- Joined
- Aug 23, 2018
Somewhere around the release of Gone Home and Spec Ops: The Line.Seriously. When did devs start getting praised for cutscenes and cinematic slow-walking over compelling gameplay?
Personally i got a well liked poster from gamingERA banned for discussing a game that appeared on twitch blacklist.
Usually I fall on the side of not interfering with lolcows, ResetEra included, but part of the reason ResetEra is a lolcow community is because they are so woke they can't not jump on any bait no matter how obvious, and are so insane that even the worst bait of Kiwi Farms can't match what they produce themselves.Is it really such a great idea to talk about things that specific? Mods know about this thread and I'm pretty sure they can see who sent in reports.
I'm not part of the ResetEra secret discord, but it likely drives them nuts knowing that people from Kiwi Farms are interacting in their forum. And that's if Dreamland is telling the truth. It would be easy to claim to be protected poster or a mod, and if ResetEra bought it, they'd tear each other apart trying to ban the "alt-right neo nazi transphobic bigots" that have infiltrated the forum.
I don't think Joe Everyman wants story based games either. If he did, Sunset would be a smash hit.Happened when games went mainstream and Joe Everyman who lives down the street wanted to be told a story just the way his movies do it. The nerds who care about gameplay are vastly outnumbered and out-wallet-voted by the "broader demographic". Games may be mainstream now, but mainstream knowledge of games holds games' stories as their primary artistic offering to the world, and the main games news rags have long held artistic merit to be the point and pinnacle of what gaming should be. We basically have the double curse of an ignorant public and a maliciously ignorant press. Doesn't take Einstein to figure out what happens after that. Spoiler: Death Stranding and its "difficulty for moviegoers". (It is very, very far from coincidental that both Hideo Kojima and David Cage were aspiring filmmakers before they went into video games.)
I could go on a whole rant about the relative age of vidya and its relationship to its immediate predecessor art form, film, and how it's extremely similar to the relationship film had to its predecessor, theater, and how we are right now in the middle of watching art-cred whores trying desperately to use a new medium in ways suited to the old in order to appear more artistic (by existing standards recognized by the public) instead of actually being artistic and doing new things in new ways...but that'd take all day. Suffice it to say there is more art in Noita than there will ever be in TLoU2, because unlike TLoU2, Noita isn't trying to be a film with button prompts.