The cringiest things about gamers

Most gamers need to have extreme opinion on every video game under the sun without touched most of the stuff they harp about rather than just go "eh, not for me." Pretty manlet way of thinking if you ask me.

The "Video Game Republicans" that appeared out of gamergate are still the most cringiest shit I see. Still as ill informed on any real world politics beyond reading hot takes.

It's died off now, but the whole "electronic toys for children ehehe" thing was insufferably smug. Thankfully people quickly noticed it was largely coming from those who idolised the likes of Steven Universe, so it quickly fell out of use.

Well they weren't wrong.
 
What is so amazing about shooting a gun in a game where all you can see is the arms? Seriously? Why are these the biggest games?

The one thing I don't understand about FPS is why people are obsessed with skins for your character in an FPS, when you can't even see it? Sure, it's understandable if third-person view is available, but when there isn't one...
 
I know it's been run into the ground now, but the meltdowns that a lot of them have over female presence. I'm not saying that people need to kiss the asses of girl gamers, but they don't need to sperg out either.
I have no idea why a girl playing matters at all. Any nerd guy gets off to the notion of a girl he likes being just as nerdy as him, but yet they feel the need to freak out or bully them when it actually happens.
It's either using video games for accomplishment and then feeling emasculated or everyone has the mentality of Helga in Hey Arnold, where you can't do anything but bully the object of your affection.
It's sad, in any case. I applaud any girl who actively takes an interest in gaming these days. Ironically, it requires a lot of balls.

And to be fair, online multiplayer is pure cancer in any game for anyone. It's just that women tend to have the experience even worse.

Speedrunning is stupid because it encourages glitching out the game to achieve a faster time...So its like why even bother speedrunning if you're just going to cheat? Its like saying Usain Bolt is able to beat his own records because he found a shortcut across the green in the middle of the track.

Seriously, the first time I even heard of a speedrun and checked it out, I was put off by the first minute after I realized all they were doing was glitching the game out. Just from the name alone, you expect someone to play legit and see how fast they're doing it. It's very dubious 'advertising' to me.
 
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Console versus PC tard fights.

Ok, fine, some games do objectively run better on PC, won't dispute that. Still, if you having genuine fun on whatever system you choose to play games on, what's the point in shitting on those who have fun on something else? Just play your games and be glad you got what you felt was your money's worth.
If this was like 2008 or earlier I'd agree. But I've only seen and heard of horror stories coming from 8th gen consoles in the last few years. I'm not a mustard race fag by any stretch but it seems like consoles have taken a nose dive in the last decade when it comes to user-friendliness and quality of vidya. They introduced shit like always-online nonsense, purposeful killing of backwards compatibility and subscriptions. It's so blatantly anti-consumer that I can't help but think you'd have to have a masochist fetish to indulge in this.

The games seem really lackluster as well. Back in the day the strength of a console was in its exclusives. You bought a PS2 so you could play shit like Sly Cooper and Ratchet & Clank, and you'd be seriously considering buying an Xbox just so you could play Halo 3 as well. Most modern flagship console titles are derivative garbage. They're either soulless and rushed shovelware, or the umpteenth rendition of an ancient franchise, which more often than not is ported on launch to PC as well.

And that's because PC gaming has improved since then. In the late 2000s consoles and computers were largely equal when it to game pricing, and consoles were actually superior when it came to the exceptionally paranoid DRM practices of PC games at the time (trying to play GTA IV or Spore from disc in 2020 will make you want to kys). But the ascendency of Steam has definitely made PC gaming far more cheaper and convenient. Sure AAA games are filled with crap like lootboxes, but you at least have the option of avoiding thosr games on PC. Not so much when Microsoft and Sony are trying to make their entire platforms like that.

