The Last of Us Franchise - Because it's apparently a franchise now. This thread has been double-DMCA’d by Sony Interactive Entertainment.

How about another stupid worldbuilding nitpick. Gasoline and electricity. This is 25 years after the apocalypse and that comfy little town at the beginning has electricity. I assume the power grid is fucked so they're all running generators, indeed there's actually a couple times in the game where you have to turn on generators with pull starters. So they're running generators for a whole town on what gasoline? From where? They all ride horses to get around, presumably to save gas, but they don't seem to have do any rationing of electricity if Ellie having a lamp and her stupid chili lights on in her bedroom just so she can stay up late drawing is any indication. Then the next morning she's still got a fucking lamp in, in the day. Probably left that shit on all night.

Then there's the guy with an underground pot room. Why the FUCK would you waste all the electricity needed to run lights for an indoor grow op in the post apocalypse? Hey Druckmann, in the real world, they actually catch people running indoor grow operations sometimes just by noticing the absurdly high power usage, or using thermal cameras to detect the heat generated by the obscene number of bright lights you need.

Finally, we've got Abby's crew, who doesn't give a fuck and are driving around big Hummer style vehicles all day. Not even light motorcycles or scooters to conserve gas, fuck that. We've got infinite gas! Somehow!
 
nice try, r/gamingcirclejerk
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also check the replies to this thread
basically "hurr durr gamers hate DEEP stories"
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"Best game of this generation"
Why do these Playstation faggots sound like cultists??
 
How about another stupid worldbuilding nitpick. Gasoline and electricity. This is 25 years after the apocalypse and that comfy little town at the beginning has electricity. I assume the power grid is fucked so they're all running generators, indeed there's actually a couple times in the game where you have to turn on generators with pull starters. So they're running generators for a whole town on what gasoline? From where? They all ride horses to get around, presumably to save gas, but they don't seem to have do any rationing of electricity if Ellie having a lamp and her stupid chili lights on in her bedroom just so she can stay up late drawing is any indication. Then the next morning she's still got a fucking lamp in, in the day. Probably left that shit on all night.

Then there's the guy with an underground pot room. Why the FUCK would you waste all the electricity needed to run lights for an indoor grow op in the post apocalypse? Hey Druckmann, in the real world, they actually catch people running indoor grow operations sometimes just by noticing the absurdly high power usage, or using thermal cameras to detect the heat generated by the obscene number of bright lights you need.

Finally, we've got Abby's crew, who doesn't give a fuck and are driving around big Hummer style vehicles all day. Not even light motorcycles or scooters to conserve gas, fuck that. We've got infinite gas! Somehow!

Another thing, petroleum in the state it needs to be in to run in a car engine goes bad much, much sooner than that.
 
How about another stupid worldbuilding nitpick. Gasoline and electricity. This is 25 years after the apocalypse and that comfy little town at the beginning has electricity. I assume the power grid is fucked so they're all running generators, indeed there's actually a couple times in the game where you have to turn on generators with pull starters. So they're running generators for a whole town on what gasoline? From where? They all ride horses to get around, presumably to save gas, but they don't seem to have do any rationing of electricity if Ellie having a lamp and her stupid chili lights on in her bedroom just so she can stay up late drawing is any indication. Then the next morning she's still got a fucking lamp in, in the day. Probably left that shit on all night.

Then there's the guy with an underground pot room. Why the FUCK would you waste all the electricity needed to run lights for an indoor grow op in the fucking post apocalypse? Hey Druckmann, in the real world, they actually catch people running indoor grow operations sometimes just by noticing the absurdly high power usage, or using thermal cameras to detect the heat generated by the obscene number of bright lights you need.

Finally, we've got Abby's crew, who doesn't give a fuck and are driving around big Hummer style vehicles all day. Not even light motorcycles or scooters to conserve gas, fuck that. We've got infinite gas! Somehow!

Given that oil refineries and similar run on "just in time" delivery, the moment mushroom zombie plague hits, everyone's going to be panic-buying fuel. As a student I spent a summer working on a petrol station and when the rumour was that the price was to hit £1.00/l next week, everyone panic-bought us dry. As in, they filled up, then filled up multiple jerry cans each, until we ran out and had to cone the place off.

In fact, I would expect to see fuel reserves dry up within days of the initial outbreak.

Also, where are they getting that fuel from? Operating an oil well is quite a specialised job. It's not something any twat can do. If it's biodiesel, then every square yard being grown for biomass to distill into biodiesel is not being grown for food and we already established that food should be at a premium in mushroom zombie world because it of necessity involves growing or killing stuff to eat, and that in turn means being out of doors and out of shouting distance from anyone else should infected or marauders attack.

