Not just SW fans, but a lot of movie-goers seem to believe movie-verses are real places. I believe we saw the same thing with Black Panther and all the woke people who were convinced that Wakanda was an actual thing. It's one thing to realize many movies are fiction while still considering what parts are valid or able to be incorporated into one's life. One LARPing as if part of the movie while ignoring one's reality, however, is head-scratching.
This probably did not help...
At least with Krayt he was doing it to prove that he was some kind of "Great Uniter" figure who could change the Sith. With Disney however, its clear that the whole sith trooper thing was just corporate wankery to see what would sell most toys. I mean look at these lobsters. Ever since their debut its been non-stop merch announcements, ranging from funko pops, blankets, clothes, lego sets, collector's cups, trading cards, backpacks and even fucking alarm clocks of lobster troopers. Now its lobster trooper-brand lightsabers.
I went to Disneyland yesterday and at Star Traders, they had a whole table set up with Sith Trooper shit marked as "New Arrivals! Just in!" or something. It all looked like red blobs of generic crap complete with a child sized manakin clad in child sized Sith Trooper armor. I didn't get a picture of it but it looked like ass - even the mask was falling off the head and nobody fixed it for the entire day.
She is a muslim young woman native to Batuu who works as a greeter but secretly serves as an informant for the Resistance. Does this mean Islam is canon in SW now? Also employee uniforms have been updated to feature more colors in Florida's park. Previously employee clothes were restricted to dull grey and brown clothing. I'm guessing Disney thinks making things more colorful will make people like the park more? I should also note that I've finally received info on Florida's park, and apparently its more saturated and colorful than the one in California. Not sure why but I assume its because they wanted the one in Florida to be less Tatooine-ish. Might explain why its getting less visitors.
I think the Florida GE is more colorful because they're counting on the harsher Florida sun to sun-bake the
fuck out of everything and thus fade the colors.
But to tie into this, I don't know WHAT they're doing with the staff around GE in the short time I was there. Around the Falcon there was a guy wearing some baggy clothing with a Disney nametag who I later figured out was a PhotoPass guy because I actually saw the camera around his neck, while on the other side of the Falcon and closer to the entrance to Smuggler's Run was a girl vaguely dressed kinda like Ep. 7 Rey with the stick on her back (but more yellow) who seemed to just be standing around and holding some kind of animal toy that, because I'm not THAT familiar with Star Wars, vaguely looked like a yellow Cammerupt:
I assume it was one of the 'exclusive' toys from the pet shop in GE.
Anyway, onto the meat of why I'm posting to day: I have been to the promised land and it was...meh.
I entered and exited through the middle entrance, just off to the side of Big Thunder Mtn. Railroad and by
not following the sign pointing to Fantasyland (I mean, really, why is Disney so intent on NOT making signage for GE? Is it because the land isn't actually DONE YET?). It was a largely empty tunnel that only really denoted your travel into Star Wars territory by subtle John Williams music playing - only for there to be one of those generic Disney guest assistance employees at this random podium near the exit and NOT looking like they belonged at all in Not-Tattooine.
Anyway, once me and my family were in the land, it certainly looked neat and the crowd was not bad at all - certainly more than what I'd been led to believe BUT I think it was ironically more crowded than usual on account of what else I saw (there were a metric
fuckton of foreign tourist groups around), meaning it looked somewhat busy. Incidentally, the only time I ever saw Build-A-Droids was
outside of GE, but nary a one within anywhere in GE, and even though I passed both that AND the Workshop where you buy the Lightsaber experience, I only saw ONE of the $200 things outside the park, when I was leaving. It was pathetically easy to get in front of the Falcon and get some candid shots with the ship, which itself is easily one of the best parts of the whole land because it's an iconic ship and Disney couldn't fuck it up
that much (though apparently there's a hidden mickey on it somewhere, of course).
Smuggler's Run was...odd. At 40 minutes with no fast pass, it was the longest wait my family had the entire day an even then the line went fast enough. The queue is exceptionally good, the big rocket engine animatronic firing up on occasion and the funny loudspeaker conversations felt like Star Tours from the good 'ol days. Hondo Onaka himself was very impressive - my mom genuinely believed it was a real dude - and that was when the good shit ended. You know, right before you even got on the fucking Falcon, the whole reason you're there.
See, after they passed out the cards and it turned out my group of four was paired with this elderly couple celebrating their anniversary (nice folks, they were capable and were the Engineers so ultimately nothing they did was actually important and so I won't mention them again). I was a pilot (right pilot, up/down controls and the Hyperspace lever) along with my sister (left pilot, side to side controls) and my parents were the gunners.
