Cultcow EvaXephon / Yanderedev / Alex Mahan / Alexander Stuart Mahan / cannotgoogleme - Edgy weeaboo coomer with pedo tendencies and 15+ years internet history as a lolcow, now known as a disaster developer behind eternal debug build called "Yandere Simulator", confirmed groomer and dollfucker

The end of EvaXephon?


  • Total voters
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He should make a video on it the next coming hours, especially considering he hasn't uploaded a video in a while. Optionally he could literally just forget it ever existed and add another easter egg lol

Edit: Nvmd looks like he actually made one but for some reason he unlisted it, Here is the link:
To be short, he didn't release SNAP mode but made so much progress! on it. Also Osana is "basically finished" now.
That clip when Osana died in 5 seconds and her creepy stalker friend Raiboru just staring at her was priceless lmao
This goes to show Yandere simulator is easy as fuck and all rivals can be eliminated in a 10minutes speedrun (maybe even shorter)
And those "improved" animations looked like shit
 
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He should make a video on it the next coming hours, especially considering he hasn't uploaded a video in a while. Optionally he could literally just forget it ever existed and add another easter egg lol

Edit: Nvmd looks like he actually made one but for some reason he unlisted it, Here is the link:
To be short, he didn't release SNAP mode but made so much progress! on it. Also Osana is "basically finished" now.
This is a nitpick, but that time limit on characters following Yandere-chan is going to be a very frustrating feature when playing.
 

I’ve got two conundrums:

(1) I want to routinely upload videos to demonstrate that I’m actively working on the game, consistently making solid progress towards my next goal, and regularly improving the game in meaningful ways. However, there are people who will be very disappointed with me if I upload a video about anything other than the release of Osana, and I’m not ready to release Osana yet.

(2) Producing a video can take multiple days away from development time, and right now, I want to focus the majority of my time on development only.

These two things have prevented me from releasing any videos recently. After thinking about it, I came up with a compromise: creating a short, simple, minimalist video, and uploading it with “Unlisted” status so that it can only be viewed by people who have the link. This way, I can provide a progress report to people who want to see what I’ve been doing lately, without notifying millions of subscribers or taking several days away from development.

Most of my videos take several days to produce, but this one was put together in less than 4 hours – writing the script, recording the narration, and editing the footage went by in a flash. Obviously, the production values are far beneath the standards of my usual content, but that’s exactly why it’s an Unlisted video for hardcore fans, instead of a proper video going out to millions of subscribers.


To read a list of everything that is new, fixed, or different in the latest build, click Continue Reading!


