- Joined
- May 30, 2014
So, yet another Early Access game drops on the Steam storefront, but unlike many of the others, it's one of the few that are actually semi complete at the time, like PUBG and the like. This game is Foxhole.
It's set in a fantasy ww1/2 between two groups, the Wardens, who have a sorta ww1 france / ww2 german aesthetic going on, and the Colonials with their more American ww2 looking aesthetic. The basic plot is after the Great Wars, the Colonials fled their homeland to settle in the Deadlands of the Warden's empire, a sorta Verdun area that had been completely devastated by war. Fearing a repeat of the Great Wars, the Wardens preemptivly struck, and they've been stuck in a pitched war ever since.
Gameplay wise, it's akin to the Men Of War series mixed with a more traditional RTS meta. 60 players to a side (at the moment) fight in a top down perspective, attempting to take territory and resources. The kicker is everything, from the bases, to the guns and ammo themselves, are made by the players. Unlike most games with that system however, because there are two predefined sides, it's not a clusterfuck of a random group of Russians burning everything to the ground for no reason.
Currently there are 6 maps, and the meta-campaign if you don't just want to play on a one off server, is that the maps come into rotation depending on which team last lost, untill one side controls all territories. The eventual plan is for them to be stitched together into one continuous war, with the map borders serving like instanced teleporters. They have tested it in the past to some success but bugs made it not ready for paid release yet.
Overall it's pretty fun, especially when you get a good group of randoms at a front line, or if you are running logistics by yourself. Most matches last a day or two, and I've seen seiges of towns last several hours if the defenders dig in well enough.
Anyway I'll leave some screenshots here.
Anyway because the factions are largely identical at the moment (only difference right now is turret position on the light tanks), it's really easy to wind up picking a faction and staying with it, especially if you stay on the same servers. I'm a Colonial and probably will be sticking with them.

It's set in a fantasy ww1/2 between two groups, the Wardens, who have a sorta ww1 france / ww2 german aesthetic going on, and the Colonials with their more American ww2 looking aesthetic. The basic plot is after the Great Wars, the Colonials fled their homeland to settle in the Deadlands of the Warden's empire, a sorta Verdun area that had been completely devastated by war. Fearing a repeat of the Great Wars, the Wardens preemptivly struck, and they've been stuck in a pitched war ever since.
Gameplay wise, it's akin to the Men Of War series mixed with a more traditional RTS meta. 60 players to a side (at the moment) fight in a top down perspective, attempting to take territory and resources. The kicker is everything, from the bases, to the guns and ammo themselves, are made by the players. Unlike most games with that system however, because there are two predefined sides, it's not a clusterfuck of a random group of Russians burning everything to the ground for no reason.
Currently there are 6 maps, and the meta-campaign if you don't just want to play on a one off server, is that the maps come into rotation depending on which team last lost, untill one side controls all territories. The eventual plan is for them to be stitched together into one continuous war, with the map borders serving like instanced teleporters. They have tested it in the past to some success but bugs made it not ready for paid release yet.
Overall it's pretty fun, especially when you get a good group of randoms at a front line, or if you are running logistics by yourself. Most matches last a day or two, and I've seen seiges of towns last several hours if the defenders dig in well enough.
Anyway I'll leave some screenshots here.


Anyway because the factions are largely identical at the moment (only difference right now is turret position on the light tanks), it's really easy to wind up picking a faction and staying with it, especially if you stay on the same servers. I'm a Colonial and probably will be sticking with them.
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