Danganronpa Series - aka Demented Animatronic Bear Gets People Murdered: the Game

Honestly, I still enjoyed it for the most part, which is a testament to the writers to be able to make me... tolerate an ending like that.
AFAIAW the lead writers and creator were sick of Danganronpa and wanted to move onto something else, but CHUNSOFT wouldn't cut them loose and essentially forced them to make V3, so I can't wholly blame them for how the product turned out. The ending's still insulting and childish.
That does make sense then.
 
I didn't see the ending as insulting to anyone but the specific type of fans that want the same product or write themselves into a series, plus laughing at the concept of an endless game series that becomes near indiscernible once you reach enough entries.
As someone who used to be into pokemon I could definitely understand where the writers were coming from when I got to that point.
 
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Almost like it was meant to be.

Ok, real talk is that while I didn't hate the ending of V3, it did kill any interest I had to go back and watch the anime series that is the actual sequel to 2

That being said...I would be excited to see an actual sequel in the series as long as they base it directly off of the end of V3 and don't try to explain away the ending as something else.
 
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Almost like it was meant to be.

Ok, real talk is that while I didn't hate the ending of V3, it did kill any interest I had to go back and watch the anime series that is the actual sequel to 2

That being said...I would be excited to see an actual sequel in the series as long as they base it directly off of the end of V3 and don't try to explain away the ending as something else.
Literally any kind of sequel would defeat the entire point of V3, given that it was clearly and explicitly an attempt to end the franchise in a blaze of self-destructive glory. I don't want a "sequel", but I would like a spiritual successor that uses the same rough concept of death-game-meets-detective-mystery (and, in my dreams, general art direction) but mixes things up a bit.
 
Ok, real talk is that while I didn't hate the ending of V3, it did kill any interest I had to go back and watch the anime series that is the actual sequel to 2
That reminds me, the anime series made me realise that I never really liked the general encompassing plot of hope's peak academy. I like the interpersonal character stuff and the murder mysteries, but when they go into what happened outside of the school I just kinda tune out cause it feels stupid to me.

Especially when the anime revealed that Junko didn't just go after her classmates and accidentally sparked a calamity but that instead she was some 4D chess supergenius who manipulated everyone and even keikaku'd grown adults. I know this series doesn't always care about realism but it actively ruined her character for me cause it was just too much. Also it feels like it they retconned some stuff they shouldn't have like with DR2 cause I swear they said in the game that Izuru! Hajime killed the student council and that the remnants of despair were manipulated into following Junko, so it's a copout that in the anime they just show Izuru watching the student council members kill each other and to have Junko turn the remnants with a brainwashing video.
 
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After finishing DR1, and getting to the start of 2-5 in DR2 before calling it due to feeling frustrated about 2-4, would it be worth it to just say "screw it" and open up all of the spoilers for the rest of DR2 and DRV3, just so I don't have to spend time playing the games in frustration? Maybe visual novels aren't my kind of game after all.
 
After finishing DR1, and getting to the start of 2-5 in DR2 before calling it due to feeling frustrated about 2-4, would it be worth it to just say "screw it" and open up all of the spoilers for the rest of DR2 and DRV3, just so I don't have to spend time playing the games in frustration? Maybe visual novels aren't my kind of game after all.
If you want a little more action in your game try Ultra Despair Girls if you like the series.
 
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Apparently, there's a Korean fangame called Super Danganronpa Another 2. There's a less popular prequel, but this one looks more polished. Pretty impressive for RPGMaker.
So far, there's 6 chapters on the works, though I don't think the game has been fully translated as of yet.
 
So I finished off DR2 and DRV3, and regarding V3's controversial ending, I didn't find it insulting at all. In fact, given how the game has a lot of meta lines and just the feeling of being self-aware, i.e. when Monokuma (IIRC) says not to get attached to fictional characters, I liked the message that the game had in the end. That sometimes it's best to let a fictional series come to an end, instead of dragging it out over and over again, and it's reputation being ruined for good. One example would be the Total Drama series, which shares a lot of similarities with Danganronpa (which sometimes is to the point that you swear it inspired Kodaka to create the DR series), being dragged out to the point that they're producing a 3rd season of it's daycare spin-off in Total DramaRama. And who would have thought that Monokuma's line about not getting attached to characters would fit so well with how things like The Last of Us 2, the ending Game of Thrones seasons, and the newest Star Wars movies, all turned out.

Also, who would have thought that Neil Druckmann would have the balls to use that same Monokuma line to try to deflect criticism from TLOU2 instead.

And I loved how some of Tsumugi's lines are shots fired at costhots.
 
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So today (here in Japan anyway) is the anniversary of Trigger Happy Havoc, and given the Hope Keeps Going! Anniversary Special so far I expect nothing but I’m still hoping deep down for a new game. I have plenty of discrepancies with the three (and I refuse to even acknowledge Despair Girls) but it’s one of my top guilty pleasure games and incredibly replayable for me. I’m satisfied with the ending of V3 and I do agree that it’s a great place to end the series...I’m just childishly hoping there will be more. I guess if there’s not (who am I kidding, there won’t be) it’ll be better than them shitting out another game to placate the fans and ruining what was already great.
 