New Phone Theft Mechanic
  • All of Info-chan’s favors (Schemes, Services, Drops) require you to compensate her by doing unethical things for her, such as providing her with panty shots or placing covert listening devices around school for her. I’ve always wanted to provide the player with more ways to earn favors from Info-chan, so that if the player is opposed to the idea of taking panty shots, they have plenty of alternatives.
  • As of the latest build, there is now a new way to earn favors from Info-chan: providing her with stolen phones. Previously, it was only possible to steal a student’s phone during a scripted event (like Kokona’s shower event). It is now possible to steal any female student’s phone when they leave their phone in their locker before taking a shower.
  • When you provide Info-chan with a stolen phone, she installs software on that phone that allows her to remotely access it. Then, she gives the phone back to you so that you can return the stolen phone to its owner by placing the phone on the owner’s desk.
  • With remote access to the student’s phone, Info-chan can learn everything that the student does with her phone, which can provide Info-chan with blackmail over that student.
  • In a future update, perhaps it will become possible to pay Info-chan to gain remote access to a student’s phone. This would create the potential for gameplay mechanics that revolve around impersonating a student by sending text messages from their phone.
  • At the end of the school day, any student who cannot locate their phone will tell the faculty about it. The faculty will check your belongings and expel you if they discover stolen goods in your inventory.
Fixes, Changes, Additions
  • The “Follow Me” feature offers the player a massive advantage, since it can be used to lure a student to a place with no witnesses, or keep a student distracted for multiple hours. To balance the feature, there is now a timer on how long students will follow Yandere-chan – and the timer is linked to your reputation. The lower your reputation is, the less time students will follow you for, and the higher your reputation is, the more time students will follow you for. By default, students will only follow you for 35 seconds. A reputation of -100 will cause students to only follow you for 10 seconds, whereas a reputation of +100 will cause students to follow you for a maximum of 60 seconds.
  • There was a bug where, if you were sent to the Counselor’s office for having blood on your clothing, you could alarm a teacher or council member immediately after exiting the Counselor’s office, and instantly get sent *back* into the Counselor’s office, even though you just walked out of it. This bug has been fixed.
  • Fixed bug that would cause Light Music Club members to play their instruments while running, if the player put a note in that student’s locker to arrange a meeting that is supposed to take place while the Light Music Club member is meant to be playing an instrument.
  • From now on, when exiting the counselor’s office, there is a short “grace period” where students will not be alarmed by you, so that you don’t automatically get in trouble for being bloody without getting a chance to run and change out of your bloody clothing.
  • Fixed bug that would cause Yandere-chan to immediately be accused of stealing and sent to the counselor’s office, if a student council member witnessed Yandere-chan exiting the Counselor’s office after she had been accused of stealing previously in the day.
  • Students will no longer investigate giggles coming from bathrooms, locker rooms, the delinquent’s territory, or the headmaster’s room. This could lead to situations where students were willingly walking into areas where they know they’re not supposed to be.
  • Fixed bug that would cause teachers to ignore Yandere-chan being bloody / carrying a dismembered body part / otherwise looking highly suspicious, while the teacher was guarding something while waiting for the police to arrive.
  • If Yandere-chan is spotted by Senpai and saying “No…wait…” you can now make the sequence go by a bit quicker by pressing the E key (or the A button on controller) to speed it up.
  • Fixed bug that would cause Student Council members to completely ignore you charging straight towards them with a weapon if they were running to inform a teacher about something.
  • Fixed bug that would cause a mission to start from the Mission Mode main menu if the player designed a Multi Mission, backed out of that menu, then tried to enter another menu.
  • As an experiment, windows are transparent in this build. Students can’t see through windows, though. I’m not sure whether or not I will keep things this way or change it back.
  • From now on, if a student council member or teacher sees Yandere-chan fighting with a delinquent, only that character will interfere; other characters will not get involved.
  • From now on, if you complete a mission in Mission Mode, you can access a special screen that will grant you a special role in the Official Yandere Simulator Discord Server!
  • Fixed Mission Mode bug that would cause the “No Witnesses” game over condition to be triggered if a student council member witnessed Yandere-chan fighting a delinquent.
  • Fixed bug that would cause students to become permanently unable to react to Yandere-chan’s behavior if they had reported something to a teacher earlier in the day.
  • Fixed bug that would cause any student with a reason to run somewhere to teleport to Yandere-chan’s location if Yandere-chan was engaged in a struggle at the time.
  • Fixed bug that would cause teachers to freeze in place for a very long time before chasing Yandere-chan, if they witnessed Yandere-chan kill another teacher.
  • Delinquents will no longer damage your reputation with gossip after seeing you commit murder, because they don’t gossip with other students.
  • Improved the animation that plays when Yandere-chan is spotted by Senpai and says “No…wait…” right before the “HEARTBROKEN” screen.
  • Fixed bug with “Six” easter egg that would prevent the eating animation from playing at the correct distance from the victim.
  • The price of Info-chan’s “Send Student Home” favor has increased, due to the huge advantage it can grant the player.
  • Fixed bug that would prevent the “automatically commit murder at low sanity” feature from working as intended.
  • Fixed bug that prevented students from having a memorial service if their death was disguised as a suicide.
  • Fixed bug that prevented the player from being able to attack Otohiko while he was running late to school.
  • The “Camera Filters” easter egg can now apply to the cinematic camera in addition to the gameplay camera.
  • Fixed bug that prevented Nemesis from being able to kill the player while during certain circumstances.
  • Fixed bug that would cause blood trails to spawn in the air after dropping a corpse off the rooftop.
  • Drowning male students will now use a male voice instead of a female voice.
  • After 5 years, there are now props in the basement! Whoa, technology!
  • Fixed bug that would cause the nurse to see through walls.
  • Rivals now have silhouettes in the Student Info menu.
  • Added two new hairstyles for Yandere-chan.
  • Nemesis’ pathfinding has improved.
  • Added one new easter egg.
Hey, didn’t you say…
Yes, 2 weeks ago, I said that the next feature “won’t take 2 full weeks to implement.” And, true to my word, I finished all of the necessary programming work within 2 weeks. However, the feature requires some new animations and voiced lines in order to be complete, and it’s taking longer than expected for those assets to be delivered.

