- Joined
- Dec 12, 2015
Considering his fanbase, not only do I think that randomly generated students wouldn't be a bad thing (or at least, hardcode important NPCs like club leaders and randomize the mooks), I think that having a very easily accessible "Design your Schoolmates" feature would be quite popular among his supporters. At any point in the game, the overwhelming majority of the students really don't matter as they are merely there to act as semi-mobile cameras to catch you being naughty, and I'd bet that fans would love to have a simple and easy way to create their own characters to throw into the game world without needing to dig through Unity files to replace existing students. The problem with randomizing/creating your own student is mostly due to Alex's design philosophy; this is very difficult to implement as everything the students do has been predetermined beforehand, and a total rewrite of the system used would be very time consuming.I'm not sure randomly-generated students would be a good idea considering the desires of the fanbase. A large appeal of yandere simulator is its sandbox nature, and regarding publicity, youtubers making videos about different clubs and game mechanics. Granted, the games diversity is superficial and not very well thought-out, but it existing in the first place is something that keeps people around. Imagining yandere simulator as a hitman game or watchdogs with NPCs that have no background whatsoever doesn't seem like it would be fun, especially considering that the having rivals as they exist now would require the player to spend multiple weeks within the school, interacting with the same environment and the same characters.
Random generation could work for some students, but I don't see it as something that would be good for most of the game except for the few characters that act as filler (Which shouldn't exist in the first place considering that this game should have a social aspect with the player learning the social dynamics and networking of the world and using this to his/her advantage).
Part of it is also that the social aspect of the game is so severely lacking. In other games with random NPCs and a bare-bones social aspect, the random NPCs often serve some purpose that allow you to grind stats or fulfill some goal in the game world. In YanSim, they mostly just boost your reputation a little bit, which you really only worry about when someone has seen you doing something bad and you're far more likely to either reload a save or stick a knife in that student's back than walk around the entire student body praising people to offset your daily "She's definitely a murderer guys!" penalty.