The Last of Us Franchise - Because it's apparently a franchise now. This thread has been double-DMCA’d by Sony Interactive Entertainment.

From watching Pewds stream this gameplay looks solid and the graphics are great but the storyline is stupid (only times Pewds seems invested in during the flashbacks) and I'm guessing unless you're the one playing it gets pretty dull at times.
Its not gameplay if it gets neglected. I mean say you are having a blast with Sonic Heroes. Where characters do ocationally talk, but its often funny so i dont mind. Now... Imagine if while playing this game Shadow talks about Uuugh i am such a loser, remember when we were kids? " wanna know how the game would be?" Terrible. Like it just would. Gameplay gets totally neglected if that would happen. Its marxists wet dream, movie games is the genre that should be labeled if they put that literally in the game more or less. I would honestly never play a game again if this became future for most of games
 
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And no, this is not why Abby ends up built like a brick shithouse. To be that well built requires a pretty hefty calorific intake as well as lifting multiple times a day every day. You know that thing about a struggle for survival? Where's she getting all that protein from? Speaking of which, if it's so dangerous to be out of town or wherever, where's all the food being grown? A farm in such a world is a big juicy target for roving marauders because where there is no economy and people have to take matters into their own hands, food is the universal currency
Anybody competent running the organization Abby lives in would put a bullet in her for being a drain of resources or a peon ganks her for being more equal than others. Colleen Fotsch is only able to become as jacked as she is due to living in an advanced luxurious society, here's what her average daily food intake is like:

7-9am relaxation
Breakfast: water drink (1/2 a lemon, 1/4 teaspoon salt), coffee (iced Americano), ~2 slices gluten free toast with strawberry jam or "fuel for fire" brand breakfast workout drink, fish oil tablet
9-11am workout
2nd breakfast: water with 1-2 unnamed "sport" tablets (or a carb shake), protein powder shake, 2-3 slices of turkey bacon, 1/2cup oatmeal with cinnamon, 1/4cup frozen blue-berry's, 50g banana, 2tbsp ground flax seeds, 2tbsp (~32g) cashew butter, ~10g honey

11-~2pm
Midday snack: iced coffee, ~45g dried Mangoes, 28g plantain chips.
2-4pm workout
Afternoon meal: Protein shake, coconut water, 28g plantain chips, 1cup Jasmine rice, ?cooking oil, ~200g chicken breast, ~200g steak, ~100g kale, brussel sprouts and cabbage pre mix, bagel sesame seasoning mix, siracha sauce, green dragon hot sauce

~Night
Dinner: ~200g Salmon, ~100g broccoli, coconut oil, 150-200g Japanese sweet potatoes, sea salt, bagel sesame seasoning mix, sriracha, green dragon hot sauce, ketchup.
Night snack: 2 slices gluten free toast, cashew butter, 50g banana, honey, cinnamon. Dandelion Chai Tea +passion flower herb drops

+Gear: i don't believe for a second she isn't on some juice.
training and food

5-6 days a week with one rest day, and this is a "maintain" diet. If going into a competition and therefore jacked as possible (i.e. Abby) she loads more carbs into her meals and has another workout session each day.
 
Anybody competent running the organization Abby lives in would put a bullet in her for being a drain of resources or a peon ganks her for being more equal than others. Colleen Fotsch is only able to become as jacked as she is due to living in an advanced luxurious society, here's what her average daily food intake is like:

7-9am relaxation
Breakfast: water drink (1/2 a lemon, 1/4 teaspoon salt), coffee (iced Americano), ~2 slices gluten free toast with strawberry jam or "fuel for fire" brand breakfast workout drink, fish oil tablet
9-11am workout
2nd breakfast: water with 1-2 unnamed "sport" tablets (or a carb shake), protein powder shake, 2-3 slices of turkey bacon, 1/2cup oatmeal with cinnamon, 1/4cup frozen blue-berry's, 50g banana, 2tbsp ground flax seeds, 2tbsp (~32g) cashew butter, ~10g honey

11-~2pm
Midday snack: iced coffee, ~45g dried Mangoes, 28g plantain chips.
2-4pm workout
Afternoon meal: Protein shake, coconut water, 28g plantain chips, 1cup Jasmine rice, ?cooking oil, ~200g chicken breast, ~200g steak, ~100g kale, brussel sprouts and cabbage pre mix, bagel sesame seasoning mix, siracha sauce, green dragon hot sauce

~Night
Dinner: ~200g Salmon, ~100g broccoli, coconut oil, 150-200g Japanese sweet potatoes, sea salt, bagel sesame seasoning mix, sriracha, green dragon hot sauce, ketchup.
Night snack: 2 slices gluten free toast, cashew butter, 50g banana, honey, cinnamon. Dandelion Chai Tea +passion flower herb drops

+Gear: i don't believe for a second she isn't on some juice.
training and food

5-6 days a week with one rest day, and this is a "maintain" diet. If going into a competition and therefore jacked as possible (i.e. Abby) she loads more carbs into her meals and has another workout session each day.
In the grim dark future, there is only Whole Foods.
 
All I can remember about the last of us, the first one, is that part with the giraffe. Kojima has given us some of the most iconic moments in video games: The Boss speach at the end of Snake Eater, Raiden fighting Solidus in Sons of Liberty, the final battle between the brothers in Guns of the patriots, etc. Kojima is a great writer that can integrate fantastic elements with a realistic narrative. He creates cool and interesting characters: The Boss, Volgin, Solidus, Ocelot, Eva, Quiet, the Cobra Unit, Liquid, Merryl, Fortune, the characters in The Last of Us all are generic assholes.

I like that Kojima is able to think outside the box while making an interesting saga that lasts for around 50 years. Detail is also crucial for him. It’s fantastical but still coherent in a sense. His early work is still the pinnacle of that, though. Death Stranding does this too, but some people were thrown off by the design choices Kojima made and couldn’t be well-invested in the game.

The Last of Us and Ghosts of Tsushima seem like premises that should be straight-forward. Nothing too detailed or out of the ordinary.
 
I get where you’re coming from with this. I loved TLOU1 but I have to admit that a high production value or extended story cutscenes don’t ultimately make a good or fun video game.
At some point, you have to ask yourself if paying 60+ $ is worth it when the story you’re experiencing is basically opening up itself with little to no input from the player.
One of the main reasons why the first TellTale Walking Dead game was so successful was a good story, good characters and to see what changes from your input ie dialogue choices.
But once the magic was gone and TellTale went on their quest to hire more people than they can stomach, story based adventure games set their course to ultimately fail.
If TellTale had hired NOBODY new they would've been set; make a few more games with the team you had, and pace yourself as a company. There's a limit to what your customers can consume, especially when it's the same formula over and over. As soon as Walking Dead hit it big, hiring more people to triple production was silly.
 
It's hilarious how this meme format going as widespread as it has is kind of reinforcing the comic's point. I still mock it for all the obvious reasons, but total happiness in the world has gone up now that he made it.
Yeah but there was a better way. We could have had a good game instead of a bad one and everyone was happy. Instead we get LTOU fans who are miserable...and then there are us cynical assholes who get sadistic glee in it all.
 
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