I’ve done all I can do from the programming side, but in order to proceed and complete the feature, I need to wait until I receive those animations and voiced lines.

tl;dr:
1. Osana isn't released obviously as expected, but I'm gonna give him the benefit of the doubt and see what he added instead: (In the video, he didn't want to release Osana early because he wanted to fix bugs, remove exploits and anything that looks janky. For instance, he mentioned about an exploit about how you can just pour gasoline and set Osana on fire, circumventing Raiburu which would make the game too easy and having zero challenge, so instead he made it in such a way that if there's smell of gasoline and Raiburu detects it, she will warn Osana about it.)
2. He wants to upload videos routinely to show people he is still actively working on the game, but on the other hand making videos does take time away from development, so his solution is to create a short video and making it unlisted for quote unquote, "hardcore fans". This recent video is done in 4 hours and thus quality is low. He did mention in the video however that he needed to add two significant features in the game later so his next video would be much better in quality to introduce these two features.
3. Phone Theft Mechanic is added, which is just adding more features to earn favors for Info-chan. This time, you can steal any female student's phones. There may be a future feature in which you can impersonate a student by gaining remote access to a student's phone etc.
4. "Follow Me" feature is nerfed, in which the timer where students follow you depends on reputation. (The higher the reputation, the more time students will follow you)
5. More bugs fixed.
6. Another easter egg added. Don't know what it is. This is just five words out of the whole thing so I'm gonna leave this brief too.
7. The next feature (which I assume to be "SNAP"? In the video he did mention two features however) isn't implemented. Alex did all of the necessary programming but the assets didn't arrive yet (new animations and voice lines).
8. Windows are now transparent. It gives more "small negative" on the framerate but it however "looked nice aethestically" to him. This might be fine given it would get students to see through windows, but needless to say they still can't since Alex has to remove hundreds of collision boxes.
9. Some animations are updated. He didn't want to release Osana while the animations look terrible.
10. Basement added some props.

1584268333323.png


Also likes/dislikes in his new video are disabled. I wouldn't blame him really given how he has gained more notoriety. I wouldn't be surprised if he made the video unlisted because he didn't want to get unfunny comments filled with "LOL CUM CHALICE XD" either.
 
