Microsoft buys Bethesda for 7.5 billion.

That's good, bethesda was fuckin' up too much recently, hopefully Microsoft can reboot and make an actually good elder scrolls 6.
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Weren't there a bunch of rumors they were trying to buy Konamis gaming IPs back in spring too? Or was that Sony?

I dont think MS is going to hold everything for console exclusives either. It's been pretty apparent they want game pass to be what people want more than xbox systems themselves. They'll probably sell games at 70 bucks a pop on Sony and Nintendo hardware for the diehards that refuse to use something available with Gamepass.

I could see them doing timed exclusives for certain franchise IP's like Fallout or new IP's like the upcoming Starfield. The Elder Scrolls VI is probably going to be given a multiplatform release but will be more expensive on Sony consoles and some DLC's might be timed exclusives.

Let me take a shot of booze since I always take one every time I hear that rumor and now I got liver problems.

True, people have been speculating Microsoft would buy out Sega ever since the Dreamcast died and the original Xbox got launched in 2001. It's not going to happen.

I could see Sony buying out Konami or at least some of the bigger Konami IP's like Metal Gear Solid or Castlevania.

I'm kinda meh on the idea of remakes of Fallout 1&2, I think the originals still have a lot of charm today, I'd rather see an all new Fallout from some of the original team.

Agreed, but I also think giving Fallout a similar treatment as REmake 2 or the N. Sane Trilogy might be needed given how badly Fallout 76 tanked the franchise. You kinda have this with the other "ruined" franchises that were redeemed or revived via successful remakes where they were tarnished by several bad games with one or two standout titles being seen as the big "jump the shark" moment

Resident Evil had the triple whammy of RE6, Umbrella Corps, and Operation Raccoon City to tank the franchise in the early 2010's although it can easily be argued the franchise was already recovered before the RE2 remake was confirmed thanks to Resident Evil 7 and the second Revelations game.

With Crash Bandicoot and Spyro: The Dragon, you had Crash of the Titans and Mind Over Mutant and the whole "Legend of Spyro" trilogy that killed those franchises and it wasn't until Skylanders got big that they even considered the notion of bringing it back.

Toys For Bob and Vicarious Visions did the trilogy remakes for Crash and Spyro to prove that you could still do a good game with those IP's even today and they had to remake the PS1 titles as a proof of concept.

Granted, I think Fallout 76 was supposed to be a "Springtime For Hitler" ploy where the game is so bad that it ends up being the New Coke to Elder Scrolls VI's Coca-Cola Classic but still.

I think it'd be cool to play F1 and F2 in the New Vegas gameplay style without having to resort to PC gaming and modding.

At the same time, I'd love to see more of the Fallout universe explored, including a game set in Appalachia that isn't Fallout 76 and is more like New Vegas or even Fallout 3 by comparison. The Fallout franchise probably should just de-canonize Fallout 76 but keep the elements that would be good concepts (namely some of the creatures)
 
Total war has never been better than it is today and the ones who yearn for the "glory" days need to go back to fucking empire and live with that shitshow for a few weeks.
How fucking underage are you that you think anyone considers Empire to be part of the 'good old days'? Most fans consider it to be the turning point in the series.
AFAIK, total war has never been more popular or sold more copies than the last few releases, but more popular equals worse to brokebrains.
Nigger I literally explained it in the post you are quoting. The only games that were actual successes were so because they appealed to a large outside audience, not because they boasted amazing new gameplay innovations or because they represented a rising trend in the series, because there isn't one. It's CA/Sega throwing random shit at the wall and seeing what sticks after the disaster that was Rome II. They failed miserably with Thrones of Britannia, and struck gold with Warhammer, hence why they churned out a sequel for the latter in record time. Apart from Warhammer II and Three Kingdoms, every other release is struggling to compete with the 12- and 16-year-old TW games in terms of actual player count, and that's not even taking into account disc copies.

Also, imagine thinking 'commercial success' and 'casualisation' are mutually exclusive, rather than the industry standard these days. You're posting in a thread about Bethesda for fuck's sake.
Yeah, I was a bit confused by the previous post. Rome 2 is FAR more complicated than Rome 1. I don't know how in any way it could be considered "dumb downed" or for casuals.
I'd unironically dispute that, but I don't want to derail this thread further with my sperging. Besides, other spergs have already said everything that can be said on the issue.
I'm kinda meh on the idea of remakes of Fallout 1&2, I think the originals still have a lot of charm today, I'd rather see an all new Fallout from some of the original team.
I don't get it either. It's not like it's a FPS or something that could conceivably use it, it's an isometric RPG and a large part of the charm is its 90s pixel aesthetics. I've been turned off by the idea of remakes since the Destroy All Humans anyway, and I don't trust Microsoft to not fuck it up considering how they're shamelessly milking the AoE series with that 'remastering' shit.
 
How fucking underage are you that you think anyone considers Empire to be part of the 'good old days'? Most fans consider it to be the turning point in the series.
Nigger I literally explained it in the post you are quoting. The only games that were actual successes were so because they appealed to a large outside audience, not because they boasted amazing new gameplay innovations or because they represented a rising trend in the series, because there isn't one. It's CA/Sega throwing random shit at the wall and seeing what sticks after the disaster that was Rome II. They failed miserably with Thrones of Britannia, and struck gold with Warhammer, hence why they churned out a sequel for the latter in record time. Apart from Warhammer II and Three Kingdoms, every other release is struggling to compete with the 12- and 16-year-old TW games in terms of actual player count, and that's not even taking into account disc copies.

Also, imagine thinking 'commercial success' and 'casualisation' are mutually exclusive, rather than the industry standard these days. You're posting in a thread about Bethesda for fuck's sake.
I'll unironically dispute that, but I don't want to derail this thread further with my sperging. Besides, other spergs have already said everything that can be said on the issue.

Cool post, dude. Medieval 2 sucked as well. Why yes I would like three thousand alliance proposition agents pestering me every turn, that shit is super fun for me.

People these days play total war for the over the top battles and easy to pick up strategic layer, and Warhammer is a startling success on both accounts. Who cares if there is a bunch of neckbeards still playing the equivalent of Civ 3 angrily posting about the glory days, total war is in a great place right now, same as Doom.
 
I'd unironically dispute that, but I don't want to derail this thread further with my sperging. Besides, other spergs have already said everything that can be said on the issue.
Yeah. Removing population single-handedly made the game far less strategic than Rome 1, and people need to remember that the family tree wasn't in the game for years. The revamped province mechanics with hardlocked cities, farms, etc was a dumb decision. The inability to split troops without a general has been well mocked by this point. And why the FUCK are the vassal mechanics so poor? I'll be fair, with DEI it's a pretty fun game and I do often play it, but most of DEI's fixes are really just band-aids. The base game did make some good decisions, though. I like the Civil War mechanic when it works, and choosing what family of Romans you play while controlling the entire Republic is a much better system than Rome 1's dumbass system of splitting up the Republic with different families controlling parts of Italy.

Cool post, dude. Medieval 2 sucked as well. Why yes I would like three thousand alliance proposition agents pestering me every turn, that shit is super fun for me.

People these days play total war for the over the top battles and easy to pick up strategic layer, and Warhammer is a startling success on both accounts. Who cares if there is a bunch of neckbeards still playing the equivalent of Civ 3 angrily posting about the glory days, total war is in a great place right now, same as Doom.
lol you could have just said you were an underage Warhammer fan from the start dude
 
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