Why does Microsoft keep fucking up their funded titles in noted devs/studios? first there was D4 being fucked out of money, Then there was Phantom Dust being fucked over, then Scalebound happened, and out of all of them the games to get released are this and crackdown 3.
One a bomb no one asked for aside for the meme to call into game-stop about, with an art style that cuphead blows out of the water, and the other crackdown 3 which speaks for itself
I think they are good when it comes to indie teams with games like ori and cuphead but anything with notoriety seems to be a crap-shoot with them.
I'm generally confused, the tone is all over the place and the jokes and word play make no sense. At least The Ripping Friends tried to be more consistant with their humor. Even aquateen was able to string stuff together so it could flow along and escalate.
But this? This is garbage, no love or care went into the script.
It's a beat-em up where the cheesy story is shit, but even worse I think is the gameplay it's just so clunky. the way everything looks and moves is the equivalent of playing an episode of Johnny Test, like the game was made by an AI.
for context here's a walkthrough to show what I mean:
It feels like a quick cash grab but the only problem is, there is nothing to cash in on. unlike the retro 2d platformer, its not like there was a huge beat-em up revival, it was pretty spread out. On the top of my head there was scott pillgram, castle crashers, river city girls, and streets of rage 4, there are there but it's not like its a massive wave of nostalgia for the genre. it's not like it was made for the gamestop meme either since that was dead and buried before this game's announcement.
I mean its not like battletoads was a particularly exceptional game back in the 80s, but this just looks like shit visuals aside