The Last of Us Franchise - Because it's apparently a franchise now. This thread has been double-DMCA’d by Sony Interactive Entertainment.

Did anyone else notice that Dina takes an arrow through the shoulder there? Which is sticking a several inches out of the front of her shoulder, before being slammed a few inches back into it when she's slammed into the ground. Followed by a pool of blood spreading beneath her from the wound as the cutscene ends. Now, I don't know what other the spoilers say, as I've never been interested in playing these games and am just here because I'm curious about the shitstorm. But I'd say by all rights, that should be a fatal wound on Dina without quick, modern medical attention. Either from bleeding to death, or from the wound getting infected. So they either need some seriously contrived writing to keep her alive, or she dies post cutscene.
Also, even if she survives by some miracle, her child will have undoubtedly sustained injuries in utero and will either be stillborn or come out with physical and/or mental disabilities that would be a death sentence in a post-apocalyptic world with no healthcare.
 
Druckmann: This game is about hate
Everyone: Yeah, we hate this game

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How would a tranny even exist in the apocalypse? who would put time and effort to learn the surgical techniques, know what drugs to take and not take, and go through the effort to get said drugs for some fucking idiot who is more of a hindrance to your group because they can't get over being born the way they were?? its all so asinine and stupid.
She's actually just a girl with the kind of body a female could only attain with shitloads of supplements (and a healthy supply of food) which is basically about as stupid for similar reasons, given the setting, but whatever.
 
So I woke up today with an awesome idea for what TLOU 2 could have been like, and I thought sharing some ideas would be a fun distraction from the glorious shitfire that is Naughty Dog's situation.

Plot shit

- Right off the bat, Joel is dead. Yeah yeah, cliche and all, but hear me out. After a while of the events of the first game, something happens to Joel and Ellie, and over the course of the game Ellie slowly reminisces about what occurred. Over the course of the game Ellie sees dead!Joel as a falsetto spirit guide of sorts, looking to what Joel would have done in the situations she gets herself into.

- The name of the game implies that not much of mankind is left, and imaginary!part 2 is gonna show how far that has gone after 12 years of the original games events. Humanity is at 98% extinction, with a good 75% of the worlds population now infected with the Cordyceps fungus. You won't meet many human characters in imaginary!TLOU 2, mainly because they are either in hiding or dead, or in the process of dying/hiding. There's like, 3 nameable characters that are alive and sane in the entire game.

- The main baddy in this game is the Fungus, first and foremost. With nearly all of mankind dead, the fungus has spread even further with nothing to impede it truly, and now it's evolved to an even higher height than last time. This is where the "Thinkers" come in; infected that have in one way or another become smarter than their regular brethren and have actually begun creating a bizarre society of sorts in place of humanity's fallen world. One of these Thinkers, Skid-Mark, named after his noticeable tire marks over his face and body, has a particular grudge after Ellie that will be explained along with Joel's death.

- The main drive of the game is that Ellie has gotten a transmission from somewhere in Canada, where a sizable bunch of survivors are huddled together and fending off the armies of the Thinkers and might have a breakthrough on how to stave off the hordes. Now it's a trek across the America's to Canada, surviving the many types of Infected while also trying to come into terms with what happened to Joel, and more importantly Ellie's humanity.

Gameplay shit

- Right off the bat, a change of perspective. The game is in first person; why, you may ask? Honestly it's because of personal preferences, but it's also so that now you can really experience the terror of the fungus up close and personal. That way you can really relate to Ellie's situation, and in turn you yourself relate as well. Also, it's a semi-excuse to make it VR supported, but properly done; none of this no moveable hands or some shit, think of it like Half Life Alyx's way of doing VR.

- The game itself is survival horror first and foremost. Ellie may be a 20-something woman now, but the Infected are stronger than any man or woman can possibly be now (Looking at you, Abby). You do have weapons to fend off some of the infected, but some types are simply impossible to defeat with just guns and nerves of steel. This means stealth, and it plays a big part of the game too. Each type of Infected has a unique sense of hearing, seeing and smelling to it; think the Clicker system but applied to EVERY single Infected type in one way or another.

