Unpopular Opinions about Video Games

Thing is, the not really a guy's game argument would make sense if the game wasn't a direct sequel. Too me, it doesn't make sense to make a direct sequel and then alienate part of your fan base.

If the game was an indirect sequel with completely different characters, or even it's own game, then I would agree with you. But the game follows up right after the first game with the story centering around Tidus and Yuna. I don't mind if the tone was slightly more upbeat or girly, but I felt X-2 went a bit overboard in that regard and led to something that didn't really feel like X. It had the same characters and setting, but it just didn't give me the same feeling X did.

It would be like taking one of the Sonic characters, putting him in a dark and gritty game and giving him a gun.

That's just how I feel.
K, fair enough. Keep in mind that this is one of the most hated FF games, though, so your feelings aren't unpopular at all. It is different, but not in the bad way IMO.
 
K, fair enough. Keep in mind that this is one of the most hated FF games, though, so your feelings aren't unpopular at all. It is different, but not in the bad way IMO.

I know, just trying to join in the conversation.
 
Despite the technical problems I thoroughly enjoy the Silent Hill HD Collection. The new voice acting in particular is what sells it for me. I know that back in 2001/2003 the original cast did what was considered a spectacular job, but damn did a decade make all the difference in industry quality. Personally, I think all the fans who argue that the original voice acting is better because "the deadpan delivery makes the characters' emotional distance more realistic" is just bullshitting for nostalgia reasons. For god's sake, how can you look at a main cast consisting of Laura Bailey, Mary Elizabeth McGlynn, and Troy Baker and go "yeah, that's the inferior version"?
 
Despite the technical problems I thoroughly enjoy the Silent Hill HD Collection. The new voice acting in particular is what sells it for me. I know that back in 2001/2003 the original cast did what was considered a spectacular job, but damn did a decade make all the difference in industry quality. Personally, I think all the fans who argue that the original voice acting is better because "the deadpan delivery makes the characters' emotional distance more realistic" is just bullshitting for nostalgia reasons. For god's sake, how can you look at a main cast consisting of Laura Bailey, Mary Elizabeth McGlynn, and Troy Baker and go "yeah, that's the inferior version"?
I just don't feel that the voices fit the characters. I can like a voice actor (Laura Bailey and Troy Baker are two of my favorites), but not the role they've been given. Happens all the time when I watch anime. The line delivery itself may be better, but I honestly prefer the original voices. Sue me.
 
I just don't feel that the voices fit the characters. I can like a voice actor (Laura Bailey and Troy Baker are two of my favorites), but not the role they've been given. Happens all the time when I watch anime. The line delivery itself may be better, but I honestly prefer the original voices. Sue me.

I have to wonder, though, how much of the preference has to do with prolonged exposure. People were playing these games for 10-12 years featuring the original voice cast and after all that time it does get ingrained in people's heads that "this is what these characters sound like". For example, I've played the HD version of 2 with friends who had never experienced the game before and switched between the original and new cast. The group unanimously agreed that the new cast was leagues better. During the second scene with Angela and the knife one of my friends actually laughed hysterically at Donna Burke's line delivery.
 
I don't want The Last Guardian to come out at this point. Like, I really love Project ICO's stuff- not as much as most people, but they're still great games. However, at this point, I don't think TLG will have the same sort of impact it would have even a few years ago.

From a gameplay stand-point, Telltale's games are terrible. Their attempts at cinematic makes it feel like they just tacked on QTEs and bits of gameplay to sell to a bigger audience. They're really solid as visual novels, though.
 
From a gameplay stand-point, Telltale's games are terrible. Their attempts at cinematic makes it feel like they just tacked on QTEs and bits of gameplay to sell to a bigger audience. They're really solid as visual novels, though.
Telltale is actually a really clever developer in this regard because of their skill at trickery. They have developers that have worked on really old adventure games so I'm certain they're aware of the problems in their games.

What Telltale is doing is tapping into a market that hasn't been tapped for a really long time. Which is people who want low-key casual adventure games. But they're also appealing to people who don't play video games at the same time. It's why their games lack puzzles and combat and focus entirely on storyline. And why they're done "episodically".

Because of this "progression" is an illusion in their games. The characters do things regardless of the player's intentions. It plays more like a movie would with sparse interactivity thrown in so the player does not get bored.