Shitting on EA.
EA is a terrible company, I know that, you know that, my dad knows it. At this point everyone has complained about it enough that the only people buying into the games obviously cannot be convinced not to.
So please, unless the topic of discussion is EA or an EAgame, don’t GAMER virtue signal to me.
Change EA for DLC, Bethesda, Sony, Nintendo, Microsoft, Blizzard, Activision, CDprojektred, Lootboxes, Freemium, Gacha, etc etc etc.

there’s so much shit that gamers complain about that they’ve been complaining about for over a decade already.
EA's position as the sole shadowy bogeyman publisher has become a pretty quaint notion, mostly caused by shit they did from 2007-2013ish. Since then you've had so many publishers and dev shit the bed in even more egregious ways that Current Year EA isn't even that noticeable at this point. Mass Effect Andromeda and BFV seem like midly amusing sideshows when compared to the absolute crapstorms that games like Fallout 76 and TLOU2 have generated.
 
EA's position as the sole shadowy bogeyman publisher has become a pretty quaint notion, mostly caused by shit they did from 2007-2013ish. Since then you've had so many publishers and dev shit the bed in even more egregious ways that Current Year EA isn't even that noticeable at this point. Mass Effect Andromeda and BFV seem like midly amusing sideshows when compared to the absolute crapstorms that games like Fallout 76 and TLOU2 have generated.

Given how EA managed to win a Worst Company of the Year award, would gaming companies that do horrible shit that's just as bad, or worse than EA, be in the running for that award too, or no?
 
Given how EA managed to win a Worst Company of the Year award, would gaming companies that do horrible shit that's just as bad, or worse than EA, be in the running for that award too, or no?
Probably, considering that that award was given out 8 years ago when such blatant greed and corruption was still considered to be a novelty. EA might still have the single-worst track record of any given company if you look at their entire history, but that's not for lack of trying by others in the last 10-5 years. Controversies about TORtanic and the Mass Effect 3 ending seem kinda minor compared to some of the shit we've seen lately. It honestly wouldn't surprise me if sone other publisher takes over EA's crown as scummiest games company in the popular inagination ten years from now.
 
What I don't like is when the fans of a game say things like "the devs are people too", "they have feelings", and "don't insult them", when a game is buggy or has other major issues. Games aren't a charity, they are a product that people buy, and people expect to have a working product when they spend their hard-earned money on them. The whole trend of pushing games with bugs out early, and then fixing later, is getting old already, and fan bases that say those kind of things, as well as buying them, gives company the impression that it's okay for them to do so. You don't see people say those kind of things about other things people buy, i.e. fast food or cars, yet that behavior is so prevalent in games.
This right here. Devs are people, but they're also asking for my money, they're not a charity. Fanbrat asskissers like this exist in comics, movies, books, and so on, but are not taken as seriously and not said as frequently due to being around longer and such.

I asked for a decent sandwich and the developers give me week old ham in between two saltine crackers? I don't feel the need experience that again and won't tell others that they need to try out the blandness because its a small shop.

OTOH... fans who relentlessly hound developers and shit on goodwill are the extreme opposite end of the same cringe. This happened a lot with mmos and things like league. There is no reason to screech endlessly at a developer of a game you like that hard to change something to make it more op to your favorite class/character fair unless you want them to hate you.
 
One thing I've always found cringy, that remains to this day, is the absolute fucking obsession gamers have with first person shooting.

When I was in elementary, we had computer lab time and a game we would often get to play was Oregon Trail; a game I still quite enjoy to this day, and I remember so many kids running in there to start it, rushing through everything JUST to get to the hunting screens. Because it was first person shooting.

What is so amazing about shooting a gun in a game where all you can see is the arms? Seriously? Why are these the biggest games?

