Its not that hard to put in some "care" when all you have to do is copy the gameplay and layout of pre-existing gritty "action/adventure" platformers, like Prince of Persia. The game would honestly fair better if its characters and story weren't so obnoxious, sequel focused and existed solely to sale you on nu-canon and glorifying Debra Wilson's character who is depicted as a 20-something Jedi survivor despite looking 70 years old who has to own Vader. At least when Starkiller got into a tussle with Vader, it served as a symbol of the monster Vader himself had created and apprentice overcoming the master. With this new shit, its just Disney trying to glorify their OCs by having them shit on what came before.
Yeah, the thing that's turning me off from this game is the... uninspired story. Yes, Disney, I get it, Darth Vader is really badass, you don't need to portray his threat from the perspective of side-characters to bludgeon that point any further.
This is, like, the third time they've pulled the Vader card? First with Rogue One, then with Rebels.
The Force Unleashed, for as much as I'm not a huge fan of its gameplay, at least got the proper idea of Vader across. He's not supposed to be a badass threat: he's a mysterious but ultimately servile lapdog in A New Hope, a dark reflection of Luke in The Empire Strikes Back, and finally a flawed man who needs to be convinced of his own self-worth in Return of the Jedi.
These aspects of Vader's character received better exploration in TFU: he's a cruel mentor to Galen, but it's obvious that, deep down, he's using Galen as an emotional replacement for his dead family. Unfortunately, he's been too whipped by Sidious to do anything other than meekly follow whatever order Sidious demands, so he tries (and fails) to kill his apprentice. Ultimately, their last interaction has Galen reject Vader's path, seeing how pathetic the cyborg is behind the mask. That is something I always admired about the game.
So TL;DR: Fallen Order > TFU gameplay, TFU > FO story