There really is no expanding of themes that the previous game had here is there? It's just another typical "cycle of revenge" plot that has been done better in Red Dead Redemption 1, alongside subversion with no real meaning.
Here's the thing. I'm actually all for subversion and the like. However, what you have to do when subverting things is to have some sort of meaning behind it, be it meta or thematic, alongside giving results that are also satisfying to experience. It's the same as with special effects. Subversion is simply a tool to tell a story, not the means itself. If the subversion is just done purely for the sake of shock and to look "deep" when there is no reason for it, then you have failed.
Again, MGS2 is still, as far as I'm concerned, the best example of how to do subversion correctly. Other good examples I can list are Empire Strikes Back and Madoka Rebellion. Not only do they have legitimate reasons for the subversions, but they use it to expand on the themes of their predecessor's without disrespecting them, alongside creating a new experience that is still overall satisfying. Heck, I'd argue that even the recent FFVII Remake, as controversial as it is, did a decent job too.
TLOU 2 though? Makes the same mistakes as things like The Last Jedi, Matrix Reloaded, Game of Thrones Seasom 8, and (this one is debatable) Evangelion 3.0. Just subversion for the sake of it and to appear "deep and complex" without actually having any kind of meaning to it, alongside disrespecting what came before purely in the name of it.