thesaunderschild
kiwifarms.net
- Joined
- Dec 25, 2019
Personally, I think The Last of Us is actually way better than most of the Resident Evil games put out since 2009. The same with The Evil Within 2 and most definitely Days Gone. This is because I really don't like Capcom's Call of Duty and Fortnite inspired, action oriented focus that they always employ in this day and age, because that's the primary reason that the games feel vastly soulless and downright bland...
I know RE7 (and soon to be the next sequel) are taken the series back to the horror side of things, but I'm just not overly fond of first person shooters, and I feel like the games I mentioned above got the concept of "Action Horror" mostly right. Well, I mean, RE7 is okay as a horror game, but I'd say you'll enjoy it more if you pretend it's not a RE sequel, which it honestly hardly feels like to me. But I'm fussy like that. I'm not really a major fan of that, 'I'm seeing the world from the character's eyes' perspective.
I know The Last of Us has a lot of action, like in lorry loads, but I think it's a game that does it right (as I said). Hell, even Left Behind (despite being DLC initially for the PS3 version) felt like its own game. With the RE franchise now, you feel like you're getting a meatless piece of chicken that's mostly just the bone, and some slop on the side (Resident Evil: Resistance). The absolute bare minimum. That's sad, because I never used to have a bad thing to say about RE back when I started with the series around 2000. Ever since RE4 though, the series has gotten so bad, and at times, it hardly feels like it should even be referred to as RE any longer. They're really just doing these remakes as a cash grab as well, and in my opinion, The Darkside Chronicles on the Wii has a better retelling of RE2's story than even what the 2019 remake boasts.
RE3 for example, felt severely lacking. Even more so than RE2 was. There was no real atmospheric tension. You just moved from A to B... and they used the same zombies from RE2 whilst removing other enemies, locations, and more. And yeah, I know the gameplay in The Last of Us is somewhat linear too, and you spend a lot of time picking up ladders and fetching pallets for Ellie to get across deep water, but the emphasis on telling a great story with the best presentation on offer, is what sets it apart from RE. In the RE games now, they just look and feel too rushed. Capcom probably just wants to release a lot of games now in a relatively short amount of time. It shows.
If I can be honest here... Resident Evil: Revelations 2 is kind of awesome, though.
I know RE7 (and soon to be the next sequel) are taken the series back to the horror side of things, but I'm just not overly fond of first person shooters, and I feel like the games I mentioned above got the concept of "Action Horror" mostly right. Well, I mean, RE7 is okay as a horror game, but I'd say you'll enjoy it more if you pretend it's not a RE sequel, which it honestly hardly feels like to me. But I'm fussy like that. I'm not really a major fan of that, 'I'm seeing the world from the character's eyes' perspective.
I know The Last of Us has a lot of action, like in lorry loads, but I think it's a game that does it right (as I said). Hell, even Left Behind (despite being DLC initially for the PS3 version) felt like its own game. With the RE franchise now, you feel like you're getting a meatless piece of chicken that's mostly just the bone, and some slop on the side (Resident Evil: Resistance). The absolute bare minimum. That's sad, because I never used to have a bad thing to say about RE back when I started with the series around 2000. Ever since RE4 though, the series has gotten so bad, and at times, it hardly feels like it should even be referred to as RE any longer. They're really just doing these remakes as a cash grab as well, and in my opinion, The Darkside Chronicles on the Wii has a better retelling of RE2's story than even what the 2019 remake boasts.
RE3 for example, felt severely lacking. Even more so than RE2 was. There was no real atmospheric tension. You just moved from A to B... and they used the same zombies from RE2 whilst removing other enemies, locations, and more. And yeah, I know the gameplay in The Last of Us is somewhat linear too, and you spend a lot of time picking up ladders and fetching pallets for Ellie to get across deep water, but the emphasis on telling a great story with the best presentation on offer, is what sets it apart from RE. In the RE games now, they just look and feel too rushed. Capcom probably just wants to release a lot of games now in a relatively short amount of time. It shows.
If I can be honest here... Resident Evil: Revelations 2 is kind of awesome, though.