- Joined
- Dec 28, 2014
Oh boy, I can't wait to hear how long it took Joel's death scene to take.
They had to keep stopping to wait for Schmuckmann to ejaculate.
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Oh boy, I can't wait to hear how long it took Joel's death scene to take.
The bigger issue was the several months of hospitalization between takes that Troy needed.Oh boy, I can't wait to hear how long it took Joel's death scene to take.
Druckmann would rather have the game be "passionately hated" than liked:
"Some of [the fans of the original game] are not going to like this game, and not like where it goes, and not like what it says or the fate of characters that they love," Druckmann said. "I'd rather have people passionately hate it than just be like, 'Yeah, it was OK.'"
This is mirroring JJ Abrams mystery box bullshit.The absolute funniest thing about this is that he's basically admitting that he's going out of his way to piss off fans of the original. It's one thing to speculate his intentions from the nature of the leaks, it's another thing entirely to flat out admit you want to make your fans angry.
Also why the fuck would you even admit something like that? Oh how brave of you to shit all over the people who buy your games.
Those still looked like women.....how, never mind why do you know this?
Yeah...so did a number of 90s female comic book characters (looking at you Black Cat) and nobody complained about that.
>My game is art!Druckmann would rather have the game be "passionately hated" than liked:
This reminds me of a songDruckmann would rather have the game be "passionately hated" than liked:
There's no difficulty achievements for the game, but apparently the credits may clock in at 90 minutes alone.
I remember sitting through Rayman Legend's credit sequence and that was close to an hour.
I'm imagining a Resetti-esque pissiness to the credits because cuckmann's work is super important and TLOU 2 forcing you to wait through the credits from the start if you want to go to another game. I'm talking locking the eject mechanism for the disk, crazy shit like that.I hate it when games have absurdly long credits, especially when you decide to go into overtime to finish a game and it's already late and then you have to sit through long credits making it even later by the time everything is said and done.
We absolutely don't need all the foreign localizers to be credited in the US version of a game, for example.
But 90 minutes takes the cake, I can't imagine actually sitting through that without just skipping it or exiting out or doing anything to make it stop.
I bet each name in the credits is separated by a quote by some famous libtard idol.I'm imagining a Resetti-esque pissiness to the credits because cuckmann's work is super important and TLOU 2 forcing you to wait through the credits from the start if you want to go to another game. I'm talking locking the eject mechanism for the disk, crazy shit like that.
Druckmann would rather have the game be "passionately hated" than liked:
Druckmann would rather have the game be "passionately hated" than liked:
Is it only Sony of America and Europe behind this bullshit or is Sony of Japan giving the marching orders?
Druckmann would rather have the game be "passionately hated" than liked:
He said he hopes the narrative challenges players' expectations of "what the game is, what the world is, who the characters are--everything."
Druckmann would rather have the game be "passionately hated" than liked:
Druckmann said Naughty Dog has created a divisive game with The Last of Us Part II, and he expects some people to come away with a sour taste in their mouth.