Could Valve be working on CS: GO VR? - Speculation

BrunoMattei

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I'm sure you guys have seen this:


Everyone and their mother would run out and upgrade their shit and buy a VR headset with all the goodies if this were a thing. And now suddenly Valve releases their own headset with custom controllers? They need some kind of big game or experience as a "fuck you" to the Epic store. And what would be better than VR Counter Strike?
 
Half-Life 3?
team fortress 3, portal 3, dota 3, there's a lot of 3s they could come out with.

CS:GO is already counter-strike 3. we've had enough of that.

Also, Pavlov VR, the game showcased in most of that video, is pretty neat, definitely recommend checking it out if you've got a headset.
 
  • Optimistic
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There's not many markets that Valve can get into in VR anymore besides just selling hardware. Most of the pre-existing VR games already corner their respective markets; Pavlov has multiplayer shooters, H3VR has a gun simulator and sandbox, Beat saber is the vr equivalent of Osu, etc. I know i'm forgetting some notable vr games, but my point is that most of the bases are covered. What would be really good is HLVR or something like that, which is probably what they're working on. Not a new Half-Life game, but probably just porting HL2 to Source 2/getting vr to work with it.

Also the only thing different about the controllers iirc is that they use knuckles finger tracking tech. The only thing I could see finger tracking used for is flipping people off in VRChat.

TL;DR: They need to either make something new or hlvr.
 
Why does Valve even bother to make games anymore? They make fucking bank selling internet hats and probably make more in an hour than I do all year from Steam alone.
 
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Also the only thing different about the controllers iirc is that they use knuckles finger tracking tech. The only thing I could see finger tracking used for is flipping people off in VRChat.

Or fingering a whore in VR.
 
I can see Valve uniquely positioned to use VR in some of their games (CS:GO, Dota 2) in a spectator capacity instead of a game play capacity - being able to put spectators into games directly or having some monstrous 360 degree camera in the front row for all of the esports events would be something easy for them to do (as they operate the games, the streams, and the events themselves).

If it takes off, I can see them easily trying to expand the concept to non-Valve events - namely sporting events and concerts.
 
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Also the only thing different about the controllers iirc is that they use knuckles finger tracking tech. The only thing I could see finger tracking used for is flipping people off in VRChat.
The future is hand gestures.

But in all seriousness being that it's individual finger tracking including pressure sensitivity, I can see some VR musical instruments being possible now, that'd be pretty neat.
 
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