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tl;dr:
1. Osana isn't released obviously as expected, but I'm gonna give him the benefit of the doubt and see what he added instead: (In the video, he didn't want to release Osana early because he wanted to fix bugs, remove exploits and anything that looks janky. For instance, he mentioned about an exploit about how you can just pour gasoline and set Osana on fire, circumventing Raiburu which would make the game too easy and having zero challenge, so instead he made it in such a way that if there's smell of gasoline and Raiburu detects it, she will warn Osana about it.)
2. He wants to upload videos routinely to show people he is still actively working on the game, but on the other hand making videos does take time away from development, so his solution is to create a short video and making it unlisted for quote unquote, "hardcore fans". This recent video is done in 4 hours and thus quality is low. He did mention in the video however that he needed to add two significant features in the game later so his next video would be much better in quality to introduce these two features.
3. Phone Theft Mechanic is added, which is just adding more features to earn favors for Info-chan. This time, you can steal any female student's phones. There may be a future feature in which you can impersonate a student by gaining remote access to a student's phone etc.
4. "Follow Me" feature is nerfed, in which the timer where students follow you depends on reputation. (The higher the reputation, the more time students will follow you)
5. More bugs fixed.
6. Another easter egg added. Don't know what it is. This is just five words out of the whole thing so I'm gonna leave this brief too.
7. The next feature (which I assume to be "SNAP"? In the video he did mention two features however) isn't implemented. Alex did all of the necessary programming but the assets didn't arrive yet (new animations and voice lines).
8. Windows are now transparent. It gives more "small negative" on the framerate but it however "looked nice aethestically" to him. This might be fine given it would get students to see through windows, but needless to say they still can't since Alex has to remove hundreds of collision boxes.
9. Some animations are updated. He didn't want to release Osana while the animations look terrible.
10. Basement added some props.

View attachment 1188707

Also likes/dislikes in his new video are disabled. I wouldn't blame him really given how he has gained more notoriety. I wouldn't be surprised if he made the video unlisted because he didn't want to get unfunny comments filled with "LOL CUM CHALICE XD" either.


"Producing a video can take away several days of development time".
That goes to further confirm my theory that the only thing he does is play, stream and make videos about how much he hasn't been playing, streaming and making videos. Whenever he should update something he adds a couple of stupid "features" which take no more than 5 minutes to add and go back to play, stream and make videos. Unless adding those "features" ends up taking more time because of his super-awesome coding skills, in that case, those two weeks he worked EXTRA hard!

Edit to avoid double posting:

Oh and he added a bunch of props to the basement... I wonder how much time he spent searching for them on the internet lmao
And he said that he "added" SNAP mode but didn't want to show it off... Yet when he scrolls down in the menu to highlight the SNAP option, the "continue" button disappears, as it always does in every build because it doesn't exist. It could be that he used an older build for that image (given the nature of the video it's very likely) but I wouldn't be too surprised to find out that he hasn't done pretty much anything
 
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For instance, he mentioned about an exploit about how you can just pour gasoline and set Osana on fire, circumventing Raiburu which would make the game too easy and having zero challenge, so instead he made it in such a way that if there's smell of gasoline and Raiburu detects it, she will warn Osana about it.


At this point, Raibaru is the legit worst character both gameplay and narrative wise.
I mean, why even bother to go and make all this different assasination methods if the first damn rival is protected 24/7 by anime Dr Manhattan. And from what I heard, this not even the last "bodyguard" we'll see in the game (if it somehow happens in the first place of course). I dunno about videogames, but in TTRPGs people call it "Railroading" and it's not really a good way of making a fun experience for a player.
Not to mention that she's the walking immersion breaker. Imagine if one of Freddy's or Jason's victums were strong enough to overpower them without any trouble at all, kinda suck all the fun out of slashers, doesn't it?

Edit. Yes, an "18 years old" girl is of course weaker when grown men with supernatural strenght. All I was meaning to say is that victum characters should not also pose a direct threrat to a maniac. Despite what Alex tells people this game is not and should not be an anime hitman. This game should be an anime manhunt.
 
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"Railroading" is definitely a concept that applies to video games too. It isn't as big of a deal, because people who play vidya understand that everything has to be hand-placed by a team of developers and can't just be radically altered by a player's whim, but there are cases where its so bad it can't be ignored and generally ruins immersion and fun. Like in Skyrim, where sneaking into a major faction's base and trying to stealth kill their leader won't work because they're unkillable. You have to do the storyline the way they intended and can't progress through it until you do. Or in JRPGs where you're given a dialog option, but choosing the "wrong" one will result in the NPC ignoring you and asking again.

