overwatch heroes aren't too original most are just mixes of other characters or weird split offs from other characters. Torb is Enginner but with none of utility not that he needs it because you don't have to worry about actually being out of ammo if you can't aim. A lot of these Hero shooters even Paladins use material from Team Fortress and as much as I love Team Fortress I have issues with it but it's still well rounded. For one it doesn't need a character to be created just to fit a role and practically beg people to play the role. When I played OW I hated playing Support because it felt less like a job and more of the priority of not playing the game and healing your team which is boring to me considering people refuse to actually take the idea seriously and not run off trying to fight everything by themselves.

Thing about Overwatch is that it forces and idea of teamwork that doesn't really work instead of symbiotic it's a parasitic relation ship to where you can just throw off blame if a push or round plays fails. You have to synergize in Team Fortress whereas these modern hero shooters have that CoD mentality of trying to be the better player on the team.
 
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Well Overwatch heroes aren't too original most are just mixes of other characters or weird split offs from other characters. Torb is Enginner but with none of utility not that he needs it because you don't have to worry about actually being out of ammo if you can't aim.

Their engineer cannot support a team because they have no teleporter or dispenser (health or ammo) and they cannot deny an area with a sentry because the level 2 sentry is not remarkably powerful, their demoman cannot perform anything other than the most basic area denial with a visible bear trap and concussion grenade, and their medic(s) have to choose between long range healing, efficient healing, or temporary invulnerability and will never have all three at the same time because those tools are spread across three different characters.

All overwatch (mainly) has is shooting because that's to some degree all some characters are capable of. Once Torb has a turret down there's nothing left for him to do but join the battle and try and get kills.
 
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The new black guy has his abilities posted.

He has a healing grenade launcher, that heals allies and damages enemies. He also has a local AOE heal (looks like when Ana throws the canister at her feet), and a "immortality generator" that must be destroyed before people allies in range can be killed.

His ult is a barrier that will double all healing/damage projectiles that pass through it.

Just in case you didn't think the game was slow enough now there's even more healing and death-prevention available, as well as another barrier to help slow the game down even more.

Jesus Christ.

EDIT - also because he's black he can jump higher.

Double EDIT - The main designer of OW thinks that he will counter GOATS comps instead of helping them, despite the huge amount of healing and a literal invulnerability field he can generate.
 
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Their engineer cannot support a team because they have no teleporter or dispenser (health or ammo) and they cannot deny an area with a sentry because the level 2 sentry is not remarkably powerful, their demoman cannot perform anything other than the most basic area denial with a visible bear trap and concussion grenade, and their medic(s) have to choose between long range healing, efficient healing, or temporary invulnerability and will never have all three at the same time because those tools are spread across three different characters.

All overwatch (mainly) has is shooting because that's to some degree all some characters are capable of. Once Torb has a turret down there's nothing left for him to do but join the battle and try and get kills.
I was a Junkrat main and I can agree he can't deny areas like the game literally tries to tell you that you are supposed to do. His traps are supposed to punish flankers but flankers have anti-anti flanking abilities like Reaper's teleport can just move him away from ground and Tracer for example can recall provided the 50/50 chance you get to kill a character in the chance. You aren't supposed to lay it out and forget the trap it's meant to stop mobility and capitalize on that by punishing the character but like I said people will complain that there's a countermeasure for bullshit which is why Dv.a for completely changed from being tanky to dive and damage and Roadhog's hook gives the target more leeway.

He has a healing grenade launcher, that heals allies and damages enemies. He also has a local AOE heal (looks like when Ana throws the canister at her feet), and a "immortality generator" that must be destroyed before people allies in range can be killed.

His ult is a barrier that will double all healing/damage projectiles that pass through it.

Just in case you didn't think the game was slow enough now there's even more healing and death-prevention available, as well as another barrier to help slow the game down even more.

Wait so he will have a "just stand near me" healing favor on top of being a healing demoman and his barrier seems like something someone will make up to joke about how forgiving OW is when it comes to actual skill versus ability. I can see the issue the same as new Symmetra's ult or Orisa's shield where it comes down to who can stand behind the barrier long enough to deny a push or succeed in defense.
 
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