It's really interesting in my opinion to view. It's almost like watching a magic trick and learning how it works for yourself.
 
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I have to wonder, though, how much of the preference has to do with prolonged exposure. People were playing these games for 10-12 years featuring the original voice cast and after all that time it does get ingrained in people's heads that "this is what these characters sound like". For example, I've played the HD version of 2 with friends who had never experienced the game before and switched between the original and new cast. The group unanimously agreed that the new cast was leagues better. During the second scene with Angela and the knife one of my friends actually laughed hysterically at Donna Burke's line delivery.
Of course your friends would laugh, the voice acting is cheesy half the time. I've laughed at it too. But hey, it's an old game. I don't know what they were expecting given that information.

That said, your theory doesn't debunk how I feel. If I'm gonna be completely honest, I hate the "nostalgia goggles" argument with a burning passion. I replayed 2 a few years ago and still think the voice acting is pretty solid. I know it may be hard to believe, but some of us really do just prefer the original VAs themselves. I think Guy Cihi had the perfect tone for James.
 
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Dragon Age Inquisition is the worst goddamn game ever. Glitchy, half finished, horribly written, horrible gameplay. No sidequests with storylines beyond the companion quests, it's like single player WoW. Endless fetch quests, bad acting, and just to top it all off a nice healthy heaping of SJW propaganda. Because if there's one thing I know about Inquisitions and Holy Wars is that they are super tolerant of homosexuality.

Sorry for the rant, but this is seriously the game that got me out of gaming. I used to be a bigger Bioware fan boy than John Flynt, now I only use my ps4 for Netflix.
 
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I have to wonder, though, how much of the preference has to do with prolonged exposure. People were playing these games for 10-12 years featuring the original voice cast and after all that time it does get ingrained in people's heads that "this is what these characters sound like". For example, I've played the HD version of 2 with friends who had never experienced the game before and switched between the original and new cast. The group unanimously agreed that the new cast was leagues better. During the second scene with Angela and the knife one of my friends actually laughed hysterically at Donna Burke's line delivery.
I love Mary Elizabeth Mcglynn's singing, but her voice is just too deep for those characters.
 
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Dragon Age Inquisition is the worst goddamn game ever. Glitchy, half finished, horribly written, horrible gameplay. No sidequests with storylines beyond the companion quests, it's like single player WoW. Endless fetch quests, bad acting, and just to top it all off a nice healthy heaping of SJW propaganda. Because if there's one thing I know about Inquisitions and Holy Wars is that they are super tolerant of homosexuality.

Sorry for the rant, but this is seriously the game that got me out of gaming. I used to be a bigger Bioware fan boy than John Flynt, now I only use my ps4 for Netflix.

I liked DQ:I initially, but the whitewashing fucking enraged me. Any character that was sexually-flirtatious or remotely sexual in previous games you flat-out can't relationship in the new game (So Lelianna and Morrigan are right the fuck out), and others are made to not fucking exist (the lust demons). Bioware can handle content like this competently, so this level of pandering is fucking enfuriating to me.

My turn again. Let me discuss the Silent Hill HD Collection a moment. I'm not going to defend it.

What I will defend is most of the voice-cast. I'm familiar with a lot of their work and it seems like every attempt was made to pick the worst possible voice for each character. Liam O'Brien is a fantastic VA, but SH:HDC has him doing Eddie.

Who fucking makes decisions like this? You do not hire Liam O'Brien to do crazy. You hire him to do a character that is either dark and brooding (Kain Highwind from FFIV, for example), or who is deeply emotional and driven (Ingway from Odin Sphere).

Yuri Lowenthal is another damned fine VA, but he's doing the voice of Father Vincent in SH:HDC. Lowenthal does not do subtle. You use Lowenthal when you need an appearance hammed up to the max or when you need somone gripped by feverish emotion (he did well as Leon Belmont in Lament of Innocence).

These are the equivalent of hiring James Earl Jones and then getting him to voice Jar-Jar Binks.
 
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I don't want The Last Guardian to come out at this point. Like, I really love Project ICO's stuff- not as much as most people, but they're still great games. However, at this point, I don't think TLG will have the same sort of impact it would have even a few years ago.

