So, I took the time to download KO_OP's most recent title, Winding Worlds, and I've played about 20 minutes.
I'll quickly sum up my thoughts, but I can quickly condense it down into 4 words.
FUCK ME. FUCK. ME.
The tutorial has this purple wurm which has you spinning the planet around using either the D-pad or control stick of whatever controller you have. It's this surreal thing where you keep rotating this stick image of a planet around until it's done, at which point your character wakes up.
He goes to play with the dog, which goes BORF, for some reason, and while playing ball, this necklace is broken. You move the stick around to put it together, and it's cursed with the giant purple wurm. He transports you to this hub world, where you go into the first level.
It's this chick who has her friend stuck in a windmill, and wants you to cut the power to the windmill so you can get inside. You do so by moving the mound of wires away from the front of a control panel, and shut the power.
The windmill then wakes up, because it's actually a robot windmill, and you get called over by the chick, who tells you she lied, and that her friend is the windmill, who used to be close friends, blowing dandelions together in a cutscene, which you have to position their hands.
You then have to restore power to the town, because while the windmill's awake, there's no power. So you have to put together the heirloom ladder, again by rotating the control stick, at which point you use it to climb onto the windmill robot's vanes which you then move around to get onto powerlines to fix them.
Duly fixed, the power gets turned back on, again by moving the mound of wires away, and the windmill goes to sleep.
The chick does a tearful goodbye.
AND THEN EXPLODES INTO DANDELION SEEDS.
I just. I don't understand. Why is there a giant purple wurm? How can a rubber ball and a dog's mouth break a necklace?
Why does the dog go borf?