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So today (here in Japan anyway) is the anniversary of Trigger Happy Havoc, and given the Hope Keeps Going! Anniversary Special so far I expect nothing but I’m still hoping deep down for a new game. I have plenty of discrepancies with the three (and I refuse to even acknowledge Despair Girls) but it’s one of my top guilty pleasure games and incredibly replayable for me. I’m satisfied with the ending of V3 and I do agree that it’s a great place to end the series...I’m just childishly hoping there will be more. I guess if there’s not (who am I kidding, there won’t be) it’ll be better than them shitting out another game to placate the fans and ruining what was already great.
The guy behind DR is doing a show called Akudama Drive that's a cyberpunk crime series with his distinctive directorial style, and I'd rather have that than some drek pumped out using the IP with a suit at the helm.
 
I've been watching the Game Grumps playthrough of DR1 (I know), and it got me interested in trying one of the games so I picked DR2 so I could go into one completely blind. I enjoyed playing the game, though I don't see myself playing another but we'll see. I do wonder what people's opinion on one thing is though.

With DR2.5 and DR3 it's confirmed that everyone who died in DR2 comes back to life, minus Chiaki of course. I'm curious what the consensus is on that. I feel like a lot of people would see it as a cop out and cheapening the story of the game.

When I loaded up the game the first time before I even started, I saw the video game/simulation reveal coming. Felt it was very telegraphed, so as I was playing I kept asking myself if the deaths really mattered. Then when we got to the end and the reveal happened and the idea of people being brought back was shot down because they were "deleted" felt like the actual cop out to me. First of all, why would the data get deleted. The initial purpose of the program would have had nobody die, so why would death delete them? If death wasn't the cause of deletion but instead what Junko/Monokuma did when people died, why would the teacher even have that power since it was established that they couldn't do anything that the teacher wasn't allowed to do. Also I just don't buy for a second that the data was "unrecoverable" which I guess is ultimately how they managed to bring everyone back. It all just felt really tacked on to try to increase the stakes for a story in a simulated world.

Also I am kinda glad they brought everyone back because for the most part unlike the first game I felt none of the murders were acting purely out of selfishness. Teruteru was initially trying to stop a murder from happening, but also had a desire to return to his aging mother to help her. Peko killed in an attempt to free Fuyuhiko from the game. Mikan wasn't really her fault, she got her memories back which would have had the same effect on anyone in the group. Gundham killed so everyone wouldn't starve to death. Nagito obviously killed himself, but with the goal of having everyone else die because he learned who they were and what they were responsible for before losing their memories.

EDIT:
Also want to add that saying Chiaka murdered Nagito is kinda dumb. It's more akin to suicide by cop, but even less intention on the "killer's" part.
 
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I've been watching the Game Grumps playthrough of DR1 (I know), and it got me interested in trying one of the games so I picked DR2 so I could go into one completely blind. I enjoyed playing the game, though I don't see myself playing another but we'll see. I do wonder what people's opinion on one thing is though.

With DR2.5 and DR3 it's confirmed that everyone who died in DR2 comes back to life, minus Chiaki of course. I'm curious what the consensus is on that. I feel like a lot of people would see it as a cop out and cheapening the story of the game.

When I loaded up the game the first time before I even started, I saw the video game/simulation reveal coming. Felt it was very telegraphed, so as I was playing I kept asking myself if the deaths really mattered. Then when we got to the end and the reveal happened and the idea of people being brought back was shot down because they were "deleted" felt like the actual cop out to me. First of all, why would the data get deleted. The initial purpose of the program would have had nobody die, so why would death delete them? If death wasn't the cause of deletion but instead what Junko/Monokuma did when people died, why would the teacher even have that power since it was established that they couldn't do anything that the teacher wasn't allowed to do. Also I just don't buy for a second that the data was "unrecoverable" which I guess is ultimately how they managed to bring everyone back. It all just felt really tacked on to try to increase the stakes for a story in a simulated world.

Also I am kinda glad they brought everyone back because for the most part unlike the first game I felt none of the murders were acting purely out of selfishness. Teruteru was initially trying to stop a murder from happening, but also had a desire to return to his aging mother to help her. Peko killed in an attempt to free Fuyuhiko from the game. Mikan wasn't really her fault, she got her memories back which would have had the same effect on anyone in the group. Gundham killed so everyone wouldn't starve to death. Nagito obviously killed himself, but with the goal of having everyone else die because he learned who they were and what they were responsible for before losing their memories.

In regards to that:

I agreed that that copout felt cheap, thus negating that they died in the first place. I do wonder how the rest of the DR lore would have turned out, had the dead students in DR2 actually died for good, and stayed dead.

And in V3, people though there was going to be another case of dead students being brought back to life, with the ritual that Angie was attempting. Thankfully, it didn't happen that time.
 