-Speaking of the Infected, we got LOTS of them. The world at this point is mostly infected, so now all sorts of bizarre and horrible creatures have been spawned out of the fungus's strange power to shift nature itself to it's whims. There's 20 odd different types of Infected now, all of them unique and dangerous in their own right. From simple fungus constructs with no real mind and only a drive to spread, to infected animals and humans in various forms of transformation, to some REALLY bizarre beings like the Floater; the fungus's first foray into (Hold yourselves) psychic powers. There's also the Big One, a FUCK HUEG mass of fungal flesh easily 200 meters in the sky, walking about and spawning "pure" Infected at a constant rate. You will LEARN to fear the Infected in due time.

- Of course, all is not lost for poor Ellie; she's got some tricks up her sleeve in the form of GUNS AND BIG STICKS. Oh, and critical thinking skills too. For every form of Infected, there's a way to beat it. Using the environment in tandem with your weapons will help you win most confrontations, along with just simply beating in a monster's skull with the nearest blunt instrument (LiKe A GoLfClUb). There's also a gore system in place, that gives satisfying results to fights, maybe even disgust you if you're particularly squeamish. Limbs have 3 points of amputation and can be broken at three points, the head can be partially or completely destroyed or severed or caved in, the torso and stomach can be gouged out, cut in half or blown up entirely, and enemies can be burnt to a crisp in a procedural way. Combat is gonna be MESSY. Oh yeah, did I forget to mention the mess stay's permenantly, blood and bones and all? A useful tool to figure out where you're going.

- Bosses are here too, 5 of them. These bad boy's are some of the nastiest things to be spawned from the fungus, and as such the usual way of dealing with Infected is either going to be somewhat weakened or straight out useless. As such, you have to analyze the boss's patterns and go from there. Maybe they let slip that they're afraid of something during banter, or there's a noticeable weakness on it's body. Either way, players are gonna have to think SMART for these bad boys.

That's all I got right now, but for TLDR purposes I'll just put this here;

TLDR: Things have gotten worse, get to Canada ASAP, combat is gory as fuck and Infected take the stage for the baddies of the game. Fungus people are mean asshoes who will probably take over the world.

Oh yeah, and Abby and her "Buddies" dies a horrible death trying to pull her "I AM WOMAN, I AM STRONG" shit on a type of Infected that (Spoilers here) can move faster than the human brain can react and has special hand blades that can instantly convert non-infected flesh into more of the fungus. Eat shit, Druckmann, your creation has no meaning to me.
 
I don't think it's actually a troon. I think the narrative is Abby was so mad at Joel for killing daddy she dedicated her life to revenge and trained Saitama style until she had Doomguy tier muscles which is still fucking exceptional and not even remotely realistic.
Frankly the fact that they trained saitama style until she had doomguy tier muscles at a fucking post apocalyptic gym is the most baffling part of it.

Thats just so goofy its the kind of shit you would expect from Fallout 1/2 as a random wasteland encounter. I mean if they wanted this shitty plot point then just have her be shown to have bulked up with the kind of functional labour and lifting a post apocalyptic settlement would automatically entail.....fucking have her man the freakin punishment wheel from Conan The Barbarian if absolutely necessary

Or hell, if you really want it to be some workout routine then just rip off Rocky 4 and have it be low tech traditional barnyard shit
 
I'm not sure if even a loss of revenue will cause them to introspect or change course. If anything, it will merely affirm them.

That's intersectionalism 101. You need to really get inside the heads of Idpol people to understand what they're thinking, but I don't recommend it, because it will drive you nuts. If a game loses them money, that's because capitalism is the problem, because capitalism disproportionately rewards white males, and that means other demographics can't afford luxury items like video games, and therefore, we need more affirmative action so people can buy more boring, preachy diversity fiction.

If you're around SJWs long enough, you begin to understand the circular, self-reinforcing, and superstitious nature of their logic. They're not interested in video games as video games. As in, they are not interested in gameplay, or skill gap, or the audiovisual aspects of games, or tactile feedback, or any of that. They're only interested in games as a narrative medium. The gameplay, required skill level, art, sound, and music could be literally anything.

