Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

Here's a question for ya'll. Since they're pretty much assuring us the Expansion pass will be the replacement for the third game, how do people feel about it being stacked up to that?

I ask because many people are focusing on the exclusive different side: new plot elements, New Legendary storyline, new areas, new trainers, QoL features, varied pokemon, etc. But when I think of the third game part of that is also experiencing the main game to the point it branches off.

Like Platinum plays the same beats to D/P but also has it's variations to make that same playthrough more varied. Like now you can catch Eevee early on and play the game with a Leafeon, etc. Stuff like that does change my opinion on the third version since it allows for new replay options for the main story. Then when the differences start happening I obviously get more invested since it's new content to me.

I've stated this earlier but I'm someone who generally plays through the story and finishes the game, but never bothers to catch all the pokemon since I like tackling the game with different teams. I'll usually restart a file, ditch my starter, and make a team of pokes I've never used before and play through the game in that way. So to me the concept of a third game is refreshing since I can experience the difference in story but also have new options to build a team with.

Now that the expansion pack is post game content it's a new type of field where we either bring our current teams from SWSH to the new areas and I feel it's a step in the right direction I think it may alienate more people from getting to that point since costs additional money and many people may decide to not even go there.
 
Here's a question for ya'll. Since they're pretty much assuring us the Expansion pass will be the replacement for the third game, how do people feel about it being stacked up to that?

I ask because many people are focusing on the exclusive different side: new plot elements, New Legendary storyline, new areas, new trainers, QoL features, varied pokemon, etc. But when I think of the third game part of that is also experiencing the main game to the point it branches off.

Like Platinum plays the same beats to D/P but also has it's variations to make that same playthrough more varied. Like now you can catch Eevee early on and play the game with a Leafeon, etc. Stuff like that does change my opinion on the third version since it allows for new replay options for the main story. Then when the differences start happening I obviously get more invested since it's new content to me.

I've stated this earlier but I'm someone who generally plays through the story and finishes the game, but never bothers to catch all the pokemon since I like tackling the game with different teams. I'll usually restart a file, ditch my starter, and make a team of pokes I've never used before and play through the game in that way. So to me the concept of a third game is refreshing since I can experience the difference in story but also have new options to build a team with.

Now that the expansion pack is post game content it's a new type of field where we either bring our current teams from SWSH to the new areas and I feel it's a step in the right direction I think it may alienate more people from getting to that point since costs additional money and many people may decide to not even go there.
Yes completely a step in the right direction. Really all expansions that you pay money for in games tend to alienate some portion of the player base thats pretty normal.
 
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I ask because many people are focusing on the exclusive different side: new plot elements, New Legendary storyline, new areas, new trainers, QoL features, varied pokemon, etc. But when I think of the third game part of that is also experiencing the main game to the point it branches off.

Like Platinum plays the same beats to D/P but also has it's variations to make that same playthrough more varied. Like now you can catch Eevee early on and play the game with a Leafeon, etc. Stuff like that does change my opinion on the third version since it allows for new replay options for the main story. Then when the differences start happening I obviously get more invested since it's new content to me.
It's fine to me since I think sword and shields main game is kinda beyond saving, alot of the shit platinum did like adding nuance to cyrus and having looker around which was probably the best story wise addition the series had
With Gen 8 the main campaign is so bad plot wise and DARKEST DAYS man is such a shallow character I don't even think its possible to build on that foundation
 
It's fine to me since I think sword and shields main game is kinda beyond saving, alot of the shit platinum did like adding nuance to cyrus and having looker around which was probably the best story wise addition the series had
With Gen 8 the main campaign is so bad plot wise and DARKEST DAYS man is such a shallow character I don't even think its possible to build on that foundation
You could build on it, but it would take more work then just making a new villain. I like Generic royal *slowly claps after loseing* anime villain, over the post game Sword/Shield Other-kin guys that show up out of nowhere and play the role of Chaotic Stupid villains.
 
Here's a question for ya'll. Since they're pretty much assuring us the Expansion pass will be the replacement for the third game, how do people feel about it being stacked up to that?

I ask because many people are focusing on the exclusive different side: new plot elements, New Legendary storyline, new areas, new trainers, QoL features, varied pokemon, etc. But when I think of the third game part of that is also experiencing the main game to the point it branches off.