Is it so dorks can imagine themselves being badasses shooting? I get the pathetic competitive nature of these games, but back in the 90s, the multiplayer aspect didn't exist... and yet kids lost their damn minds over it. To this day, I still cannot fathom the absolute insanity over something so insanely mundane.
I think it's because in the 90s, the FPS genre was pretty damn technologically impressive. Yeah, the majority were just 2D games simulating 3D, but to be able to do so convincingly was insane. Doom for instance was capable of doing so much with very little. Even beyond Doom, you had stuff like Duke Nukem 3D which tried to create fully interactive spaces that resembled places you'd see in real life (strip clubs, theaters, book stores etc). To my admittedly-limited knowledge, there wasn't really anything like that at the time. Then of course there was Quake and Unreal which set benchmarks for early 3D gaming. Hell, Unreal set the standard for licensing 3D gaming engines so other developers could use it without having to create their own. From 1991 to about 2004, the FPS genre was basically at the cutting edge of what could be done with gaming tech.

Of course, I am also talking as someone who didn't grow up in that era; I am however incredibly fascinated with mid-90s FPS games so that's the impression I got from my own experience playing them.
 
Romance options in games, especially when its used as a selling point. I blame dragon age and mass effect for it.
Romance options can work. There are even entire genres built around it. But like many things, Dragon Age, Mass Effect, and others are so awkward and cringy that they have all the allure of slamming two barbie dolls together.

I think another cause of blame is this trend of appealing to thirty five year old cat ladies on Tumblr who only care about fanfics and "shipping".

But things have gotten way better in the years since and now that cynicism comes off as very dated and irritating, I think of people like Jim Sterling, who endlessly bitch and moan, he's very stuck in that era's mindset and it's so tiresome now, to make matters worse he's also pretty SJW, so he's pretty much the cringiest things about gamers rolled into one person.
I think of Razorfist. The guy makes some good videos but get him anywhere near 90s PC gaming and he turns into drooling autist.

I have no idea why a girl playing matters at all. Any nerd guy gets off to the notion of a girl he likes being just as nerdy as him, but yet they feel the need to freak out or bully them when it actually happens.
Have you been reading Kotaku?

I don't know anyone who hates "girl gamers", but I know plenty of people who hate thots that use gaming as a platform to get attention for themselves. Just look at the state of Twitch.

What I don't like is when the fans of a game say things like "the devs are people too", "they have feelings", and "don't insult them", when a game is buggy or has other major issues. Games aren't a charity, they are a product that people buy, and people expect to have a working product when they spend their hard-earned money on them. The whole trend of pushing games with bugs out early, and then fixing later, is getting old already, and fan bases that say those kind of things, as well as buying them, gives company the impression that it's okay for them to do so. You don't see people say those kind of things about other things people buy, i.e. fast food or cars, yet that behavior is so prevalent in games.
That attitude immediately disappears when the roles are reversed. Then those same people will be calling all gamers entitled bigots.
 
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I think it's because in the 90s, the FPS genre was pretty damn technologically impressive. Yeah, the majority were just 2D games simulating 3D, but to be able to do so convincingly was insane. Doom for instance was capable of doing so much with very little. Even beyond Doom, you had stuff like Duke Nukem 3D which tried to create fully interactive spaces that resembled places you'd see in real life (strip clubs, theaters, book stores etc). To my admittedly-limited knowledge, there wasn't really anything like that at the time. Then of course there was Quake and Unreal which set benchmarks for early 3D gaming. Hell, Unreal set the standard for licensing 3D gaming engines so other developers could use it without having to create their own. From 1991 to about 2004, the FPS genre was basically at the cutting edge of what could be done with gaming tech.

Of course, I am also talking as someone who didn't grow up in that era; I am however incredibly fascinated with mid-90s FPS games so that's the impression I got from my own experience playing them.
That answers that. But why's it STILL such a huge thing though?

Have you been reading Kotaku?

I don't know anyone who hates "girl gamers", but I know plenty of people who hate thots that use gaming as a platform to get attention for themselves. Just look at the state of Twitch.

You're right. I forgot how anti-women the media tries to spin everything; started to believe that shit. Anyone who uses anything for attention is irritating.

Though I have heard horror stories from actual female friends about gaming, and that they were harassed and/or flirted with a few times out of nowhere. To the point they actively try to disguise themselves when playing, so it still has some grain of truth in it.
 
