Games you gave up on.

Destiny 2. By the end of it, playing felt more a chore than fun, the PC port caused most of my clan to immigrate to the surperior platform, the seasonal lootboxes triggered my completionism because everything I didn't have by the end of a season was gone for good, only an "Unowned" box of the object taunting me, the matchmaking of PvP was absolute ass, the story was exceptional in base and every "expansion" save Forsaken (and even that was contrived), the exp-system flatout demanded that you played the game like a sushi meal except less fun, and overall I enjoyed Warframe far more. Destiny 2 felt like a serious downgrade compared to Destiny 1.
 
Hollow Knight makes me want to say good night.

Dawn of war 2 Like the retard I am I brought it without looking at any gameplay and went in expecting dawn of war 1 gameplay and hated it

Xcom Didn't take my daily anti sperg Ritalin pills before playing got annoyed at the 5 minute tutorial. Played the first mission and realized that turned based games make me want to neck myself.
 
The clickers in 'the last if us' pisses me off to the point of inchote rage.
 
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Lobotomy corporation is such a game I couldn’t be assed to finish. It’s a great scp inspired game and very interesting with how the mechanics revolve around slowly losing control of the situation as time goes on and casualties pile up. Unfortunately this also means the game gets incredibly frustrating, especially in the later levels. The frame drops and Bugginess don’t help it either.
 
How do they even work? I more than once held still when in front of them, yet they see me anyway somehow.
I'm just going to replay the game on lowest difficulty. I don't care about pride anymore. I like the story and setting. I got up to a section where there's 2 clickers on a small enclosed area and I legit could not get past it.
 
I liked Hiveswap: Act 1 for what it was, but thanks to the drama that Viz Media employees have caused involving the Homestuck IP, I don't think I'll ever buy the next acts.
 
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Supreme Commander FA's Campaign.

With how open the game is, there is many ways to complete the missions. I got fed up with it because after 2 hours I failed because while i killed the opponent, I didnt do it the stupid way they wanted. Why use a nuke when i could rush the opponent and save myself 40 minutes building it.

it's stupid.
 
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Mafia III. The repetitive mission structure just to get to the bosses was tedious and humdrum.

Basically for the chunk of the game, you have to take over districts in New Bordeaux (New Orleans in the 60s). To do that, you have to go to a market to a territory, destroy stuff and kill the enemies there to claim it. It's locked behind damage so once you do that enough times, you unlock the boss to take out that's overly protected with enemies. Sounds alright the first few times, maybe even as a side mission.

But try that ~34 times as the ONLY missions to progress. I was so bored, I just watched the playthrough on YouTube. Great story, horrible gameplay loop.


Lol, I actually persisted on that until I got all the online achievements for it before the server closure. It didn't help that the online community was practically a ghost town. And games last a half hour at best. All that waiting.

One of the better takes I've seen on Mafia III. In my case, I had to take a break from it about halfway through. I was worried it wouldn't feel right when I came back to it, but the story is so simple that you can go right back in, after weeks of not playing, and still have the feel for the story.
 
Kingdom Hearts Dream Drop Distance, worlds were incredibly bland. Story was nonsense.
 
I don't typically drop or give up games since i take them back up after some time and complete the game. Example, the Wall-e ds game where i became stuck on this one level that was difficult to do.

But the last time i dropped a game or a game of some sorts was that colonel sanders Visual Novel. I like KFC here in the UK but it the game was just a huge no
 
Final Fantasy Tactics Advances and Final Fantasy Tactics A2. It's always the stupid fucking "learn skills from weapons/armor" system that I hated in Final Fantasy IX; in FFTA, the RNG would screw me out of the item you need to learn Steal Weapon which is turn absolutely vital to not missing out on tons of other good shit. I don't remember precisely why I could never finish FFTA2, but I think that again, the RNG never gave me the loot I needed to make the items that had the skills I wanted. The last Final Fantasy Tactics game was Final Fantasy Tactics S, a shitty mobile game that flopped even in Japan, so I think the series is buried for good now. A pity, but modern Square-Enix has lost its way and will probably never find it again, so a new Tactics game would just be more mobile dogshit anyway.

Echoing many previous respondents, Final Fantasy XIII. I pushed myself too hard to get past the opening 20+ hours of tutorial and completely burned out on the game (which I didn't like much to begin with); as soon as I could finally switch party members, I was overwhelmed, turned the game off, and never turned it back on again. Man, that game was just complete ass. I hated it worse than II, and that game was so broken that I will never understand why it didn't just kill the series right there in the Famicom era. I mean, I'm glad it didn't, because we got to enjoy FF IV-XII and Tactics, but it was just bug-ridden garbage.