As someone who's a HUGE fan of both Shadow of the Colossus and ICO, I have to sadly agree. I kinda gave up on TLG ever coming out at this point. And if it did, I kinda doubt it will reach the levels of awesomeness of the previously mentioned games.
 
Being honest, I'm not really excited for FFXV. After so many years waiting for it, I'm just going to wait until I hear actual good stuff about it before buying/renting it. With Enix's strange moves lately, I'm not really sure what's going to happen.

Speaking of FF, I want FFX-3 to be made to see how bat shit crazy they can make it. Basically, I want to see the scene where Tidus gets blown up by a blitzball bomb with his head flying to Yuna, while she faints. The stuff I saw about the novel sounds insane so I'm kind of curious.

Last one for now, I can't get myself into Bravely Default. I did played it for three to four hours, but it didn't grab my interest. Maybe that kind of RPG doesn't interest me anymore, I don't know.
 
I see no trouble with turn-based RPGs, be they JRPG or WRPG. It's a simple paradigm that works, so the way to make it better isn't to scrap it outright, it's to make it better and more involving. One way is the Mario RPG method of allowing the player some level of input during gameplay; another is the Etrian method of making combat so strategy-oriented and tense that the battles themselves are perfectly engrossing on their own.
 
I see no trouble with turn-based RPGs, be they JRPG or WRPG. It's a simple paradigm that works, so the way to make it better isn't to scrap it outright, it's to make it better and more involving. One way is the Mario RPG method of allowing the player some level of input during
gameplay; another is the Etrian method of making combat so strategy-oriented and tense that the battles themselves are perfectly engrossing on their own.

I'm open to any sort of battle system. With Bravely Default, it doesn't just click for me. That and I don't find the cast to be interesting. Maybe I need to give it some more of a chance at some point.
 
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I'm open to any sort of battle system. With Bravely Default, it doesn't just click for me. That and I don't find the cast to be interesting. Maybe I need to give it some more of a chance at some point.

About Bravely Default (Spoiler'd for great justice):

I enjoyed Bravely Default until I got up to the second half of the game. After you activate all the crystals, you have to do the same thing again for I think 3-4 times over. The game pretty much becomes grind-heavy since all bosses save for the crystal bosses become optional, and from what I heard all of the asterisk bosses begin to gang up on you in later chapters. There's an alternate ending you can achieve if you decide to break one of the crystals (which you can do in the second half).

Granted, I haven't played the game since last summer, so this is all the know about the game.
 
Speaking of FF, I want FFX-3 to be made to see how bat shit crazy they can make it. Basically, I want to see the scene where Tidus gets blown up by a blitzball bomb with his head flying to Yuna, while she faints. The stuff I saw about the novel sounds insane so I'm kind of curious.
Oh dear God, no. FFX-3 would be a disaster, and not the funny kind.
 
Being honest, I'm not really excited for FFXV. After so many years waiting for it, I'm just going to wait until I hear actual good stuff about it before buying/renting it. With Enix's strange moves lately, I'm not really sure what's going to happen.

Speaking of FF, I want FFX-3 to be made to see how bat shit crazy they can make it. Basically, I want to see the scene where Tidus gets blown up by a blitzball bomb with his head flying to Yuna, while she faints. The stuff I saw about the novel sounds insane so I'm kind of curious.

Last one for now, I can't get myself into Bravely Default. I did played it for three to four hours, but it didn't grab my interest. Maybe that kind of RPG doesn't interest me anymore, I don't know.
Wait, WHAT?

About Bravely Default (Spoiler'd for great justice):

I enjoyed Bravely Default until I got up to the second half of the game. After you activate all the crystals, you have to do the same thing again for I think 3-4 times over. The game pretty much becomes grind-heavy since all bosses save for the crystal bosses become optional, and from what I heard all of the asterisk bosses begin to gang up on you in later chapters. There's an alternate ending you can achieve if you decide to break one of the crystals (which you can do in the second half).

Granted, I haven't played the game since last summer, so this is all the know about the game.
Yeah, there are better ways to portray a timeloop.
 
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I think that Mass Effect 2 was worse than 3. I felt like there was such a huge disconnect between 1 and 2.
I thought the Witcher 2's combat was really satisfying even though everyone I've ever talked to didn't like it.
Dark Souls 2 is better than Dark Souls 1 in every way except for lore and world design.
 
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