Right after we get the cards, we were herded into the belly of the Falcon.
Normally, this is supposed to allow guests to explore the Falcon's innards, get the shot with the holochess table, etc. - NOPE. Immediately we're gathered to go through the right side doorway to the cockpit and we watch a video from Hondo about the mission - interestingly, this was one I hadn't previously seen recorded on Youtube because the power goes out on Hondo's end, including emergency power (though he's still able to record a video?), because the ride wasn't quite done. The cast member said as much but then, for reasons even
the cast member admitted out loud he didn't understand, this group of kids in matching outfits (some kinda school trip? They all spoke English) gets brought in through an elevator. So now there's MY group of six and these kids waiting for the ride to actually finish and the cast member is having to pull out Jungle Cruise grade pun jokes I.E. What currency do you use in space? Starbucks! (to be fair to the guy it looked like nothing was going right between the ride not ending fast enough and having to deal with kids who were
not assigned roles or even supposed to be there in the first place!). Fortunately for the poor guy, he was only in the middle of the third joke when the pod finally opened and he could herd my group in.
The only thing of note about getting us situated was that apparently, gunners can choose between manual or automatic targeting. The cast member merely repeated how to select between the two when my parents asked how you aim with manual controls. Beyond that, the ride pretty much went as you'd expect if you've seen a video recording of a successful mission where you got the two containers of Coaxium, since my sister and I are at least decent enough at video games to grasp the controls - and yes, the brakes button was on her console (she mashed that thing immediately though, credit to her - the First Order would be
irrevocably fucked if their survival hinged on beating her in a game of Mario Kart).
Proof of final results:
I will remark that I think it's legit impossible to get a perfect 100% - given the ride forces your crash to pull the 'it got worse' gag, and then if you do the broken hyperdrive/asteroid field stretch that final asteroid is too big to avoid anyway.
Once the ride was over, though, we
didn't get a quip from Hondo at the end (from what I've seen, usually it involves some kind of alien thing that's latched onto his ship and then quickly removed, or him going over all the shit you damaged on the Falcon). Instead, the score popped up, dead silence, then the pod door opened and a different cast member appeared to quickly herd us out - into the
exact same hallway as before. This was
bad because every other time I've seen people ride the Falcon, and indeed the crux of the ride itself, is to make you believe there is only ONE Falcon, and when you're done, the hallway you exit matches the one you entered, except it's damaged and has some shit scattered around to suggest your crazy flight plan. Not here, it was the same hallway, leading into the elevator which we took down to the exit corridor. Whoopiee, so immersive. Especially given the
only water fountain we found with one of those water bottle fillers was in this very exit corridor.
After that, my family left GE - with me stopping by the drink stand to pick up a Thermal Cokinator because why the fuck wouldn't you get something that cheap? It was six "credits" sure, but by Disney standards that's cheap! It's actually pretty cool, I will admit, plus now I get to see if the TSA will allow me to take a replica explosive soda container full of air onto a Boeing 737-900ER.
Oh, we also stopped briefly in Dok-Ondar's shop to see the Ark of the Covenant and the bigass animatronic, but didn't bother buying anything because GOD FUCKING DAMN THOSE PRICES. I would
love to have some artwork of Thrawn purely because...well, it's
fucking Thrawn if you know anything about him this is self-explanatory. But for $400?! I'd settle for a $20 print!
Overall, though, GE really seems to be overengineered to the point they
tried to be Star Wars but frankly missed the mark about the practicality of application in a theme park setting. The Falcon itself only seems to have the Engineer positions
purely because the movie Falcon has a six-seat cockpit, but you could eliminate the Engineer positions and if anything it would
improve the ride because the biggest complaint from the anniversary couple and my parents was that they were too busy pressing buttons to actually pay attention to the screen. To say nothing about how absolutely awkward the experience was upon 'boarding' the Falcon, since we didn't even get the chance to get the obligatory Holochess table (I'm sure we could have if we actually fucking cared that much and put the foot down so to speak, but my family isn't big on Star Wars).
I also rode Star Tours TAC three times and while I still fully believe the original is a better ride
thematically, TAC at least plays around with the concept of an out of control spaceship crashing into everything
far better (and in my opinion, the only saving grace of having the Jakku Millenium Falcon chase scene is because the Starspeeder ends up resting
on an angle and is something most motion simultaors do not do, so points for creativity and uniqueness). I'll put a full report of my "Disney Day" in the Disney thread where I'll go into more detail about that stuff, given how much crossover there is between these threads with how much Disney is pushing nuTrilogy in the parks.