Like Platinum plays the same beats to D/P but also has it's variations to make that same playthrough more varied. Like now you can catch Eevee early on and play the game with a Leafeon, etc. Stuff like that does change my opinion on the third version since it allows for new replay options for the main story. Then when the differences start happening I obviously get more invested since it's new content to me.

I've stated this earlier but I'm someone who generally plays through the story and finishes the game, but never bothers to catch all the pokemon since I like tackling the game with different teams. I'll usually restart a file, ditch my starter, and make a team of pokes I've never used before and play through the game in that way. So to me the concept of a third game is refreshing since I can experience the difference in story but also have new options to build a team with.

Now that the expansion pack is post game content it's a new type of field where we either bring our current teams from SWSH to the new areas and I feel it's a step in the right direction I think it may alienate more people from getting to that point since costs additional money and many people may decide to not even go there.
I also try to do playthroughs with different teams every time just for the variety. A third game can be good for this, but the last third game releases were really bad. Ultra Sun and Ultra Moon weren't different enough to justify a third release. They still made you slog through hours of what is basically tutorial handholding content all over again for an experience that wasn't substantially different. This style of release did not respect my time. So many people buying these games are adults with outside responsibilities. I'm not a kid at home that has endless hours to spend doing the same shit over and over again. I'm not inherently opposed to a third release that substantially changed the story or some other big twists, but it seems unlikely that's what we would be getting. Hell, there's no reason the existing games can't have a New Game + mode that unlocks when you beat the main story.

@Trashfire Garbagefuck got it right when they said that the story absolutely gets in the way of the gameplay. It would be a miserable experience to deal with a third release that made us play through the entire ADD interruption obligatory cutscene mess that is SwSh. It's just not a good game for exploration and freeform play with how small the world is and how many interruptions it constantly throws at you. The magic of pokemon is going on a journey with some weird dogs you found outside, not getting held up constantly by NPCs that shop in a Kmart discount bin.

I'm going to wait this out at least until the expansions come out to decide if its worth it or not. I do like the idea of extra postgame content and QoL fixes. I kept my pre-order despite the bad reviews, but I don't want to give them even more money for inept, clumsy execution of what would have been cool ideas.

I am cautiously optimistic about the MD remake. The Rescue games were really good, solid, very fun. I really do miss the sprite work, though. I think it was more visually engaging than converting everything over to 3D models. The 3D mysyery dungeon games just did not do it for me. Gates to Infinity was too easy and had a stupid job system. Super Mystery dungeon just did not grab me the way the Explorers series did. I just replayed Blue Rescue not too long ago, and the pixel art has aged very well. The illustrations and music were also charming. It's a very polished package. If it's just a remake without any extra content or extra pokemon, it won't really be worth it when the original game is still so accessible.
 
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I get that, but it could get worse. Just consider Mario Kart World Tour. It was regarded by several people as some of the worst microtransactions behind an EA game to date.

What's to say that the lack of the national Dex isn't just a scheme to eventually sell it back to idiots who will pay for it? The avenues to do it with something like DLC for Zelda Botw already exist or DLC for smash brothers. The weird PR up until this point seems like they are bitting their tounges and I haven't seen anybody directly ask if they have DLC or anything for it like that planned.
I'd like to just state for the record I called the DLC on November 18.
 
Hey quick question, was it ever stated that Pokemon Home was a monthly service?

 
You got it right for the most part, except there are free means off getting the cut pokemon.
There are free means for old fans and freeish means for new fans. Bottom line is there are hoops to jump through to get them free which will result in people coughing up the $30 for a dlc pack.

As much as I would love to see everybody skirt around it and start breeding the new mons to hand out like candy I doubt it will happen.
That still leaves legendaries locked though I'm sure to strictly transferring in through home unless they will do legendary give away events again.
Edit: I just read the part about the legendary thing in the release stories. Nevermind that last part, and the text strike through option... I can't find it anywhere.
 
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Hey quick question, was it ever stated that Pokemon Home was a monthly service?

I don't think so. I assumed it would be yearly like bank but who knows. I dont think yong is looking too closely at this, he's just covering it because it's the sort of thing he's expected to cover.

What game did you play? The game I played only had one good route (9).
route 7 is good too. but generally they're a bit bigger and with a few more paths to take than the last gen (except the first couple and the caves anyways), not that this is saying much, sun and moon were basically final fantasy 13 in that regard. you cant go anywhere but up. they feel like okay pre-sunmoon routes. nothing compared to gens 1-4, and even 5 or 6 in size or quality, but they're okay. I guess I should have specified they were simply actual routes again and not great routes. I didn't mean to talk it up.