The ideal SJW game could literally use stick figures and play something like Myst, and they wouldn't care, as long as the protagonist isn't sexualized eye candy and as long as the plot conforms to their belief system:


SJWism was already in full swing by 2013, it just started getting a lot more media attention because of the backlash that began to generate around it. The year I remember it really taking off online was 2011, and it all culminated a year or so later when Anita Sarkeesian started her Kickstarter campaign. That was when the major backlash began, and a year or so after that, Gamergate happened. The rest is history.

It began earlier than that. In fact, ground zero was probably RaceFail '09, but in the wake of OWS, it got significantly worse, and this shit started taking over communities.


None of Anita Sarkeesian's critiques of games had anything to do with video games, because, as everyone should know by now, she doesn't like playing them.


Anita Sarkeesian is one of those Buffy Studies 'tards and her critiques are broadly applicable to any narrative medium. She just latched onto video games because they were trendy and because she saw something she could exploit for SJW pity-bux.


Her arguments are completely nonsensical if you actually dissect them at all. Her thesis, I'll Make a Man out of You, is gender-essentialist trash:


Wow, really liberating, Anita. Very feminist.

So, any time a woman in fiction is aggressive or solves her problems with violence, she's just being written as a man with tits.



Yes, this is what these people actually believe. If a woman picks up a gun and blasts all her enemies to bits, smokes cigars, drinks liquor, works out and gets ripped, and intimidates bad guys by telling them that she plans on cutting their liver out with a rusty spork, she's not challenging gender stereotypes. She's just reenacting and reinforcing the superiority of manhood.

Apparently, the ideal female protagonist doesn't solve problems with macho violence. She dabs her eyes with a lace doily and cooks the bad guy a nice Shepherd's pie, and makes him renounce his evil ways as he is moved to tears by her innocent, childlike femininity... oh wait. That's just your bog-standard housewife stereotype.

Note that even SJWs can't agree on this point, as evidenced by how this Abby nobody is stacked with muscle and solves her problems by beating and choking people to death.

SJWs are very emotional and their logic runs entirely on feels. If a character in something they wrote is flipping out and raging at the world, you can bet that it's because the author feels the exact same way.

"OMG, TRUMP MIGHT GET RE-ELECTED, TIME FOR MY CHARACTERS TO HULK THE FUCK OUT AND SMASH EVERYTHING."

SJWs are chronically incapable of introspection, they run on superstition rather than logic, and they can't see the value in writing stories that have value systems that are in any way different from their own. A real author knows how to write a story from any side, from any perspective, and they can see the value in it.

I don't think it's actually a troon. I think the narrative is Abby was so mad at Joel for killing daddy she dedicated her life to revenge and trained Saitama style until she had Doomguy tier muscles which is still fucking exceptional and not even remotely realistic.

If they wanted to do a muscle-girl revenge plot, I mean, they could have killed off Dina and then had Ellie bulk up on soy protein powder or whatever the fuck. This would have had the advantage of it being a character that we actually kinda gave a shit about.
 
She's actually just a girl with the kind of body a female could only attain with shitloads of supplements (and a healthy supply of food) which is basically about as stupid for similar reasons, given the setting, but whatever.

They are leaving it vague, but the actor who is the Asian friend identifies as a genderbender in real life. While they won't have any character come out state it, I am almost positive they are attempting to make it more trans friendly by bringing in these actors.
 
Her arguments are completely nonsensical if you actually dissect them at all. Her thesis, I'll Make a Man out of You, is gender-essentialist trash:

https://www.academia.edu/4066522/I_LL_MAKE_A_MAN_OUT_OF_YOU1_STRONG_WOMEN_IN_SCIENCE_FICTION_AND_FANTASY_TELEVISION
Wow, really liberating, Anita. Very feminist.

So, any time a woman in fiction is aggressive or solves her problems with violence, she's just being written as a man with tits.

This isn't even original. Nigh on forty years ago feminist critics were trashing the character of Valeria from the 1982 Conan the Barbarian film for being one of the guys, but with long blonde hair and awesome rockin' tits. Apparently being a woman who kicks butt disqualifies you from being a woman because it involves acting like a man.
 