Solar panels are right out by the way. The rare earth metals needed in photovoltaic cells are something you can only obtain with a modern industrial society. They're deep in the ground and rare and require pretty advanced chemistry to extract and lots of energy.
 
Never forget going into this that this has happened before - many times over - and that Sony's handling of it basically assured they'd get at least passable sales. Returns can't happen on PSN (to the best of my knowledge), and nobody actually knew what horrors lurked below the surface except for the shitposters.

I bring this up because for all intents and purposes, this is the end. This is the franchise's TLJ moment. Its Mass Effect 3 moment. The franchise will not recover from this and while Sony made mad bank here, it's only because they had the power of the IP and that IP is now forevermore tainted. It's doing well now, but good luck ever tapping that well again.

This was, on every level, fundamentally a bait-and-switch on the part of Druckmann, and for every Youtuber jerking off to how awesome TLOU2 is, there will be dozens burned by the game who will not make their distaste known, but will never return to this franchise.
I'd say that while there's still enough fanpower to squeeze out another entry, there's almost no pathway going forward in terms of the story.

- The two most-beloved characters- broken or dead
- The two new characters- unlikeable and bland
- The setting- spent and increasingly bland. There is no compelling fundamental conflict or existential threat that's going to be driving the story forward.

Honestly, the only way forward is to either

1.) Retcon the game as a fever dream (increasingly unlikely),
2.) Make TLO3 involve different characters (hinting at Abby n friends, but it doesn't work as setting isn't interesting enough and no one likes them) or,
3.) Make it a prequel like RDRII (which you can only so many times).
 
nice try, r/gamingcirclejerk
View attachment 1407724

also check the replies to this thread
basically "hurr durr gamers hate DEEP stories"
View attachment 1407738
"Best game of this generation"
Why do these Playstation faggots sound like cultists??
Nothing wrong with that though. If he likes the game then whats the problem. I hate movie games but just like some like romance movies, i mean whatever. I think its trash, but if it makes other happy then good for them
 
  • Agree
Reactions: Rose Winters
So, I don't know if this is late or not. If it is, I might just delete this post.



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This guy deserves a medal for predicting this.


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It's hard to tell who is the most obnoxious person in this video, Greg Miller makes me want to put a bullet in my brain, Cuckmann is Cuckmann, and Troy is a shit tier actor who is also a pretentious fuck. Only way it could be a more detestable group of people would be if Jason Shreier was there.
What reason did he end up giving for Joel and Tommy being so naive? Because so far, every explanation for why a part of the story is shit has been a sign of the essential flaws of his entire approach to the game and the creative process as a whole.

I don't think all sorts of talented people can make things that don't work - The Last Jedi doesn't mean I retroactively stop really liking Brick or Looper, for example. It's almost impossibly rare for someone to have a perfect track record, especially in collaborative mediums where so many people are involved, like games and movies.

But aside from that desire to be seen as an auteur of this game, Druckmann's reasoning behind all sorts of decisions has been revealed, every time, to be poor. It's why I find The Last Jedi comparisons so apt, because between the need to be woke and the determination to 'subvert expectations', in both cases it seems like the people involved decided to go the exact opposite direction of any potential creative instincts to instead make a wrong choice.

Except, considering Druckmann had seven years and apparently much more freedom from Sony than possible in making a new Star Wars film (no Kathleen Kennedy, for one), it seems less likely he ignored instincts and more like he didn't have them in the first place to dismiss.

I definitely agree the entire point of the game is to think he's a genius and to own the 'incel gamer manbaby chuds', though. From forcing current year social mores to at all times tying to make sure there's nothing that could potentially appeal to straight men, there's a thick layer of very political spite running deep through the heart of this game.
 
Nothing wrong with that though. If he likes the game then whats the problem. I hate movie games but just like some like romance movies, i mean whatever. I think its trash, but if it makes other happy then good for them
True, but I didn't mean him specifically. I just found the replies that mock the fans criticizing the game hypocritical.
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But you can't make fun of Abby because that's sexist
 
What reason did he end up giving for Joel and Tommy being so naive? Because so far, every explanation for why a part of the story is shit has been a sign of the essential flaws of his entire approach to the game and the creative process as a whole.

How did Abby's group suddenly know who Joel and Tommy were? Tommy already said both their names, but when they introduce themselves again suddenly they all know. All they have are first names, how do they know this is the exact Joel they're looking for? Because he has a brother named Tommy? Is that all? Did they have a description of him or anything?

I imagine she's shotgunned like a dozen other random guys named Joel already on her hunt if that's all it takes.
 