Romance options can work. There are even entire genres built around it. But like many things, Dragon Age, Mass Effect, and others are so awkward and cringy that they have all the allure of slamming two barbie dolls together.
"Waifu Culture" is pretty cancerous too. It didn't start with gamers but seems to be worse with gamers because gamers reliably have a more immature take on everything.
 
That answers that. But why's it STILL such a huge thing though?
I'm not as knowledgeable with current FPS games, but from what I can tell, it's a combination of FPS games achieving playability on consoles (it was a legitimate challenge to even put Doom on a console back then) and the proliferation of online gaming, also on consoles. Basically, Halo 2 showed you could have an FPS experience on console and you can also play it online like how your cousin can play Quake III without his friends needing to be in the same room.

Of course, that only got stronger when games like Call of Duty came out and became runaway successes in large part due to the multiplayer.
 
A former co worker had a child and announced she named him Link on facebook and I actually cringed as I read it so I'm going to say naming your kids after game characters especially if the name is weird.

How is that any different these days from people naming their kids after fictional tv characters like the people who named their kids after the based Dragon Queen in GoT.

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I would say as far as achievements go, I view it like a virtual trophy cabinet where if im gonna spend at least 200 hours of my life on this shit, might as well have something to show for it.

I do have questions regarding achievement placements like you get a trophy for doing some super duper hard shit that only 0.0001% care about or online gameplay or a trophy for a simple action like starting a new game or mission or something. I have always viewed trophies as a form of skinners box or something South Park did a great job of explaining when they talked about fremium games.

Anyone who hacks in a game more than a month old is a dick. Anyone who does it in a game like 10 years old has no soul and probably is a epitome of the stereotypical basement dweller fat fuck with garbage everywhere and shit in his underwear living alone. Or a godforsaken Asian cunt.
 
A former co worker had a child and announced she named him Link on facebook and I actually cringed as I read it so I'm going to say naming your kids after game characters especially if the name is weird.

Christ at least name him Lincoln or something so he has an excuse for it. Might as well just name the kid "Imafag Beatmeup."
 
The obsession with pushing failed systems to the spotlight. The Dreamcast and the Neo Geo got sucked off for years despite having mediocre libraries compared to their contemporaries. You can cry exclusives all you like, but none of the games on either of those consoles were good enough to be considered system sellers.
A former co worker had a child and announced she named him Link on facebook and I actually cringed as I read it so I'm going to say naming your kids after game characters especially if the name is weird.
Shit like that is awful, this one was spread around a years ago.
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Edit: I got curious and looked into this a bit more. Shit is too common.
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I remember hearing from Gamers this statistic that gaming was the most popular or most consumed form of popular entertainment a few years ago. I forget the exact stat or how it was calculated. But looking back all I can think is "so you're the most depressingly average consumer base? Boy does it show!"
 
The tendency to assume that women are interested in the same games men are, and that the games men are interested need to have "problematic" elements removed in order to make the games in question appeal to said women who largely aren't interested in shooting virtual people in the face or whatever, in an idiotic attempt to appeal to people who aren't going to buy your game anyway, is pretty fucking cringe worthy.

Also the holy war being waged by certain socjus or socjus sympathetic people upon anything designed to appeal to heterosexual men in videogames in general is something that I specifically want to point out as being hilariously cringe.
 
The tendency to assume that women are interested in the same games men are, and that the games men are interested need to have "problematic" elements removed in order to make the games in question appeal to said women who largely aren't interested in shooting virtual people in the face or whatever, in an idiotic attempt to appeal to people who aren't going to buy your game anyway, is pretty fucking cringe worthy.

Also the holy war being waged by certain socjus or socjus sympathetic people upon anything designed to appeal to heterosexual men in videogames in general is something that I specifically want to point out as being hilariously cringe.
the twitch thot and the sjw menace are two sides of the same fantasy: tfw no gamer gf
 
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