If they wanted to do a muscle-girl revenge plot, I mean, they could have killed off Dina and then had Ellie bulk up on soy protein powder or whatever the fuck. This would have had the advantage of it being a character that we actually kinda gave a shit about.

Quit posting shit I agree with, you're supposed to be a doomposting mega-autist.
 
As someone who basically grew up with Naughty Dog and being an intense fanboy of theirs, this is just really sad. My first Playstation game I ever played was the first Crash Bandicoot game, where it was just a simple zany, cartoony platformer that you could enjoy for hours on end. There was no sociopolitical messages, no SJW pandering, nothing. It was a bandicoot who spun animals out of the way and had a guy with a giant N on his forehead trying to capture him to create a super soldier. Video game companies today believe that by adding "realistic" characteristics or talk about "real world" issues in games that it will be more "enjoyable" for the player or will make video games finally be known as "art", but most of the time, I dunno, the things as simple as the original 4 Crash Bandicoot games come off as way more creative, enjoyable, and worth the money.

I remember subscribing to Playstation Underground, where they would send you discs of behind the scenes footage at some of the games you bought. I got one for I believe Crash Team Racing, and I remember seeing Andy Gavin and Jason Rubin leading a team of well-intentioned nerds on a game that was supposed to be FUN. No politics, no pandering, didn't care if they sexualized anything, didn't care if they made inneundos kids couldn't get, they were thinking about what the fans wanted. In that footage too you can see the developers just goofing off like college kids when they did team bonding exercises (such as riding go karts or playing hockey). Compare that with Druckmann being an egotistical big-wig asshole, where he only cares about himself rather than the consumers or even his own subordinates. Naughty Dog for him is just Druckmann Studios. For Gavin and Rubin, it was the entire team that mattered, and they even showed that by saying that their various dog mascots were the real leaders of the studios. Where the hell is this today in any Western game developer? Or any media for that matter? It's certainly a product of a by-gone era. I stopped caring about ND after the first Uncharted game.

I also played The Last of Us (since it came with my PS3), and I was incredibly bored. Maybe it's just because I prefer games not to be "cinematic" experiences. Ellie was also so annoying. At the end of the day, I think I stopped right around the time you were supposed to sneak around these bandits and not get sniped. I found myself getting sleepy just playing that part and I didn't care to finish the rest. To this day, I still break out Crash Bandicoot or the first 3 Jak games and play the crap out of them. To me, that was what defined ND. Not this garbage. Druckmann deserves to get every ounce of backlash he can get and it sucks to say, but ND should really quit. They made the mistake of, just like everybody else, turning too "how do you do, fellow kids?" in trying to stay relevant.
 
I know I'm beating a dead horse but everyone keeps mentioning J.R.R Tolkien and LOTR. We all know he was a Catholic and this can be seen throughout the books, but if you didn't know about his personal life you would just think it was commentary on good vs evil.

There's arguably some subtle allusions to obscure theology in LOTR

https://archive.vn/o63oB

John Ronald Ruel Tolkien, a devout Catholic and a learned scholar, must have been deeply impressed with this very traditional understanding of good and evil. This is evidenced quite strongly in all of his works. In The Return of the King, there is a profound passage relating a brief discussion between Frodo and Sam, after Sam has discovered Frodo captured in the tower of Cirith Ungol. Sam, desiring some food with which to sustain the both of them, wonders whether there is any possibility of finding decent food in a den of orcs. He muses, “Don’t orcs eat, and don’t they drink? Or do they just live on foul air and poison?” Frodo’s reply could almost have been lifted from the Confessions of Augustine:

“No, they eat and drink, Sam. The Shadow that bred them can only mock, it cannot make: not real new things of its own. I don’t think it gave life to the orcs, it only ruined them and twisted them; and if they are to live at all, they have to live like other living creatures. Foul waters and foul meats they’ll take, if they can get no better, but not poison. They’ve fed me, and so I’m better off than you. There must be food and water somewhere in this place. (The Return of the King, VI,1).”

This passage demonstrates a profound recognition of the essential goodness of all things simply insofar as they have being. Evil has had only the effect of robbing them of some of their being, twisting and ruining them, but it could never have produced them, created them. The good is naturally prior to evil, for evil is only the privation of the good. It has no existence of its own,
nor could it be the source of real existence.

