The Last of Us Franchise - Because it's apparently a franchise now. This thread has been double-DMCA’d by Sony Interactive Entertainment.

I don't think Abby is going to be compelling, which is what you need when you're asking your audience to come along with a character who's done something horrible.

This game would make more sense if you followed Abby from the time her dad was killed through the five years to present day. Then, at the end of the game she kills Joel. You may not agree with her actions, but you at least understand them.

Here's the thing though. Let's say Ellie was smart (HA!) and decided not to pursue the killers she knows nothing about, including specific location and number. Then what is Abby's story from here? Her story is done already - she accomplished her goal 2 hours into the game. Now Abby is just sitting around waiting for the plot to happen. Unless I was right earlier and she is going to attempt to overthrow Owen and take control of the WPL for some reason.
 
Just curious is there any other game out there that does anything remotely like this? A game that forces you to play as a villain that mutilates and tortures the protagonists? I play way more video games than is safe or healthy and I can't name one.
The best I can come up with are evil routes like in Disgaea spin offs, but those always have a charm of being dark and edgy. There is Nier: Automata, but that's just mercy killing. Maybe Odin Sphere but that's more of a tragic tale that came from misunderstandings.
 
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Saw this on my feed. Did homeboy accidentally stream it?

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Hot ex IGN chick tellin why gaming press is fucking trash and all the 10/10 are fraudulent

wish you had timestampped the last 2 minutes or so where very succinctly summarized her points so I wouldn't have wasted 20 minutes listening for where this juicy bit about fraud was.

spoiler: there is no fraud. 10/10 masterpiece doesn't mean "perfect game". IGN scores are misleading, but not criminally fraudulent
 
I don't remember him scratching the record. The thumbs up thing had me laughing constantly though. Every time a person gave a thumbs up or thumbs down was like a personal statement to me. Also, Peter Englert is a cunt. I think the problem with Druckmann, vs Kojima, is while Kojima wants to make movies, he can still make a competent game. Druckmann seems to just want to make a movie, and the game part is getting in the way of his story.

There's a reason Kojima gets a cult following.

He's a good boss.

For all his westabooing, his textual diarrhoea scripts in which most of the meaning is lost while you fight giant nuclear armed robots or wander a world as a Deliveroo Dude in a world in which everyone becomes a nuke when they die.

He's a good boss.

He's not so far up his arse he won't change his mind on something if he's told it's a stupid idea.

The End was infamously going to take you two weeks real time to fight him. In the original draft of Snake Eater you could not kill The End. You had to wait for his cancer to kill him and that was the only way.

He was told this wasn't going to work for anyone who would play the game, but his team offered an easter egg compromise and the end result was the more conventional boss battle followed by the two weeks option.

Now, bare in mind Kojima is the boss in which he actively encourages the Japanese corporate practise of "Loud American". In which if you think an idea is stupid or unworkable, then you say so.

He's not going to bully you out of the industry, he's not going to randomly draft in people from the film industry because he can't get conventional replacements.

Death Stranding was basically a chance for him to get a lot of frustrations out that he'd held from his removal at Konami and I suspect a lot of the studio guys came with him and let it slide to let him purge to get creative again.

The end result? Kojima's revealed he's binge watching horror, is now good friends with Norman Reedus... and rumour is both Ito and Del Toro might reconsider working in games properly...
 
Just curious is there any other game out there that does anything remotely like this? A game that forces you to play as a villain that mutilates and tortures the protagonists? I play way more video games than is safe or healthy and I can't name one.
Hatred
But if I remember you can't kill dogs in it (you can give them treats tho then they attack people for you)
Or that may be postal, I can't remember
The better question, is there a game that goes to this level of edge while playing as a mutilating torturing protag?
This has dog killing, making people beg for their lives, and torturing the protagonists, then killing one in front of the other
Even the edgy games where you play as a public shooter, they draw the line generally at animals and don't really give characters you kill deep and beloved backstories
 
There's a reason Kojima gets a cult following.