Still, it's sad to think the best routes in this game are only about as good as the average route in previous titles. 7 is no more complicated than viridian forest and that's early game. 9 is a little more complicated, but that's the last real route (slumber wield is just a straight line again). The new late game is the old early game. I think someone earlier in the thread said game freak got scared of japanese players complaining about getting lost like they did in gen 4. I bet that's what happened. I don't see how that's a bad thing, it's an adventure through the wilderness it SHOULD feel kinda mazey. 5 and 6 were more linear as a result and then 7 was just on rails until you beat the island kahuna. this feels like a tiny step back in the right direction. I'd like to see the next game be one big sprawling series of wild areas with complex forests and cave systems to get lost in. maybe some ruins or buildings to enter. I doubt we'll get anything like that though.
 
I don't think so. I assumed it would be yearly like bank but who knows. I dont think yong is looking too closely at this, he's just covering it because it's the sort of thing he's expected to cover.


route 7 is good too. but generally they're a bit bigger and with a few more paths to take than the last gen (except the first couple and the caves anyways), not that this is saying much, sun and moon were basically final fantasy 13 in that regard. you cant go anywhere but up. they feel like okay pre-sunmoon routes. nothing compared to gens 1-4, and even 5 or 6 in size or quality, but they're okay. I guess I should have specified they were simply actual routes again and not great routes. I didn't mean to talk it up.

Still, it's sad to think the best routes in this game are only about as good as the average route in previous titles. 7 is no more complicated than viridian forest and that's early game. 9 is a little more complicated, but that's the last real route (slumber wield is just a straight line again). The new late game is the old early game. I think someone earlier in the thread said game freak got scared of japanese players complaining about getting lost like they did in gen 4. I bet that's what happened. I don't see how that's a bad thing, it's an adventure through the wilderness it SHOULD feel kinda mazey. 5 and 6 were more linear as a result and then 7 was just on rails until you beat the island kahuna. this feels like a tiny step back in the right direction. I'd like to see the next game be one big sprawling series of wild areas with complex forests and cave systems to get lost in. maybe some ruins or buildings to enter. I doubt we'll get anything like that though.
Weird, I feel like Sword and Shield are the most FFXIII-esque games yet.
 
They mentioned that there was a title update for SwSh shortly after the Direct, but I can’t find anybody who has an actual change log for the update. Did anyone else find one?
 
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They mentioned that there was a title update for SwSh shortly after the Direct, but I can’t find anybody who has an actual change log for the update. Did anyone else find one?
Added a "buy DLC" button
Added Galar Slowpoke
"Various bug fixes" (the Wild Area online seems significantly less laggy, not sure about anything else)
 
Added a "buy DLC" button
Added Galar Slowpoke
"Various bug fixes" (the Wild Area online seems significantly less laggy, not sure about anything else)
From what I've heard on the grapevine ALL Pokemon Den exploits (Wishing Piece, Calendar, and Victory Station) can still be done despite after the patch was released.
 
From what I've heard on the grapevine ALL Pokemon Den exploits (Wishing Piece, Calendar, and Victory Station) can still be done despite after the patch was released.

They aren't exactly game breaking or mess with the game as a whole, I can see why they wouldn't be messed with.

... Would something like that be considered Tec?
 
Added a "buy DLC" button
Added Galar Slowpoke
"Various bug fixes" (the Wild Area online seems significantly less laggy, not sure about anything else)
One bug I noticed that seems to be fixed involved Future Sight not activating if you switched Pokemon on the turn it was supposed to hit.

Anyway, I hope that this expansion adds more boxes - my PC is already 3/4 filled by this point.
 
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One bug I noticed that seems to be fixed involved Future Sight not activating if you switched Pokemon on the turn it was supposed to hit.

Anyway, I hope that this expansion adds more boxes - my PC is already 3/4 filled by this point.
Why would they do that when they can just charge you for Home storage space instead? Always gotta think ahead with these money grubbers.
 
Lmao I love that the den exploit still works

First patch since launch and people have now found easy ways to get shinies out of dens, and GF either hasn't figured out a way to prevent people from exploiting this, or they simply don't care.

Can't blame them, they're massively fucking inept.
 
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