Or, to put it another way:
"I found out that some players were having fun with the game outside of a very specific way I want them to play, so I made sure to fix that."
 



tl;dr:
1. Osana isn't released obviously as expected, but I'm gonna give him the benefit of the doubt and see what he added instead: (In the video, he didn't want to release Osana early because he wanted to fix bugs, remove exploits and anything that looks janky. For instance, he mentioned about an exploit about how you can just pour gasoline and set Osana on fire, circumventing Raiburu which would make the game too easy and having zero challenge, so instead he made it in such a way that if there's smell of gasoline and Raiburu detects it, she will warn Osana about it.)
2. He wants to upload videos routinely to show people he is still actively working on the game, but on the other hand making videos does take time away from development, so his solution is to create a short video and making it unlisted for quote unquote, "hardcore fans". This recent video is done in 4 hours and thus quality is low. He did mention in the video however that he needed to add two significant features in the game later so his next video would be much better in quality to introduce these two features.
3. Phone Theft Mechanic is added, which is just adding more features to earn favors for Info-chan. This time, you can steal any female student's phones. There may be a future feature in which you can impersonate a student by gaining remote access to a student's phone etc.
4. "Follow Me" feature is nerfed, in which the timer where students follow you depends on reputation. (The higher the reputation, the more time students will follow you)
5. More bugs fixed.
6. Another easter egg added. Don't know what it is. This is just five words out of the whole thing so I'm gonna leave this brief too.
7. The next feature (which I assume to be "SNAP"? In the video he did mention two features however) isn't implemented. Alex did all of the necessary programming but the assets didn't arrive yet (new animations and voice lines).
8. Windows are now transparent. It gives more "small negative" on the framerate but it however "looked nice aethestically" to him. This might be fine given it would get students to see through windows, but needless to say they still can't since Alex has to remove hundreds of collision boxes.
9. Some animations are updated. He didn't want to release Osana while the animations look terrible.
10. Basement added some props.

View attachment 1188707

Also likes/dislikes in his new video are disabled. I wouldn't blame him really given how he has gained more notoriety. I wouldn't be surprised if he made the video unlisted because he didn't want to get unfunny comments filled with "LOL CUM CHALICE XD" either.
I still don't get why he doesn't make his own animations. Even if he just coasted his way through college, he must have picked up on some skills here and there. It can't be that hard to just whip up a few basic unity animations when you have a degree.
"Railroading" is definitely a concept that applies to video games too. It isn't as big of a deal, because people who play vidya understand that everything has to be hand-placed by a team of developers and can't just be radically altered by a player's whim, but there are cases where its so bad it can't be ignored and generally ruins immersion and fun. Like in Skyrim, where sneaking into a major faction's base and trying to stealth kill their leader won't work because they're unkillable. You have to do the storyline the way they intended and can't progress through it until you do. Or in JRPGs where you're given a dialog option, but choosing the "wrong" one will result in the NPC ignoring you and asking again.

Or, to put it another way:
That's why I like Morrowind. You can straight up kill essential characters and you don't even have to follow the plot to defeat Dagoth Ur.
 
I still don't get why he doesn't make his own animations. Even if he just coasted his way through college, he must have picked up on some skills here and there. It can't be that hard to just whip up a few basic unity animations when you have a degree.


That's why I like Morrowind. You can straight up kill essential characters and you don't even have to follow the plot to defeat Dagoth Ur.
And for all the shit fallout 3 messed up on, one thing they did right was being able to skip like half the story. Your first mission out of the vault was to go find your dad, you get a couple clues where to start looking but you can ignore them and just explore and find him.

Why not just add in like dumb powers for each rival? One has super hearing so sneaking up to them is next to impossible, you’ll need to plant a trap. One has super strength so don’t get in a melee fight. There’s no need to add in a bodyguard for each rival.
 