I tried watching TLOU Part 2 online, there is a video thats like 20 hours long and it shows everything the game has and...I couldnt do it, the game is just so fucking tedious to even watch. Its amazing how uninterested and uninvested I am in Ellen, Abby, jewish bisexual girl and boy pet. The problem, among many, is that I just...dont...fucking...CARE. Even buying that this is a story about revenge and yada yada yada, I just cant get invested no matter how hard and pretending this isnt a sequel somehow makes it worse. What I mean is that, imagine if this game was its own thing and TLOU part 1 didnt exist and this game had to convince us that Ellen is an interesting enough character to put our attention and emotion into it....and, well

Its impossible, Ellen is just not interesting. I dont know if thats because of how she was written, because of the lack of chemistry with other characters around her or if maybe she was never truly interesting on her own (my cynical side is believing its this one).

Because lets face it, TLOU Part 1 worked because we followed mostly a man with an arc and quest. The hero needs to go to a journey towards a goal, however, that journey should also solve an "unseen goal" within our hero. Now yes, Ellen was also interesting to watch but she had an arc too and depth to her character. The stuff with her reacting to things of the old world was fascinating and it helped them bound. Joel is a broken man, a hollow inside smuggler who lives for himself and is understandably very cynical, however, the story of getting to the fireflies was also the story of him finding his humanity and hope once more through Ellen. I can write for hours how his journey draws paralels to amazing writing and cinematography, how Joel isnt the conventional hero and etc.

With all that said, lets assume there was no Ellen and he was on his own...he would still be an interesting character to follow. He is complex and deep.

Ellen, however,is not an interesting character on her own, that is what Part 2 made me realize. Now, Ellen isnt impossible to follow with the right writing behind her, however, something I noticed is that she really doesnt seem to have much going outside of bouncing from the person with her. Ellen only truly was interesting because she had Joel to bounce off from, however, when we were put in her shoes in the DLC of the first game, this is where the flaws within her character began to show (along with some soft woke already starting to bloom). The flashback segments were pretty boring, had some few interesting moments here and there, but her relation with her friend was not interesting (also, trying to lesbo teenage girls...we should have seen the degenerate shit from Part 2 coming, honestly). The only highlights were the present segments with her trying to survive and keep Joel safe. When Ellen talks, well, I just dont feel like this girl has much going for her on her own, at least nothing that stands out. She doesnt feel complex when Joel isnt around, especially in Part 2. She doesnt consider the implications of her being immune or how she could use it to help others around her, she doesnt sacrifce for others (if anything, Ellen...is quite selfish, especially in Part 2). She is also rather pretty petty too.

I could let go most of my issues because Part 1 still had Ellen developting and perhaps her awkwardness was intentional, being in this messed up world and all, but Part 2 did truly show me how they are sticking with this personality Im rather starting to despise. Now comes the problem of her companions in Part 2, they are ALSO not interesting.

Dina is a bisexual pregnant jew...thats all I can really say about her character because modern writers think those are a replacement for a personality, to the point they REALLY want to make sure you know she is bisexual and a jew (even giving her a big long jewish nose....wait...that wasnt intentional?) . Dina is also not interesting because we know almost nothing about her and she has no chemistry with Ellen (you cant see what they have seen in each other, besides the plot demanding they are a thing now). Also if you truly think about, Dina is also rather very selfish all things considered, both with her previous and "current" lover (tho I dont know, the ending maybe indicates they broke up or something).

Jessie...is a cuck. Tho he did seem like the only one focused on doing his job rather than focus on dyke touching...still a cuck that obviously dies because we cant have a straight white male in the game. There is no tension or relationship between him and Ellen, the latter just say sorry to him while the former says its fine, it gets annoying and very repetitive.

All of this makes me conclude that Joel was truly what made TLOU shine, Ellen was just the condiment for the main meal. You could eat the main meal on its own, but you cant eat fucking mostard on its own (to give it an easy to understand analogy).

It also makes me see the good writing in TLOU was barely owned to Cuckmann himself but rather his co-writers and other members of the crew restraining his woke autism. Part 2, he went all George Woke Lucas on it, having no strings to hold him down anymore.

Now I cant stand it even to watch it. Its just so boring and generic now. Even the clickers dont feel so dangerous anymore...despite you playing as a rather weak looking older teen when a grown ass man couldnt take on them as easily.
 
How did Abby's group suddenly know who Joel and Tommy were? Tommy already said both their names, but when they introduce themselves again suddenly they all know. All they have are first names, how do they know this is the exact Joel they're looking for? Because he has a brother named Tommy? Is that all? Did they have a description of him or anything?

I imagine she's shotgunned like a dozen other random guys named Joel already on her hunt if that's all it takes.
There's a video where it's apparently explained why Tommy and Joel are written to throw all caution to the wind and invite this group of armed strangers to restock at their settlement, and offer not only their first and last names, but their relationship as well.

Which has been repeatedly said by people familiar with the first game is extremely out of character, especially for Joel, as it goes against things he specifically said and did in the first game.
 
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