This is manifested, moreover, in the fact that Tolkien’s orcs had once belonged to the higher race of elves. Thus, although the Shadow had corrupted and mangled them into the wicked creatures that they were, they remained fundamentally good to the extent – however little that was – that they retained their original nature as elves. An analogous fact may be observed of many of the principal figures of evil in Tolkien’s narrative.

Morgoth in The Silmarillion, as well as his servant Sauron, the Dark Lord of The Lord of the Rings trilogy, were essentially fallen members of the Valar. The evil wizard Saruman was a fallen Istari, who were likely of Valinorean descent. The nine Nazgul were originally men, fallen so far that the very sense of their nothingness instilled the greatest terror in the hearts of men. All of these examples and probably more show amply that evil, in Tolkien’s understanding, was not a kind of being in its own right, but a corruption or privation of the good. In the words of the wise Elrond, “nothing is evil in the beginning. Even Sauron was not so” (The Fellowship of the Ring, II, 2).

Mind you if you don't recognize it you'd probably not realize what it was.
 
So how would you guys feel if this was played from Ellie's perspective, in the context of an unwinnable boss fight?
The issue is that it would involve gameplay, and these people are Hollywood wannabes.

She isn't trans, it's a joke. People just find it unrealistic that an average build woman can maintain that large amount of muscle mass without the supplements considering the post-apocalyptic setting and lack of resources.
But I won't be surprised if Abs was originally a male character that they had to change because of "violence against women."
Is there any confirmation that the character is actually trans? I keep seeing it said but no proof. She's jacked but she's based off of a jacked biological woman. I just find it hard to believe they would position a trans playable character in a way where their morality would be called into question.
They purposely masculinized the mocap actress. She's muscular, but she's undoubtedly feminine. The model looks like a man.

They made the mistake of, just like everybody else, turning too "how do you do, fellow kids?" in trying to stay relevant
Their problem is that they're not interested in games, fun, or engaging gameplay. Now that videogames have gone more mainstream the industry attracted woke Hollywood rejects who want to make movies instead of games and are angry about it. They're resentful about it, and it shows.
 
Frankly the fact that they trained saitama style until she had doomguy tier muscles at a fucking post apocalyptic gym is the most baffling part of it.

Thats just so goofy its the kind of shit you would expect from Fallout 1/2 as a random wasteland encounter.

not even that, it's the usual shit you see from shitty writers writing a story backwards. druckman and his writers wanted a stronk female for representation/"subversion", and no one was questioning it since a lot of writing rooms are reetardera level echo chambers. at some point someone asked (or more likely the druckman overheard someone joking about it) how that would work after the apocalypse with most people not even having basic shit. "well, they have a gym! take that bigots!" (because that's how people get swole now, so that's how people will get swole then)".

it's the same reason they deeply abhor canon and continuity since it highly limits how much they can bullshit their way of out their nonexisting writing talent.

Perhaps the most ironic thing about all of this is that the more backlash this sort of thing recieves, the more the people responsible seem to dig their heels in and become even more "woke" as a show of solidarity to one another. I'm not sure if even a loss of revenue will cause them to introspect or change course. If anything, it will merely affirm them.

it's not the backlash, it's progressiveness eating itself, because in the end it's a self-defeating ideology. you constantly have to show you're the wokest and most oppressed of them all to shield you from criticism and put you at the top of the oppression scale, and you do that by finding something to be outraged about. it not about achieving a goal, but constantly trying to achieving a goal.

that's why, after it was all about gay marriage for the longest time, it's all about tranny lifes and body expression and other nonsense now that it's legal and people stopped giving a fuck about it. and it's why they constantly need a new boogieman. first it was misogynistic gamers, then it was males in general, then it was white males and now it's slowly turning against white women, because race > gender.
 
In every picture I've seen of him, this guy just looks absolutely dead inside. There's just nothing behind the eyes.

You have to wonder when you see these gender special types in the media if their gender special status might not the result of some sort of trauma they experienced as a child. Probably at the hands of older people in the media.

It's like a tranny version of Sparta really - pederasty converts kids into monsters and the monsters do the pederasty to keep the beast fed.
 
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