What is it with games and doing the whole "twists are always good" thing?
I guess video gaming is always behind other mediums so they're doing it after film and tv destroyed two franchises this way. Star Wars and Game of Thrones.
My
theory guess.
Back when Wikipedia and TVTropes were good (must be 10 or 15 years ago) people would lose hours if not days just reading them. Even before then, films like Scream would point out horror movie cliches and every other person who watched them seemed to believe they were a know it all film nerds.
The internet also makes it difficult to rip some other popular film, game, or book without being caught. These days it's well known that films like Star Wars and Indiana Jones ripped off entire scenes shot for shot. You couldn't get away with that in the age of the internet.
There was the M Night Shyamalan craze.
Put these together and you have hack writers who
- Thinks they know all the tropes and think if they zig where most stories zag they are being original and clever. They are not.
- Leans far left politically, and think they can get the praise of Star Trek or Brokeback Mountain if they put enough representation in their work. They don't.
- Their favorite aspects of characters is their race, gender, and sexual orientation, and how much they can ship their favorite couples, so they write characters that are solely defined by race, gender, sexuality, and who they're fucking. This makes for bad characters.
- Has an ego the size of a planet and sees any criticism of their work as bigotry or jealousy.
- Sees successful rival projects, or the failure of their own projects, as being down to outside forces. It wasn't that the writing was bad, it was the alt-right, gamergate, manbabies, or disgruntled employees leaking the game ahead of time.
As for always being behind. It takes years to make a game, whereas a film or TV show can be made in months. It's why we'll have woke games until 2023, if not later. It might be too late in development to rip the woke shit out of games that won't be ready for years.
While an individual game takes years to make, gaming as a whole used to move faster than other mediums because they weren't weighed down by large studios who only make the safest of safe bets. This describes AAA studios now, but unlike film, major game studios aren't gatekeepers.