Cultcow EvaXephon / Yanderedev / Alex Mahan / Alexander Stuart Mahan / cannotgoogleme - Edgy weeaboo coomer with pedo tendencies and 15+ years internet history as a lolcow, now known as a disaster developer behind eternal debug build called "Yandere Simulator", confirmed groomer and dollfucker

The end of EvaXephon?


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I said it earlier, but I think what I initially thought the game was could've worked - ie a satire of games like Hitman with an anime setting. While I wouldn't necessarily have put things like "panty shots" into the game as currency because it would inevitably cause problems with things like Twitch/YouTube (which inevitably a game like Yandere Simulator would be popular on), it at least would've played off as consciously cringe-worthy instead of just creepy.



He basically needs to apply the "kill your darlings" bit. Instead of inventing an bodyguard with a contrived backstory to stop the player from killing Osana from the get-go he should've just made the initial school map smaller with less spaces where Osana is secluded from other students. That would've been the easier and least contrived solution, so of course he went for the bodyguard solution.

Either way, he screwed majorly up by pissing off TinyBuild. It was his only hope for getting a somewhat functional Yandere Simulator game out, but I guess he earnt too much on his Patreon at that point to let it go.

The bodyguard thing is just the first problem, Alex has few, if any, organic ways to get students to do what you want. You can 'distract' people with a giggle but you need to be near them to do it, you can use a radio to get them to move but placing it is a ballache, you can give them a salty snack so they run off somewhere but you now have to do that for each student.

If Alex ditched Raiburu and relied on the students being walking security cameras then he has a problem with the other facets of his design everything is designed to be a hurdle, but there's little ingenuity in how you take on those hurdles.

Personally, I'd use the code he currently has for smoke bombs and make 'stink bombs', which fit the aesthetic of a school being that they're a childish prank - and they can make students disperse. It wouldn't be too difficult either, just make it so when they enter the area of effect they recalculate their path to where they want to go and avoid that area. I mean, this is an example of something you'd find in a Hitman game that allows you to manipulate crowds of people in one go. I think it speaks to the fact Alex was homeschooled that he didn't add the ability to pull or set off the fire alarm, or call someone's phone to distract a classroom of people for a moment, or start a food fight, etc.

Not that adding more features is something Alex should be doing, if I were the benevolent dictator of Yandere Simulator I'd throw out half the shit Alex has because it's all so fucking rigid.
 
I can't see any hope for Alex's future given his reputation unless he made a huge apology at the end, but this is Alex we are talking about here.

This I feel is a major contributor for why the situation has escalated to the rate that it has - Alex's complete inability to take responsibility for his actions (instead always blaming someone else), apologize for wrongdoings (because he firmly believes he's doing nothing wrong), and cannot be wrong (the sex license is a creepy idea and the fact that he mentions N was a victim of molestation at a young age should have been the eye-opener to back down on it, instead he dismissed her arguements as incorrect perspective and doubled down).

Had he presented himself in a more professional manner, it would not have gotten to this point. But his ego is his biggest downfall and instead he's just been constantly on the defensive, and blames a scapegoat for his poor decisions which pisses even more people off. He even did that with TinyBuild, saying that he was to teach them about his code and relegated them to minor tasks, even though they're trained professionals. I believe the earliest red flag was when he made that video blaming the game's slow development on fans sending him "stupid e-mails" which he claimed to check for "8 to 12 hours a day" - the video was condescending and he's since deleted it, but it's been archived on YouTube. Then he kept up that trend with Midori Gurin, a personification of his fans sending him e-mails and asking questions, whom he frequently killed in videos. The current scapegoat are gremlins, personifications of those who would dig up information and lie about him. And now there's that video where he defends his right to play video games in his off-time, when the question wasn't what he did after work but what he does when he's supposed to be working during his on-time.
 
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I've been floating in and out of this debate for the past year or so. What exactly happened with Tiny Build?

Alex thought they were going to take the lions share of development in time, they wanted to just provide programming assistance.

In trying to help Alex out, they would have to put content releases on ice whilst they created an actual framework for the game. Alex didn't like the idea of not putting out regular updates out of fear of the game 'losing momentum', so they were at an impasse and they just dissolved their partnership behind the scenes and Alex didn't tell anyone. It's unknown as to whether Alex 'fired' them or not, but considering Alex loves to burn bridges I imagine he did.