Incidentally, I am like 95% sure that the entire reason FFXIII-2 was even made was to salvage what they could from literally millions of dollars worth of wasted visual assets made on the Crystal Tools engine. An interview with the FFXIII dev team a while back confirmed that the production was a total clusterfuck with none of the sub-teams talking to each other and they made twice as much stuff as was eventually used in the final release version. Furthermore, the catastrophic failure of FFXIV 1.0 and redoing it practically from scratch with a new engine meant that it, too, had a huge amount of unused very expensive visual assets gathering dust, and I seem to recall some hackers confirming that some unused areas in FFXIV made their way into FFXIII-2. I'm also pretty sure that this is why they decided on the time travel theme too, as this was just an excuse to have very different areas that would never fit together in the same game. The poor reception of FFXIII would have never justified a sequel on its own merits, it was something much closer in spirit to releasing an untested, bug-ridden, half-finished game because the company went bankrupt, nothing is ready to release, and the creditors want something back. While SE never actually went bankrupt, FFXIV flopping had the company in some dire straits for a while.
 
I could go on and on about this, as I habitually buy games and never finish them unless they really grab my attention. The most recent ones that come to mind are:

Sekiro- I got to the giant deformed Demon boss near the end and gave up. Wasn't worth the effort for me anymore. Plus I despise using controllers on my PC, so my keyboard hand was cramping up most of the time I played Sekiro. At least From Software actually gave us functional mouse and keyboard controls this time though.

Fallout 4- I loved New Vegas, and the original 1 and 2, but this game was dogshit. Clearly a hastily done console port, with typical Bethesda levels of laziness and incompetence. Truly a shining example of a golden turd.

Octopath Traveler- As someone who grew up playing the SNES "golden age of RPGs", this game was very appealing to me. The game looks beautiful. However after 10 hours or so the battle system got to be pretty tedious. I will probably pick this up again at some point, because it definitely hit the spot for a while, satisfying that classic JRPG itch.
 
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Water-Temple.jpg


I came back 5 years later and finished the dungeon. I went to the library and printed out a walkthrough.

The fucking key I needed was under a block that floats up when you change the water level.
Had issues in the Shadow Temple later, never thought to use the lens of Truth there.
 
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Daggerfall - tried just before skyrim's release and noped the hell out in few hours.

DA Inquisition - couldn't force myself to continue, I'm afraid it's still installed on PC, 4 years after, waiting
 
The Outer Worlds. Love the dialogue, but I just did not care about the story. I hope Obsidian's next game gives me a story hook I can care about.

Fallout 4: Let's play a Fallout game where I have to be a Dad who cares about Sean and getting vengeance for the death of Nora. God knows I definitely don't want to make my own narrative in a Bethesda game.

Fallout 76: Played the beta for less than an hour, cancelled my preorder immediately after. No need to explain further.
 
Daggerfall - tried just before skyrim's release and noped the hell out in few hours.

I was the same way, just reversed. Tried Skyrim for a few hours and gave up after being bored out of my skull over how neutered and play-it-safe it is compared to the other titles, even Oblivion.
 
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So now trying to find something to fill the hole in my life left by Disco Elysium, my current failures:

Forza Horizon 4: I guess I don't like simulation racers.

Total War Rome 2: Turns out I'm a smoothbrain. I enjoy the actual battles but I keep getting my ass handed to me in the 4X part.
 
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Mega Man X5. I'm sure some of you Mega Man fans are going to tell me I'm a noob scrub or whatever but this game can go kiss my ass.

There is absolutely no difficulty curve or feeling of progression. You can pretty much breeze through the whole game, the bosses in the last couple of end-game stages are a spike in difficulty but the final boss is a fucking brick wall. Sorry X but my thumb can only take so much punishment, I'm going to have to take the L and let Sigma have this one.

I also have an original copy of X6 but after this experience I don't I want any more to do with the X franchise. Probably end up flipping both on eBay at some point.
 
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I have so many but the one that made me fucking skin crawl had to be Root Letter.

I bought it on sale on PSN because the game had the fucking gall to advertise itself as "Phoenix Wright for Adults!". That already pissed me off so I decided to see if it really was worthy of this self established title.

Game is so fucking dreadful and boring. I made it to the third chapter and just packed it in.
 
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