- Joined
- May 18, 2017
Although I agree part of what interests me about remakes is realizing things with the advantage of new technology. Even if it might not necessarily be 100% the original vision, there's no doubt that you would do certain things differently with current hardware and development tools.The people who worked on the games two decades ago will be doing something different, at another company, or even dead, and they won't remember any of their plans they had that long ago anyway. The original development materials will have been deleted to save space or just lost so there won't be any plans for someone else to pick up either. You'll either get some "Greedo shot first"-level retcon crap like FF7R, or just the same old game with a lazy "superdungeon" or two tacked on, full of clumsily remixed and new generic content.
God, I'd kill for a game that's 100% Amano's artstyle. I don't think you could do a traditional game though given how fucking ethereal and dreamlike his style is. Maybe some kind of walking sim like Journey or something.I'd love a final fantasy 6 remake but I want it to be faithful and completely rendered in the art style of Yoshitaka Amano. So that's never gonna happen.
FFXV was promising but it still had a lot of problems that have plagued the series as of late. Part of me hopes that doing things like FF7R gets them back to why people loved the series in the first place.I’m probably in the minority, but instead of a remake of any of the older games, I’d like them to just forge ahead with Final Fantasy XVI.