He's bitched about the programmer since then, complaining the guy always wrote 'this.' before invoking a method on an object he was currently writing for.

(By the way this literally makes no difference to how the program runs and could entirely be because he was afraid of tripping over Alex's shitty code. Tinybuild has previously released buggy messes though, so who knows.)
 
Alex thought they were going to take the lions share of development in time, they wanted to just provide programming assistance.

In trying to help Alex out, they would have to put content releases on ice whilst they created an actual framework for the game. Alex didn't like the idea of not putting out regular updates out of fear of the game 'losing momentum', so they were at an impasse and they just dissolved their partnership behind the scenes and Alex didn't tell anyone. It's unknown as to whether Alex 'fired' them or not, but considering Alex loves to burn bridges I imagine he did.

He's bitched about the programmer since then, complaining the guy always wrote 'this.' before invoking a method on an object he was currently writing for.

(By the way this literally makes no difference to how the program runs and could entirely be because he was afraid of tripping over Alex's shitty code. Tinybuild has previously released buggy messes though, so who knows.)
If I was in his fucking position, I’d take the offer and actually take time to learn from their framework.
 
He's bitched about the programmer since then, complaining the guy always wrote 'this.' before invoking a method on an object he was currently writing for.
"Clarity of intent is bad" is something I should have expected Alex to believe, yet I'm still surprised. If I had a codebase even half as Italian as Yandere Simulator's clarity of intent is something I'd care about more than usual. Then again, if Alex gave a shit about code quality, there wouldn't be any spaghetti code in the first place.
 
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I noticed Cleveland's presence earlier today; haven't seen them talk at all but I only pay the slightest bit of attention to any mention of them here. For all I know Cleveland is busy chatting away on some private channel in the discord.

Alex is currently active and rarely talking in chat. Some people were discussing hardware and FPS on their systems, and Alex chimed in so here's his claimed build for the record.
View attachment 1246094
I suppose the user's report could be possible; I have an i5 and a GTX1080 and I'm not too far from almost consistent 60FPS, with the latest Unity build.

Edit: And after a lull, the raiding and cum chalicing seems to be back in force. Stop doing massive spams; those get autoremoved near instantly. Subtlety sticks around longer.
Wow late reply, but, a PC almost equivalent to a Ryzen 5 2600 + GTX 1060 6G combo can't even get consistent 60 FPS nor a PC with an i5 (sadly you did not specify) and a fucking 1080 in it? That's fucking sad, many games run in High-Ultra settings @1080p 60-120fps nicely, even new games with a PC with these parts and this "game" only runs at 45-60 FPS edit: with these lame ass graphics and shit? It's fucking hilarious cuz a Ryzen 5 2600 + GTX 1060 6G combo is considered budget by today's standards.
 
I've been floating in and out of this debate for the past year or so. What exactly happened with Tiny Build?
Zflarex made a nice summary explaining why a couple years ago.
I can say with certainty the person from he was complaining about is the programmer from tinyBuild there is evidence all over the place proving it, there is actually even more evidence than I've posted.

1. Yandere Simulator only started using version control when this programmer came on, and YandereDev specifically mentions merge conflicts in his posts.


2. The only programmer to work alongside YandereDev and improve his code is from tinyBuild.


When the first Unity 5 build was released, @Zombie and I decompiled the code we were mocking the code for having such little changes and the improvements were stuff like "!foo", etc.

3. He states he didn't want the code to become foreign to him. Later on, I took another look at the code and saw significant improvements to the code done by tinyBuild. This is the only way the code could of become foreign to him.


4. He doesn't like the programmer's personality. I've spoken to the programmer giving suggestions on how the code could possibly be improved. The programmer is blunt and focuses on getting the job done, and would be blunt towards YandereDev like most programmers.


5. He doesn't want the game to be rewritten. I spoke to the programmer specifically about rewriting the code and he seemed really frustrated at not being able to do so. I wouldn't be surprised he was the one who suggested leaving the project.


Did EvaXephon actually fire tinyBuild?

Now, I'll be honest I skimmed the Patreon post. But after reading over it again he phrases it very specifically.


