The Last of Us Franchise - Because it's apparently a franchise now. This thread has been double-DMCA’d by Sony Interactive Entertainment.

"Some of [the fans of the original game] are not going to like this game, and not like where it goes, and not like what it says or the fate of characters that they love," Druckmann said. "I'd rather have people passionately hate it than just be like, 'Yeah, it was OK.'"

The absolute funniest thing about this is that he's basically admitting that he's going out of his way to piss off fans of the original. It's one thing to speculate his intentions from the nature of the leaks, it's another thing entirely to flat out admit you want to make your fans angry.

Also why the fuck would you even admit something like that? Oh how brave of you to shit all over the people who buy your games.
 
The absolute funniest thing about this is that he's basically admitting that he's going out of his way to piss off fans of the original. It's one thing to speculate his intentions from the nature of the leaks, it's another thing entirely to flat out admit you want to make your fans angry.

Also why the fuck would you even admit something like that? Oh how brave of you to shit all over the people who buy your games.
This is mirroring JJ Abrams mystery box bullshit.

"if my art made you feel something that means it's a good art because anger is a feeling"
 
More rationalizations from a cunt of a hack who knows he killed his own career for this giant fuck you. He knows that after this game flops from the feedback he's dead career wise. This is him again aping prior hacks without remembering that they're still reviled by anyone but the simps in the failing media and woketards who half the time are bots.

If he wants a feeling from the game he can cry, because I only feel laughter. At him. For being a smug hack with a rape fetish.
 
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....how, never mind why do you know this?




Yeah...so did a number of 90s female comic book characters (looking at you Black Cat) and nobody complained about that.
Those still looked like women.
And specially Black Cat. :julay:
>My game is art!
>The leaks aren't real.
>If you don't like it, you're a [buzzword]!
>I don't want you to buy my game, bigot!
>You're GOING TO KILL DOGS AND LIKE IT!!
>Yeah, I'd rather people hate it. c: <<< YOU ARE HERE
>Why aren't people buying my game?
>Sony isn't taking my calls. No big.
>Why is the office up for rent?!
>What do you mean "corporate restructuring"?!
>Starbucks is hiring! Yay!
 
There's no difficulty achievements for the game, but apparently the credits may clock in at 90 minutes alone.

I remember sitting through Rayman Legend's credit sequence and that was close to an hour.

I hate it when games have absurdly long credits, especially when you decide to go into overtime to finish a game and it's already late and then you have to sit through long credits making it even later by the time everything is said and done.

We absolutely don't need all the foreign localizers to be credited in the US version of a game, for example.

But 90 minutes takes the cake, I can't imagine actually sitting through that without just skipping it or exiting out or doing anything to make it stop.
 
I hate it when games have absurdly long credits, especially when you decide to go into overtime to finish a game and it's already late and then you have to sit through long credits making it even later by the time everything is said and done.

We absolutely don't need all the foreign localizers to be credited in the US version of a game, for example.

But 90 minutes takes the cake, I can't imagine actually sitting through that without just skipping it or exiting out or doing anything to make it stop.
I'm imagining a Resetti-esque pissiness to the credits because cuckmann's work is super important and TLOU 2 forcing you to wait through the credits from the start if you want to go to another game. I'm talking locking the eject mechanism for the disk, crazy shit like that.
 
I'm imagining a Resetti-esque pissiness to the credits because cuckmann's work is super important and TLOU 2 forcing you to wait through the credits from the start if you want to go to another game. I'm talking locking the eject mechanism for the disk, crazy shit like that.
I bet each name in the credits is separated by a quote by some famous libtard idol.
 

Lol nope. It'll most likely sell like fury for the first week because of all the NPCs and shills, then as people realise how awful it is the sales will drop off, and then it'll probably spend about 6-12 months as a meme game, then nobody will care. It won't be bad or broken enough to live in infamy the way something like Hopkins FBI, Ride to Hell: Redemption, Big Rigs or Mystery of the Druids is.
 
Is it only Sony of America and Europe behind this bullshit or is Sony of Japan giving the marching orders?

Sony Japan gave up their authority to the US branch years ago because of how disparate the revenue/profits were between the two. What was even the last game from Japan Studio? Everybody Golf? Technically, Bloodborne? Meanwhile, the US puts out a game the rest of the industry makes their games avoid releasing near every year.

But this is also specifically a ND problem. Sony bent over backwards for them since Uncharted 2, at least. I remember Sony removed the splash screen that the PS3 popped when launching a game because ND demanded how little memory that freed up for them to use.

Basically, Sony's going to pay the price for never having told them no, like every bad parent will.
 
On the one hand, I get him: no one wants to be forgotten, and igniting heated discussion in people over questions that engage them is fun and rewarding.

On the other hand, this is "ha if you hate it then I'm right and I'm a totally good artist because of it and I win". We have reached levels of coping from a game dev rarely seen in public.
 
He said he hopes the narrative challenges players' expectations of "what the game is, what the world is, who the characters are--everything."

Translation - it's a crock of incoherent shit, any and all character development is stomped on, and every story beat is pulled out of his arse, he knows it, but thinks (and, sadly, is probably right) that the fanboys and shill media won't notice.
 

Druckmann said Naughty Dog has created a divisive game with The Last of Us Part II, and he expects some people to come away with a sour taste in their mouth.

People don't play video games to feel worse, Neil. Especially right now. Nobody's going, "There's still a pandemic with no end in sight, I have to wear a sweaty mask to work, an outright nihilistic election is coming up, and the stores that just opened up again are burning down from riots. I want to play a game that will make me sick."

He's also admitting that those leaks are 100% real and he lied about it like everything else.
 
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