I still don't get why he doesn't make his own animations. Even if he just coasted his way through college, he must have picked up on some skills here and there. It can't be that hard to just whip up a few basic unity animations when you have a degree.
the fact someone has a degree just means that they passed some exams - it's no guarantee whatsoever that they still have any relevant skills or knowledge in their chosen subject
 
I like how Ribaru warns Osana about gasoline - as if Osana herself can’t smell it.
Or it’ll be explained in the LORE and BACKSTORY that’s Osana lost her sense of smell somehow? That’s totally what Alex can do.
BTW I like youtuber’s elimination method - it requires player to know game mechanics, schedules and timing, so any newbie won’t do that on first playthrough. Let people who played your game for 6 years have some fun and experiments, Alex >:с
 
Come to think of it, wasn't there a feature where you could put a dumbbell into a bucket and drop it off a roof to kill someone? If you time well enough, I'm pretty sure you can kill Osana that way and there is no logical reason for Ribaru to counter it.
 
I wonder if yandev has ever played Postal? Dead simple, light on story and very sandboxy.
 
Come to think of it, wasn't there a feature where you could put a dumbbell into a bucket and drop it off a roof to kill someone? If you time well enough, I'm pretty sure you can kill Osana that way and there is no logical reason for Ribaru to counter it.
shut up you'll give him ideas
 
How about you just make Osana able to defend her own damn self? You don't need Poochie McScrappy to shatter everyone's immersion and enjoyment of the game, just make her not retarded and you can get plenty of challenge out of her.

I wonder if yandev has ever played Postal? Dead simple, light on story and very sandboxy.
You mean Postal 2. The original Postal is a... different experience.
 
There's something morbid, I feel, about reading questions asked by autistic children. It gives a look into their bizarre thought processes and unfiltered minds that frankly no sane mind should be able to. It's like watching someone perform brain surgery, in a sense.
That's my favorite part of cow-watching, honestly, just seeing aberrant minds at work, spewing nonsense into the ether. It's a hallmark of most of my favorite threads, like the ones on Wikia and the Toilet Community.
 
There's something morbid, I feel, about reading questions asked by autistic children. It gives a look into their bizarre thought processes and unfiltered minds that frankly no sane mind should be able to. It's like watching someone perform brain surgery, in a sense.
autistic children is the only way Alex can get people into his game since his mind is that of a autistic child. its sort of sad to see kids look up to this man as a sort of "role model" in a sense.
 
I can almost see Alex's next blog post: "Due to the current ongoing COVID-19 pandemic, the release of Osana who was totally completely done and almost going to be included in this build has been pushed back to 2021. To tide everyone over, here's some more minor tweaks and changes to reduce player freedom to circumvent my poor gameplay design."

Maybe not exactly those words, but I really wouldn't be surprised. Despite Alex practically never leaving home it's almost a divine intervention-like excuse to not do any work and just play vidya instead.
 
I can almost see Alex's next blog post: "Due to the current ongoing COVID-19 pandemic, the release of Osana who was totally completely done and almost going to be included in this build has been pushed back to 2021. To tide everyone over, here's some more minor tweaks and changes to reduce player freedom to circumvent my poor gameplay design."

Maybe not exactly those words, but I really wouldn't be surprised. Despite Alex practically never leaving home it's almost a divine intervention-like excuse to not do any work and just play vidya instead.
Between the sudden rise in Discord Speedruns and the Coronavirus, it feels almost like the universe is feeding him excuses to procrastinate. Next thing you know, WWIII's going to break out out of nowhere.
 
So all that exploit fixing instead made the Osana elimination faster:



Expect Raiburu to be fixed to follow Osana at all times later (or at least fixing the bug about students walking into walls due to the time phone glitch). Also surprised how other students didn't even notice Ayano's bloody clothes.
the "if-else" statements turn their reaction times into fucking hours, by the time they identify a body the player would have already discarded the evidence.
 
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