Since I know the programmer is from tinyBuild I decided to go do some calculations to see if it all fits.

The partnership with tinyBuild announced March 1st 2017, adding five months on to that gives August 2017.

But you have to remember that tinyBuild's programmer had to convert the code, so the partnership truly started when the Unity 5 build was released - July 9th 2017.
Adding five months on to that gives December 2017.

We can be even more specific as YandereDev made a post on June 5th 2017.


Adding five months to June gives November 2017.

If we assume the partnership ended around November - December 2017, and take a look at his reddit post history.

The last posts I can find about tinyBuild were all two months ago - October 2017 (this post, and this one). He has since been actively ignoring all questions.

It fits perfectly, the partnership along with the only chance the game had is dead.

Can't wait to see the old excuses come back - "im the only programmer working on the project".
Tl;dr Tinybuild dev was doing what they were paid to do and streamlined Alex’s code. Alex hated it since he couldn’t understand his code and because it also meant actually collaborating with someone to coordinate updates.
 
Honestly this. I think that even if he did work as hard as he claimed, he's coded himself into such a deep rut of utter shit-spaghetti that any progress would be minimal at best.
Kinda off-topic and may sound as defending Alex Mahan a.k.a EvaXephon a.k.a. YandereDev a.k.a YandereScammer a.k.a B.A.B.E a.k.a idiot poopface, but, there are some successful games that are actually known for being a spaghetti-fest. The only difference between one of them and this "game" is one of them had charm since the beginning and was fun to play had tons of content and is an MMORPG and the other one is an edgy slaughterhouse featuring underage girls and barely has content other than a certain manchild's fetishes and "borrowed" assets and mechanics.
 
If I was in his fucking position, I’d take the offer and actually take time to learn from their framework.

A good example of the opposite would be No Man's Sky, massive hype, even more massive disappointment but they gave radio silence for months and worked fucking hard on the game. And now it's probably worth its price tag with people actually being very forgiving of Shaun Murray for pretty much lying about the games scope.

Kinda off-topic and may sound as defending Alex Mahan a.k.a EvaXephon a.k.a. YandereDev a.k.a YandereScammer a.k.a B.A.B.E a.k.a idiot poopface, but, there are some successful games that are actually known for being a spaghetti-fest. The only difference between one of them and this "game" is one of them had charm since the beginning and was fun to play had tons of content and is an MMORPG and the other one is an edgy slaughterhouse featuring underage girls and barely has content other than a certain manchild's fetishes and "borrowed" assets and mechanics.

Yeah, most games are held together at the seams with duct tape, semen and prayer when they ship. Ultimately I'd have no problem with the game if it just barely jumped the bar, but it faceplants the bar, shits itself, then turns around and tells us we need to get jobs and buy a lower bar so it can jump it.
 
Wow late reply, but, a PC almost equivalent to a Ryzen 5 2600 + GTX 1060 6G combo can't even get consistent 60 FPS nor a PC with an i5 (sadly you did not specify) and a fucking 1080 in it? That's fucking sad, many games run in High-Ultra settings @1080p 60-120fps nicely, even new games with a PC with these parts and this "game" only runs at 45-60 FPS edit: with these lame ass graphics and shit? It's fucking hilarious cuz a Ryzen 5 2600 + GTX 1060 6G combo is considered budget by today's standards.
I have an i5-4690K, quad-core at 3.50Ghz, so in terms of gaming power my processor is the giant weight holding down my GPU. Whenever I'm doing performance tests on whatever version of YanSim, I also run MSI Afterburner and RTSS so I get a general CPU/RAM/GPU usage overlay, then use ShadowPlay to record gameplay (and the overlay).

At my native resolution (1080p) and full detail settings, YanSim tends to consistently use somewhere between 20-40% GPU, while CPU usage flops all over the place depending on how many members of the student body are in your general vicinity/view but generally trends between 50-70% usage with occasional 40 or 80% spikes. Even when recent builds are running at their worst (somewhere in the 30-40 FPS range) my system still has processing power to spare, which I can see in both the overlay and system performance utilities on my other monitor. I've played other games that will without a doubt grab every bit of CPU computational power they can scrape up, and YanSim doesn't do that.