He's a good boss.

For all his westabooing, his textual diarrhoea scripts in which most of the meaning is lost while you fight giant nuclear armed robots or wander a world as a Deliveroo Dude in a world in which everyone becomes a nuke when they die.

He's a good boss.

He's not so far up his arse he won't change his mind on something if he's told it's a stupid idea.

The End was infamously going to take you two weeks real time to fight him. In the original draft of Snake Eater you could not kill The End. You had to wait for his cancer to kill him and that was the only way.

He was told this wasn't going to work for anyone who would play the game, but his team offered an easter egg compromise and the end result was the more conventional boss battle followed by the two weeks option.

Now, bare in mind Kojima is the boss in which he actively encourages the Japanese corporate practise of "Loud American". In which if you think an idea is stupid or unworkable, then you say so.

He's not going to bully you out of the industry, he's not going to randomly draft in people from the film industry because he can't get conventional replacements.

Death Stranding was basically a chance for him to get a lot of frustrations out that he'd held from his removal at Konami and I suspect a lot of the studio guys came with him and let it slide to let him purge to get creative again.

The end result? Kojima's revealed he's binge watching horror, is now good friends with Norman Reedus... and rumour is both Ito and Del Toro might reconsider working in games properly...
I would've played that end fight. The best easter egg is that you can just snipe him early on and kill him. No boss fight at all. That's one thing about Kojima, we never hear about him having people come out calling him a bad guy. Konami, Naughty Dog, and quantum dreams, or whatever the David Cage company is, have all had information come out about the crunch culture and how much they expect out of their workers. None of that was for Kojima. Another is Suda 51 and Swery65. Swery is a crazy fucker though lol.
 
I would've played that end fight. The best easter egg is that you can just snipe him early on and kill him. No boss fight at all. That's one thing about Kojima, we never hear about him having people come out calling him a bad guy. Konami, Naughty Dog, and quantum dreams, or whatever the David Cage company is, have all had information come out about the crunch culture and how much they expect out of their workers. None of that was for Kojima. Another is Suda 51 and Swery65. Swery is a crazy fucker though lol.
Wow. It's almost like the eastern auteur game directors came up in the culture and embrace it while still finding ways to make the games they want to make, instead of being a bunch of carpetbagging ideologues who would much rather push a message than make something fun and engaging to play.
 
Hatred
But if I remember you can't kill dogs in it (you can give them treats tho then they attack people for you)
That's a Postal 2 thing. Dogs can attack you, but you give them treats so they're on your side. Alternatively, you can kill them (and even gib them into piles of gore) though since it's Postal 2 it's too over-the-top to be disturbing in any way.
 
Hatred
But if I remember you can't kill dogs in it (you can give them treats tho then they attack people for you)
Or that may be postal, I can't remember
The better question, is there a game that goes to this level of edge while playing as a mutilating torturing protag?
This has dog killing, making people beg for their lives, and torturing the protagonists, then killing one in front of the other
Even the edgy games where you play as a public shooter, they draw the line generally at animals and don't really give characters you kill deep and beloved backstories
I think you're thining of Postal, but you can kill dogs in that. But that game is 150% tongue in cheek and definitely not serious.
 
I thought the modern Left hated atheism because it's mean to all the oppressed brown people who believe in religion.
They hate religion but only christianity, jewish and muslins are okay to them. They are atheists that somehow support jewish and muslim religions, for as stupid as that sounds.
 
I know I'm a little late to the party but that in-game model doesn't look a whole lot like the actress. Also she's being voiced by Kid Trunks (dubbed) which is bizarre.
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The fuck? I don't even think I wanna know where you found this lol.
Wow. It's almost like the eastern auteur game directors came up in the culture and embrace it while still finding ways to make the games they want to make, instead of being a bunch of carpetbagging ideologues who would much rather push a message than make something fun and engaging to play.
Yeah, but, there isn't enough of them. For every kojima, there is 10 bethesdas.
 
