The Last of Us Franchise - Because it's apparently a franchise now. This thread has been double-DMCA’d by Sony Interactive Entertainment.

Between this and gay dinosaur game getting shit on, I think we've entered a new era.

Narrative driven games can't exist without gameplay. Looks like all the trash will be getting kicked to the curb.

if these people want stories they should stay in their lane just like they tell everyone else to do. It's just that their lane is netflix.

I might finally be starting to understand that ultimately these people hate video games, but somehow its a lot easier to get their woke bullshit into a visual medium through video games as opposed to getting something on the level of a Netflix deal.
 
This is hilarious, this is the spiritual sequel to "The Room". Tommy Wiseau also thought his movie would shock the world and change things forever, it's exactly the same thing that's going to happen with The Last of Us 2. This game (or movie?) is going to be memed and laughed at for decades, and in some months Cuckmann will say he wanted to make a "satirical dark comedy" all along and that he accomplished that. Mark my words.
 
Bigot Sandwiches (2020)
directed by Neil Druckmann
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From the Kotaku and Polygon reviews it makes this game sounds like Druckmann realized TLOU1 was just a rip off of The Road but with boring zombie cliches, then decided for the sequel it would just be nothing but that scene where the dad robs the guy and leaves him naked and scared out of his mind while his son cries and pleads with him to stop. But that's the entire game, just that really disturbing scene from The Road over and over and over again.
 
Having read the Polygon and Kotaku reviews, a few things struck me.

One thing was that both talked about how Joel made the wrong choice at the end of the first one, but from what people have said here there's plenty of information in the hospital to suggest that a) they've tried this before with no success, so b) there are other people immune, not just Ellie, and c) the game literally gives you no choice but to kill the doctors and save Ellie. Which makes the Polygon review interesting, because they complain about how often the game forces you into the violence it's rubbing your nose in, but don't seem to equate that with the ending of the first game forcing you to make a specific choice that leads to all of this. And it also suggests neither reviewer, both of who seemed to love the first game, actually properly explored the final area or tried to choose differently.

Another thing was the way they both talked about how you commit continuous acts of senseless violence to continue the story, but also forces you into those confrontations. This isn't Deus Ex, where you can actually not kill people if you choose - you must murder, and murder uninfected people. And both reviewers found it annoying and patronising that the game tries to tell you violence is bad while giving you no other choice but to engage in that violence. From the Polygon article:
Would the designers feel better, would I be less complicit, if I just refused to buy or play the game at all?

It seems that, yes, the only winning move is not to play. Which I think we already knew.

And also from the Polygon article:
The Last of Us Part 2 didn’t need to force me to kill a dog in order to get me to see that it’s bad to kill dogs. But, of course, it still made me do that. Just to be sure I really got it. I felt annoyed, not reflective. Like, come on, you think I need this much convincing? Does Naughty Dog think we’re all out here killing dogs, unaware that doing so is a horrific cruelty?

It makes me think that Druckmann is one of those SJW idiots who thinks the way to stop women from getting raped is to teach men not to rape, as if men haven't ever been told that rape is wrong but if you teach them that, they'll never do it. Having a video game say, 'What if violence... was bad?' is exactly the perspective of someone who has bought into the idea that the people who play his games are all sadists who are only playing games because they're too cowardly to commit those violent acts themselves.

So it's interesting to see Polygon and Kotaku both have reviews that call the game out for treating them like uneducated savages who don't know that violence can be bad, because they're both two of the key sites in promoting the idea that gamers are violent, misogynist scum filled with hate. So it's like they finally have caught a taste of what it's like to have the people creating products think so little of you as a person, that they think you need a basic humanity primer.

Being games journalists, I'm certain there will be no self-reflection on their part about that. Or that a 'game', which is something that's meant to be fun, is a mandatory lesson on the politics of the designers instead of some escapism, and how that was something they didn't enjoy.
 
I think it is just so bad and bleak that it is hard to defend. Think about the ending of the first game. "Humanity is doomed, there is zero chance of survival."

So in this game? NOTHING MATTERS, none of it. Joel is old and broken by his choice. Ellie has no future, society won't ever recover or improve. In the very least The Walking Dead has moments where you think that things could get better. TLOU has directly put int he narrative that the Human race is on borrowed time.

Sounds like something Chris Avellone would write.

I'm kidding. Chris Avellone can write circles around Cuckmann using the same premise.
 
Damnit. I was hoping for bad reviews.
the only people allowed to review it this early are those who are on sonys special good boy list so of course you only see praise lol

that one review video posted earlier compared its writing to the last jedi and game of thrones season 8, so yeah, it's pretty much guaranteed that this thing will receive similar reactions once it's actually out
 
This is hilarious, this is the spiritual sequel to "The Room". Tommy Wiseau also thought his movie would shock the world and change things forever, it's exactly the same thing that's going to happen with The Last of Us 2. This game (or movie?) is going to be memed and laughed at for decades, and in some months Cuckmann will say he wanted to make a "satirical dark comedy" all along and that he accomplished that. Mark my words.
I'm already looking forward for The Last of Us Part II's equivalent of The Disaster Artist.
 
People in a post apocalyptic hellscape would definitely be worried about being "triggered" by "bigots".
I'm about an hour into the leaked footage and these hoes talk about NOTHING but their relationship drama.

Jesse wants to fuck Dina. Dina wants to fuck Ellie who was fucking Cat. Abby wants to fuck Owen who's fucking Mel who's pregnant.
45 minutes for the first zombie to show up.
Survival Horror
 
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