Amusingly, the times were the GPU works the hardest are the times when it really shouldn't be working hard at all, such as the opening splash screens and menus. 60-90% usage for your thousands of wasted frames, along with a worrisome high-pitched whine. If my GPU someday fries testing his game, Alex is getting a bill.
 
Kinda off-topic and may sound as defending Alex Mahan a.k.a EvaXephon a.k.a. YandereDev a.k.a YandereScammer a.k.a B.A.B.E a.k.a idiot poopface, but, there are some successful games that are actually known for being a spaghetti-fest. The only difference between one of them and this "game" is one of them had charm since the beginning and was fun to play had tons of content and is an MMORPG and the other one is an edgy slaughterhouse featuring underage girls and barely has content other than a certain manchild's fetishes and "borrowed" assets and mechanics.
Really, the problem is not even the if-else shit, it has minimum impact on performance after all. The main problems are Alex don’t know how coding works and the same goes for unity itself. His spaghetti is just harder to maintain and add new stuff, but it still can work fine. He’s just not optimizing anything, once he had a toothbrush model with THOUSANDS of polygons (maybe it’s still there).

I bet he uses standard uv from Aoi asset which has uniform and face altogether, whilst it’d be much better to use just 2 materials for uniform (m/f) and share them between student npcs, as unity right now is very good at batching things up during render.

I also bet he never uses LOD models at all, which also heavily impacts performance (especially if occlusion culling is still off)
 
I was reading an r/Osana post about that YandereDigger or whoever and

Screen Shot 2020-04-18 at 1.41.23 AM.jpg


"Is Kiwi Farms some scum of the internet shit?"

Random.txt candidate
 
Considering I'm gay as fuck IRL I actually asked Alex that question a couple years ago on Reddit. God knows the answer still applies, but I figured I'd post it anyway

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I stopped actively following this shitstorm like two years ago, what happened to the panty mechanics?
A big point was that the panties you wore had stat effects, is that no longer a thing? That alone would make a male character less likely.
And did he remove the creepy upskirt photos as currency thing? I know he refused to do so in a video using possibly the creepiest tone he had ever used
 
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I stopped actively following this shitstorm like two years ago, what happened to the panty mechanics?
A big point was that the panties you wore had stat effects, is that no longer a thing? That alone would make a male character less likely.
And did he remove the creepy upskirt photos as currency thing? I know he refused to do so in a video using possibly the creepiest tone he had ever used
The panty mechanics are totally still a thing and I'm not enough of a degenerate to actually look for or test upskirt photos in-game.
UnlockTheLewd.png
You use your money to buy underwear for now, so maybe after Alex's Patreon dries up a bit more underwear selection will be fueled by microtransactions.
 
The panty mechanics are totally still a thing and I'm not enough of a degenerate to actually look for or test upskirt photos in-game.
View attachment 1252138
You use your money to buy underwear for now, so maybe after Alex's Patreon dries up a bit more underwear selection will be fueled by microtransactions.
Ayano really likes those same six books, look at how many copies of them she owns! :story:
 
Ayano really likes those same six books, look at how many copies of them she owns! :story:
I'm unsure if you grasp the depth of her love for those books.
TimeToAdmitAProblem.png
Also, while we're on the subject of her room, let's take a look at that lovely game console in front of the television.
WhereWereGoingWeDontNeedDiskDrives.png
I can't tell if that's either the design of the console or if Ayano has something against physical digital media.
 
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Ayano really likes those same six books, look at how many copies of them she owns! :story:
Kinda looks like the winrar Icon to me

The panty mechanics are totally still a thing and I'm not enough of a degenerate to actually look for or test upskirt photos in-game.
View attachment 1252138
You use your money to buy underwear for now, so maybe after Alex's Patreon dries up a bit more underwear selection will be fueled by microtransactions.

check her phone, if Info-chan still sells stuff for panties, it’ll show
 
I'm unsure if you grasp the depth of her love for those books.
View attachment 1252191
Also, while we're on the subject of her room, let's take a look at that lovely game console in front of the television.
View attachment 1252199
I can't tell if that's either the design of the console or if Ayano has something against physical digital media.
For fucks sake Alex, did you have to put the television in front of the fucking curtains?
 
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