I'm kinda glad that seemingly alot of the shit that will piss off fans of the first game is very early on, that way I won't have to watch too long into streams to see the rage start brewing.
On the topic of reviews which has been brought up ACG recently did a video and pretty much pegged it down on why most reviews are absolutely shit now and shouldn't be taken seriously.
 
Just curious is there any other game out there that does anything remotely like this? A game that forces you to play as a villain that mutilates and tortures the protagonists? I play way more video games than is safe or healthy and I can't name one.

Not a game but it's fitting that Halley Wegryn Gross has a writing credit on TLOU2 when she was responsible for killing off most of the main characters in horrible fashion in the second to last episode of Too Old to Die Young and ushered in full blown wokeness in the final episode.

What you're describing sounds a bit like those shitshow french horrors Martyrs/High Tension/Inside as well. I don't recommend watching Too Old to Die Young or any of those movies either.
 
If I see anyone saying they sympathize with Abby and side with her killing Joel and believing she's justified in beating Ellie to near death while threatening to slit a pregnant Dina's throat, I'm gonna track down every copy of this game or PS4 that downloaded it digitally and break them with a mallet personally. The charges would be well worth it.
 
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There's a reason Kojima gets a cult following.

He's a good boss.

For all his westabooing, his textual diarrhoea scripts in which most of the meaning is lost while you fight giant nuclear armed robots or wander a world as a Deliveroo Dude in a world in which everyone becomes a nuke when they die.

He's a good boss.

He's not so far up his arse he won't change his mind on something if he's told it's a stupid idea.

The End was infamously going to take you two weeks real time to fight him. In the original draft of Snake Eater you could not kill The End. You had to wait for his cancer to kill him and that was the only way.

He was told this wasn't going to work for anyone who would play the game, but his team offered an easter egg compromise and the end result was the more conventional boss battle followed by the two weeks option.

Now, bare in mind Kojima is the boss in which he actively encourages the Japanese corporate practise of "Loud American". In which if you think an idea is stupid or unworkable, then you say so.

He's not going to bully you out of the industry, he's not going to randomly draft in people from the film industry because he can't get conventional replacements.

Death Stranding was basically a chance for him to get a lot of frustrations out that he'd held from his removal at Konami and I suspect a lot of the studio guys came with him and let it slide to let him purge to get creative again.

The end result? Kojima's revealed he's binge watching horror, is now good friends with Norman Reedus... and rumour is both Ito and Del Toro might reconsider working in games properly...
Another shit decision he ended up relenting was on Raiden. Supposedly, after the horrible initial reception to Raiden in MGS2, Kojima went on apology mode (hence taking all the piss with Raikov in Snake Eater). Allegedly, when MGS4 was coming out Kojima was just going to put Raiden out as a complete joke, undignified death and all-- despite already having the cyborg ninja redesign; the joke being that not even so was Raiden going to be "good" and he was soiling Grey Fox's and Olga's memory by even trying.

When the team heard what he was planning, they staged a revolt and refused to keep working until Kojima reconsidered, since they thought going that far was, well, going too far.

You can still see part of that in the finished game, with Campbell having married Rose and Raiden ending up losing both his arms during big action scenes; originally the marriage was real instead of a shuffle against the Patriots, and Kojima didn't think Raiden was looking badass until it was poiinted out to him.
 
Yeah, but, there isn't enough of them. For every kojima, there is 10 bethesdas.
And going back to the dog killing thing, even Bethesda made it so your canine companion in Fallout 4, Dogmeat, couldn't be killed because they heard so many people would reload old saves if their dog was killed in the older Fallout games.
 
Would anyone count Trevor Philips as a playable villain? Although I guess the heinous shit is usually pretty hilarious so he gets away with it.
Trevor's also offset by the other two characters who are also more level-headed and sane. You also get the sense that nobody likes him and only has him around because they're terrified of him otherwise. Trevor's so insane and over-the-top that you aren't supposed to "like" him as a traditional character, not like Abby where the game is expecting you to sympathize with her even as she kills Joel.
 
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