I've been watching the Game Grumps playthrough of DR1 (I know), and it got me interested in trying one of the games so I picked DR2 so I could go into one completely blind. I enjoyed playing the game, though I don't see myself playing another but we'll see. I do wonder what people's opinion on one thing is though.

With DR2.5 and DR3 it's confirmed that everyone who died in DR2 comes back to life, minus Chiaki of course. I'm curious what the consensus is on that. I feel like a lot of people would see it as a cop out and cheapening the story of the game.

When I loaded up the game the first time before I even started, I saw the video game/simulation reveal coming. Felt it was very telegraphed, so as I was playing I kept asking myself if the deaths really mattered. Then when we got to the end and the reveal happened and the idea of people being brought back was shot down because they were "deleted" felt like the actual cop out to me. First of all, why would the data get deleted. The initial purpose of the program would have had nobody die, so why would death delete them? If death wasn't the cause of deletion but instead what Junko/Monokuma did when people died, why would the teacher even have that power since it was established that they couldn't do anything that the teacher wasn't allowed to do. Also I just don't buy for a second that the data was "unrecoverable" which I guess is ultimately how they managed to bring everyone back. It all just felt really tacked on to try to increase the stakes for a story in a simulated world.

Also I am kinda glad they brought everyone back because for the most part unlike the first game I felt none of the murders were acting purely out of selfishness. Teruteru was initially trying to stop a murder from happening, but also had a desire to return to his aging mother to help her. Peko killed in an attempt to free Fuyuhiko from the game. Mikan wasn't really her fault, she got her memories back which would have had the same effect on anyone in the group. Gundham killed so everyone wouldn't starve to death. Nagito obviously killed himself, but with the goal of having everyone else die because he learned who they were and what they were responsible for before losing their memories.
I know not everyone enjoys it but if you want a more action based visual novel Ultra Despair Girls is that way and follows a few of the characters in DR1.
 
In all honesty, the games are fine on their own, it's just the godawful fandom that's the rat shit at the bottom of the barrel. Can't search up Danganronpa anymore without some sparklecore Komaeda kinnie spouting about why communism is a good ide.

And I thought that the worse that this fandom had to offer was the awful fanart and fanfiction, i.e. that one certain piss fic. Little did I know how deep that rabbit hole actually is.
 
And I thought that the worse that this fandom had to offer was the awful fanart and fanfiction, i.e. that one certain piss fic. Little did I know how deep that rabbit hole actually is.
Imagine being someone who followed the game ever since that let's play on something awful, from humble beginnings and see the fandom deteriorate to what it is now

I remember when tumblr started to get crazy over it but it was whatever, just a bunch of stupid kids doing what they do best until the exodus to twitter happened
 
In all honesty, the games are fine on their own, it's just the godawful fandom that's the rat shit at the bottom of the barrel. Can't search up Danganronpa anymore without some sparklecore Komaeda kinnie spouting about why communism is a good ide.
No wonder the ending of danganronpa v3 was what it was;
and that epilogue implying “shirogane lied guys! We are innocent and perfect” is so ungodly crap. If audition tapes aren’t real, and they WERE just randoms who were kidnapped and forced to become fictional killing game participants…. then there’s literally no real dilemma? No purpose to the entire narrative? Nothing was truly their fault in that case, there’s absolutely no personal connection to the entire theme of the ending, about having to end Danganronpa and shut down Tsumugi and the audience for good. It’s just a really boring conflict honestly? DR1 and DR2 worked so well cuz in some way or another the cast WERE in some way ultimately responsible for their fates. They killed of their own volition. They joined the game willingly. Kodaka’s taking that away by sparing siahara, maki, and Yumeno and implying that just reeks of pandering to that fanbase after he had the bravery to just call them out on worshiping this franchise about very fucked up things in the final trial.
“Yumeno: So if no one’s watching, there’s no reason we have to die, right?
Saihara: No. We have to go through with this. Our deaths will change the world. If we die, this all stops.”

To me, that epilogue can go to hell, as far as I am concerned. It’s a contradiction that destroys the games themes in service of that fanbase.which is funny, because I feel that final trial was directly aimed at them.
 
In all honesty, the games are fine on their own, it's just the godawful fandom that's the rat shit at the bottom of the barrel. Can't search up Danganronpa anymore without some sparklecore Komaeda kinnie spouting about why communism is a good ide.
The fandom is the entire reason why I think we need to go Exterminatus on all visual novels.
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There's nothing worth saving, they're not even real video games!

Just think we live in an age of remakes and remasters, we can take their charred remains and build something better, more complex with actual intrigue and difficulty. Milk diligently the loins of Myst and Riven to bring life anew to these IPs. And once it's an actual game, the tumblrites will disappear into the genderfluid darkness.

When Stein's Gate came out the big deal was OMG YOU CAN EXPLORE JAPAN (sorta) and there's a conspiracy theory story. Now you have Yakuza and Persona who do that in fucking spades. If that's the height of the VNs, that's a very low bar to clear.

For further proof, Ultra Despair Girls wasn't even a VN and that's the least liked.
 
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